video_core: vk_pipeline_cache: Disable support_descriptor_aliasing on Android.
This commit is contained in:
parent
6ed62a9f10
commit
91350524c2
|
@ -293,7 +293,11 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
|
||||||
profile = Shader::Profile{
|
profile = Shader::Profile{
|
||||||
.supported_spirv = device.SupportedSpirvVersion(),
|
.supported_spirv = device.SupportedSpirvVersion(),
|
||||||
.unified_descriptor_binding = true,
|
.unified_descriptor_binding = true,
|
||||||
|
#ifdef ANDROID
|
||||||
|
.support_descriptor_aliasing = false,
|
||||||
|
#else
|
||||||
.support_descriptor_aliasing = true,
|
.support_descriptor_aliasing = true,
|
||||||
|
#endif
|
||||||
.support_int8 = device.IsInt8Supported(),
|
.support_int8 = device.IsInt8Supported(),
|
||||||
.support_int16 = device.IsShaderInt16Supported(),
|
.support_int16 = device.IsShaderInt16Supported(),
|
||||||
.support_int64 = device.IsShaderInt64Supported(),
|
.support_int64 = device.IsShaderInt64Supported(),
|
||||||
|
|
Loading…
Reference in New Issue