vk_compute_pipeline: Fix index comparison oversight on compute texture buffers
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@ -136,7 +136,7 @@ void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
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ImageId* texture_buffer_ids{image_view_ids.data()};
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ImageId* texture_buffer_ids{image_view_ids.data()};
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size_t index{};
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size_t index{};
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const auto add_buffer{[&](const auto& desc) {
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const auto add_buffer{[&](const auto& desc) {
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for (u32 i = 0; index < desc.count; ++i) {
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for (u32 i = 0; i < desc.count; ++i) {
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bool is_written{false};
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bool is_written{false};
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if constexpr (std::is_same_v<decltype(desc), const Shader::ImageBufferDescriptor&>) {
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if constexpr (std::is_same_v<decltype(desc), const Shader::ImageBufferDescriptor&>) {
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is_written = desc.is_written;
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is_written = desc.is_written;
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