From 871aadbe36b7480f7dc318e2a8bebb064a1fbaaf Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Tue, 28 Apr 2020 17:14:53 -0300 Subject: [PATCH] shader/arithmetic_integer: Fix tracking issue in temporary This temporary is not needed as we mark Rd.CC + IADD.X as unimplemented. It caused issues when tracking global buffers. --- src/video_core/shader/decode/arithmetic_integer.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/video_core/shader/decode/arithmetic_integer.cpp b/src/video_core/shader/decode/arithmetic_integer.cpp index ced5c3dc1..a041519b7 100644 --- a/src/video_core/shader/decode/arithmetic_integer.cpp +++ b/src/video_core/shader/decode/arithmetic_integer.cpp @@ -50,10 +50,6 @@ u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) { } if (instr.generates_cc) { - // Avoid changing result's carry flag - SetTemporary(bb, 0, std::move(value)); - value = GetTemporary(0); - const Node i0 = Immediate(0); Node zero = Operation(OperationCode::LogicalIEqual, value, i0);