Merge pull request #1805 from lioncash/resource
svc: Implement svcCreateResourceLimit, svcGetResourceLimitCurrentValue(), svcGetResourceLimitLimitValue(), and svcSetResourceLimitLimitValue()
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commit
852a462df3
@ -14,7 +14,7 @@ namespace Kernel {
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class KernelCore;
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class KernelCore;
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enum class ResourceType {
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enum class ResourceType : u32 {
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PhysicalMemory,
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PhysicalMemory,
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Threads,
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Threads,
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Events,
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Events,
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@ -25,6 +25,10 @@ enum class ResourceType {
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ResourceTypeCount
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ResourceTypeCount
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};
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};
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constexpr bool IsValidResourceType(ResourceType type) {
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return type < ResourceType::ResourceTypeCount;
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}
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class ResourceLimit final : public Object {
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class ResourceLimit final : public Object {
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public:
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public:
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/**
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/**
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@ -105,6 +105,38 @@ ResultCode MapUnmapMemorySanityChecks(const VMManager& vm_manager, VAddr dst_add
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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}
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}
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enum class ResourceLimitValueType {
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CurrentValue,
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LimitValue,
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};
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ResultVal<s64> RetrieveResourceLimitValue(Handle resource_limit, u32 resource_type,
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ResourceLimitValueType value_type) {
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const auto type = static_cast<ResourceType>(resource_type);
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if (!IsValidResourceType(type)) {
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LOG_ERROR(Kernel_SVC, "Invalid resource limit type: '{}'", resource_type);
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return ERR_INVALID_ENUM_VALUE;
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}
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const auto& kernel = Core::System::GetInstance().Kernel();
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const auto* const current_process = kernel.CurrentProcess();
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ASSERT(current_process != nullptr);
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const auto resource_limit_object =
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current_process->GetHandleTable().Get<ResourceLimit>(resource_limit);
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if (!resource_limit_object) {
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LOG_ERROR(Kernel_SVC, "Handle to non-existent resource limit instance used. Handle={:08X}",
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resource_limit);
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return ERR_INVALID_HANDLE;
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}
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if (value_type == ResourceLimitValueType::CurrentValue) {
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return MakeResult(resource_limit_object->GetCurrentResourceValue(type));
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}
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return MakeResult(resource_limit_object->GetMaxResourceValue(type));
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}
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} // Anonymous namespace
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} // Anonymous namespace
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/// Set the process heap to a given Size. It can both extend and shrink the heap.
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/// Set the process heap to a given Size. It can both extend and shrink the heap.
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@ -1346,6 +1378,87 @@ static ResultCode GetProcessInfo(u64* out, Handle process_handle, u32 type) {
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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}
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}
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static ResultCode CreateResourceLimit(Handle* out_handle) {
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LOG_DEBUG(Kernel_SVC, "called");
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auto& kernel = Core::System::GetInstance().Kernel();
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auto resource_limit = ResourceLimit::Create(kernel);
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auto* const current_process = kernel.CurrentProcess();
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ASSERT(current_process != nullptr);
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const auto handle = current_process->GetHandleTable().Create(std::move(resource_limit));
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if (handle.Failed()) {
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return handle.Code();
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}
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*out_handle = *handle;
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return RESULT_SUCCESS;
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}
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static ResultCode GetResourceLimitLimitValue(u64* out_value, Handle resource_limit,
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u32 resource_type) {
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LOG_DEBUG(Kernel_SVC, "called. Handle={:08X}, Resource type={}", resource_limit, resource_type);
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const auto limit_value = RetrieveResourceLimitValue(resource_limit, resource_type,
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ResourceLimitValueType::LimitValue);
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if (limit_value.Failed()) {
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return limit_value.Code();
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}
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*out_value = static_cast<u64>(*limit_value);
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return RESULT_SUCCESS;
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}
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static ResultCode GetResourceLimitCurrentValue(u64* out_value, Handle resource_limit,
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u32 resource_type) {
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LOG_DEBUG(Kernel_SVC, "called. Handle={:08X}, Resource type={}", resource_limit, resource_type);
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const auto current_value = RetrieveResourceLimitValue(resource_limit, resource_type,
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ResourceLimitValueType::CurrentValue);
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if (current_value.Failed()) {
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return current_value.Code();
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}
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*out_value = static_cast<u64>(*current_value);
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return RESULT_SUCCESS;
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}
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static ResultCode SetResourceLimitLimitValue(Handle resource_limit, u32 resource_type, u64 value) {
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LOG_DEBUG(Kernel_SVC, "called. Handle={:08X}, Resource type={}, Value={}", resource_limit,
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resource_type, value);
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const auto type = static_cast<ResourceType>(resource_type);
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if (!IsValidResourceType(type)) {
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LOG_ERROR(Kernel_SVC, "Invalid resource limit type: '{}'", resource_type);
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return ERR_INVALID_ENUM_VALUE;
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}
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auto& kernel = Core::System::GetInstance().Kernel();
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auto* const current_process = kernel.CurrentProcess();
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ASSERT(current_process != nullptr);
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auto resource_limit_object =
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current_process->GetHandleTable().Get<ResourceLimit>(resource_limit);
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if (!resource_limit_object) {
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LOG_ERROR(Kernel_SVC, "Handle to non-existent resource limit instance used. Handle={:08X}",
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resource_limit);
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return ERR_INVALID_HANDLE;
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}
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const auto set_result = resource_limit_object->SetLimitValue(type, static_cast<s64>(value));
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if (set_result.IsError()) {
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LOG_ERROR(
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Kernel_SVC,
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"Attempted to lower resource limit ({}) for category '{}' below its current value ({})",
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resource_limit_object->GetMaxResourceValue(type), resource_type,
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resource_limit_object->GetCurrentResourceValue(type));
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return set_result;
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}
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return RESULT_SUCCESS;
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}
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namespace {
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namespace {
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struct FunctionDef {
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struct FunctionDef {
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using Func = void();
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using Func = void();
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@ -1405,8 +1518,8 @@ static const FunctionDef SVC_Table[] = {
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{0x2D, nullptr, "UnmapPhysicalMemory"},
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{0x2D, nullptr, "UnmapPhysicalMemory"},
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{0x2E, nullptr, "GetFutureThreadInfo"},
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{0x2E, nullptr, "GetFutureThreadInfo"},
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{0x2F, nullptr, "GetLastThreadInfo"},
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{0x2F, nullptr, "GetLastThreadInfo"},
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{0x30, nullptr, "GetResourceLimitLimitValue"},
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{0x30, SvcWrap<GetResourceLimitLimitValue>, "GetResourceLimitLimitValue"},
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{0x31, nullptr, "GetResourceLimitCurrentValue"},
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{0x31, SvcWrap<GetResourceLimitCurrentValue>, "GetResourceLimitCurrentValue"},
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{0x32, SvcWrap<SetThreadActivity>, "SetThreadActivity"},
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{0x32, SvcWrap<SetThreadActivity>, "SetThreadActivity"},
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{0x33, SvcWrap<GetThreadContext>, "GetThreadContext"},
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{0x33, SvcWrap<GetThreadContext>, "GetThreadContext"},
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{0x34, SvcWrap<WaitForAddress>, "WaitForAddress"},
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{0x34, SvcWrap<WaitForAddress>, "WaitForAddress"},
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@ -1482,8 +1595,8 @@ static const FunctionDef SVC_Table[] = {
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{0x7A, nullptr, "StartProcess"},
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{0x7A, nullptr, "StartProcess"},
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{0x7B, nullptr, "TerminateProcess"},
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{0x7B, nullptr, "TerminateProcess"},
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{0x7C, SvcWrap<GetProcessInfo>, "GetProcessInfo"},
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{0x7C, SvcWrap<GetProcessInfo>, "GetProcessInfo"},
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{0x7D, nullptr, "CreateResourceLimit"},
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{0x7D, SvcWrap<CreateResourceLimit>, "CreateResourceLimit"},
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{0x7E, nullptr, "SetResourceLimitLimitValue"},
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{0x7E, SvcWrap<SetResourceLimitLimitValue>, "SetResourceLimitLimitValue"},
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{0x7F, nullptr, "CallSecureMonitor"},
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{0x7F, nullptr, "CallSecureMonitor"},
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};
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};
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@ -43,6 +43,14 @@ void SvcWrap() {
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FuncReturn(func(static_cast<u32>(Param(0)), static_cast<u32>(Param(1))).raw);
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FuncReturn(func(static_cast<u32>(Param(0)), static_cast<u32>(Param(1))).raw);
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}
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}
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template <ResultCode func(u32*)>
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void SvcWrap() {
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u32 param = 0;
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const u32 retval = func(¶m).raw;
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Core::CurrentArmInterface().SetReg(1, param);
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FuncReturn(retval);
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}
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template <ResultCode func(u32*, u32)>
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template <ResultCode func(u32*, u32)>
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void SvcWrap() {
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void SvcWrap() {
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u32 param_1 = 0;
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u32 param_1 = 0;
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