spirv/convert: Catch more broken signed operations on Nvidia OpenGL
BitCast U32 to S32 before converting to float on drivers with broken signed operations.
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@ -205,6 +205,9 @@ Id EmitConvertF32S16(EmitContext& ctx, Id value) {
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}
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}
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Id EmitConvertF32S32(EmitContext& ctx, Id value) {
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Id EmitConvertF32S32(EmitContext& ctx, Id value) {
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if (ctx.profile.has_broken_signed_operations) {
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value = ctx.OpBitcast(ctx.S32[1], value);
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}
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return ctx.OpConvertSToF(ctx.F32[1], value);
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return ctx.OpConvertSToF(ctx.F32[1], value);
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}
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}
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@ -237,6 +240,9 @@ Id EmitConvertF64S16(EmitContext& ctx, Id value) {
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}
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}
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Id EmitConvertF64S32(EmitContext& ctx, Id value) {
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Id EmitConvertF64S32(EmitContext& ctx, Id value) {
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if (ctx.profile.has_broken_signed_operations) {
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value = ctx.OpBitcast(ctx.S32[1], value);
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}
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return ctx.OpConvertSToF(ctx.F64[1], value);
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return ctx.OpConvertSToF(ctx.F64[1], value);
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}
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}
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