Texture Cache: Address feedback.
This commit is contained in:
parent
fd98fcf7f0
commit
8f9f142956
|
@ -80,7 +80,6 @@ void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) {
|
|||
rasterizer->UnmapMemory(*cpu_addr, map.second);
|
||||
}
|
||||
|
||||
|
||||
UpdateRange(gpu_addr, PageEntry::State::Unmapped, size);
|
||||
}
|
||||
|
||||
|
|
|
@ -114,22 +114,22 @@ public:
|
|||
void WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size);
|
||||
|
||||
/**
|
||||
* IsGranularRange checks if a gpu region can be simply read with a pointer.
|
||||
* Checks if a gpu region can be simply read with a pointer.
|
||||
*/
|
||||
[[nodiscard]] bool IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const;
|
||||
|
||||
/**
|
||||
* IsContinousRange checks if a gpu region is mapped by a single range of cpu addresses.
|
||||
* Checks if a gpu region is mapped by a single range of cpu addresses.
|
||||
*/
|
||||
[[nodiscard]] bool IsContinousRange(GPUVAddr gpu_addr, std::size_t size) const;
|
||||
|
||||
/**
|
||||
* IsFullyMappedRange checks if a gpu region is mapped entirely.
|
||||
* Checks if a gpu region is mapped entirely.
|
||||
*/
|
||||
[[nodiscard]] bool IsFullyMappedRange(GPUVAddr gpu_addr, std::size_t size) const;
|
||||
|
||||
/**
|
||||
* GetSubmappedRange returns a vector with all the subranges of cpu addresses mapped beneath.
|
||||
* Returns a vector with all the subranges of cpu addresses mapped beneath.
|
||||
* if the region is continous, a single pair will be returned. If it's unmapped, an empty vector
|
||||
* will be returned;
|
||||
*/
|
||||
|
|
|
@ -87,7 +87,7 @@ public:
|
|||
/// Unmap memory range
|
||||
virtual void UnmapMemory(VAddr addr, u64 size) = 0;
|
||||
|
||||
/// Unmap memory range
|
||||
/// Remap GPU memory range. This means underneath backing memory changed
|
||||
virtual void ModifyGPUMemory(GPUVAddr addr, u64 size) = 0;
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
||||
|
|
|
@ -26,11 +26,12 @@ enum class ImageFlagBits : u32 {
|
|||
Registered = 1 << 6, ///< True when the image is registered
|
||||
Picked = 1 << 7, ///< Temporary flag to mark the image as picked
|
||||
Remapped = 1 << 8, ///< Image has been remapped.
|
||||
Sparse = 1 << 9, ///< Image has non continous submemory.
|
||||
|
||||
// Garbage Collection Flags
|
||||
BadOverlap = 1 << 9, ///< This image overlaps other but doesn't fit, has higher
|
||||
BadOverlap = 1 << 10,///< This image overlaps other but doesn't fit, has higher
|
||||
///< garbage collection priority
|
||||
Alias = 1 << 10, ///< This image has aliases and has priority on garbage
|
||||
Alias = 1 << 11, ///< This image has aliases and has priority on garbage
|
||||
///< collection
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits)
|
||||
|
@ -92,7 +93,28 @@ struct ImageBase {
|
|||
std::vector<AliasedImage> aliased_images;
|
||||
std::vector<ImageId> overlapping_images;
|
||||
ImageMapId map_view_id{};
|
||||
bool is_sparse{};
|
||||
};
|
||||
|
||||
struct ImageMapView {
|
||||
explicit ImageMapView(GPUVAddr gpu_addr, VAddr cpu_addr, size_t size, ImageId image_id);
|
||||
|
||||
[[nodiscard]] bool Overlaps(VAddr overlap_cpu_addr, size_t overlap_size) const noexcept {
|
||||
const VAddr overlap_end = overlap_cpu_addr + overlap_size;
|
||||
const VAddr cpu_addr_end = cpu_addr + size;
|
||||
return cpu_addr < overlap_end && overlap_cpu_addr < cpu_addr_end;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool OverlapsGPU(GPUVAddr overlap_gpu_addr, size_t overlap_size) const noexcept {
|
||||
const GPUVAddr overlap_end = overlap_gpu_addr + overlap_size;
|
||||
const GPUVAddr gpu_addr_end = gpu_addr + size;
|
||||
return gpu_addr < overlap_end && overlap_gpu_addr < gpu_addr_end;
|
||||
}
|
||||
|
||||
GPUVAddr gpu_addr;
|
||||
VAddr cpu_addr;
|
||||
size_t size;
|
||||
ImageId image_id;
|
||||
bool picked{};
|
||||
};
|
||||
|
||||
struct ImageAllocBase {
|
||||
|
|
|
@ -156,9 +156,6 @@ public:
|
|||
/// Remove images in a region
|
||||
void UnmapGPUMemory(GPUVAddr gpu_addr, size_t size);
|
||||
|
||||
/// Used when GPU memory changes layout on sparse textures.
|
||||
// void CheckRemaps();
|
||||
|
||||
/// Blit an image with the given parameters
|
||||
void BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
|
||||
const Tegra::Engines::Fermi2D::Surface& src,
|
||||
|
@ -1179,8 +1176,9 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
|||
const ImageId new_image_id = slot_images.insert(runtime, new_info, gpu_addr, cpu_addr);
|
||||
Image& new_image = slot_images[new_image_id];
|
||||
|
||||
new_image.is_sparse =
|
||||
!gpu_memory.IsContinousRange(new_image.gpu_addr, new_image.guest_size_bytes);
|
||||
if (!gpu_memory.IsContinousRange(new_image.gpu_addr, new_image.guest_size_bytes)) {
|
||||
new_image.flags |= ImageFlagBits::Sparse;
|
||||
}
|
||||
|
||||
for (const ImageId overlap_id : ignore_textures) {
|
||||
Image& overlap = slot_images[overlap_id];
|
||||
|
@ -1519,7 +1517,7 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
|
|||
total_used_memory += Common::AlignUp(tentative_size, 1024);
|
||||
ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
|
||||
[this, image_id](u64 page) { gpu_page_table[page].push_back(image_id); });
|
||||
if (!image.is_sparse) {
|
||||
if (False(image.flags & ImageFlagBits::Sparse)) {
|
||||
auto map_id =
|
||||
slot_map_views.insert(image.gpu_addr, image.cpu_addr, image.guest_size_bytes, image_id);
|
||||
ForEachCPUPage(image.cpu_addr, image.guest_size_bytes,
|
||||
|
@ -1574,7 +1572,7 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
|
|||
};
|
||||
ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
|
||||
[this, &clear_page_table](u64 page) { clear_page_table(page, gpu_page_table); });
|
||||
if (!image.is_sparse) {
|
||||
if (False(image.flags & ImageFlagBits::Sparse)) {
|
||||
const auto map_id = image.map_view_id;
|
||||
ForEachCPUPage(image.cpu_addr, image.guest_size_bytes, [this, map_id](u64 page) {
|
||||
const auto page_it = page_table.find(page);
|
||||
|
@ -1633,7 +1631,7 @@ template <class P>
|
|||
void TextureCache<P>::TrackImage(ImageBase& image, ImageId image_id) {
|
||||
ASSERT(False(image.flags & ImageFlagBits::Tracked));
|
||||
image.flags |= ImageFlagBits::Tracked;
|
||||
if (!image.is_sparse) {
|
||||
if (False(image.flags & ImageFlagBits::Sparse)) {
|
||||
rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, 1);
|
||||
return;
|
||||
}
|
||||
|
@ -1659,7 +1657,7 @@ template <class P>
|
|||
void TextureCache<P>::UntrackImage(ImageBase& image, ImageId image_id) {
|
||||
ASSERT(True(image.flags & ImageFlagBits::Tracked));
|
||||
image.flags &= ~ImageFlagBits::Tracked;
|
||||
if (!image.is_sparse) {
|
||||
if (False(image.flags & ImageFlagBits::Sparse)) {
|
||||
rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, -1);
|
||||
return;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue