texture_cache: Correct copying between compressed and uncompressed formats
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0966665fc2
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9251354152
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@ -235,9 +235,8 @@ private:
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for (u32 layer = 0; layer < layers; layer++) {
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for (u32 layer = 0; layer < layers; layer++) {
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for (u32 level = 0; level < mipmaps; level++) {
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for (u32 level = 0; level < mipmaps; level++) {
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const u32 width{std::min(params.GetMipWidth(level), in_params.GetMipWidth(level))};
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const u32 width = SurfaceParams::IntersectWidth(params, in_params, level, level);
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const u32 height{
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const u32 height = SurfaceParams::IntersectHeight(params, in_params, level, level);
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std::min(params.GetMipHeight(level), in_params.GetMipHeight(level))};
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result.emplace_back(width, height, layer, level);
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result.emplace_back(width, height, layer, level);
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}
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}
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}
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}
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@ -250,8 +249,8 @@ private:
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result.reserve(mipmaps);
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result.reserve(mipmaps);
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for (u32 level = 0; level < mipmaps; level++) {
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for (u32 level = 0; level < mipmaps; level++) {
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const u32 width{std::min(params.GetMipWidth(level), in_params.GetMipWidth(level))};
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const u32 width = SurfaceParams::IntersectWidth(params, in_params, level, level);
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const u32 height{std::min(params.GetMipHeight(level), in_params.GetMipHeight(level))};
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const u32 height = SurfaceParams::IntersectHeight(params, in_params, level, level);
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const u32 depth{std::min(params.GetMipDepth(level), in_params.GetMipDepth(level))};
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const u32 depth{std::min(params.GetMipDepth(level), in_params.GetMipDepth(level))};
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result.emplace_back(width, height, depth, level);
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result.emplace_back(width, height, depth, level);
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}
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}
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@ -140,6 +140,26 @@ public:
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return (height * bh2 + bh1 - 1) / bh1;
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return (height * bh2 + bh1 - 1) / bh1;
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}
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}
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// this finds the maximun possible width between 2 2D layers of different formats
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static u32 IntersectWidth(const SurfaceParams& src_params, const SurfaceParams& dst_params,
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const u32 src_level, const u32 dst_level) {
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const u32 bw1 = src_params.GetDefaultBlockWidth();
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const u32 bw2 = dst_params.GetDefaultBlockWidth();
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const u32 t_src_width = (src_params.GetMipWidth(src_level) * bw2 + bw1 - 1) / bw1;
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const u32 t_dst_width = (dst_params.GetMipWidth(dst_level) * bw1 + bw2 - 1) / bw2;
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return std::min(t_src_width, t_dst_width);
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}
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// this finds the maximun possible height between 2 2D layers of different formats
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static u32 IntersectHeight(const SurfaceParams& src_params, const SurfaceParams& dst_params,
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const u32 src_level, const u32 dst_level) {
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const u32 bh1 = src_params.GetDefaultBlockHeight();
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const u32 bh2 = dst_params.GetDefaultBlockHeight();
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const u32 t_src_height = (src_params.GetMipHeight(src_level) * bh2 + bh1 - 1) / bh1;
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const u32 t_dst_height = (dst_params.GetMipHeight(dst_level) * bh1 + bh2 - 1) / bh2;
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return std::min(t_src_height, t_dst_height);
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}
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/// Returns the default block width.
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/// Returns the default block width.
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u32 GetDefaultBlockWidth() const {
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u32 GetDefaultBlockWidth() const {
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return VideoCore::Surface::GetDefaultBlockWidth(pixel_format);
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return VideoCore::Surface::GetDefaultBlockWidth(pixel_format);
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@ -444,11 +444,9 @@ private:
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}
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}
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modified |= surface->IsModified();
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modified |= surface->IsModified();
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// Now we got all the data set up
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// Now we got all the data set up
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const u32 dst_width{params.GetMipWidth(mipmap)};
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const u32 width = SurfaceParams::IntersectWidth(src_params, params, 0, mipmap);
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const u32 dst_height{params.GetMipHeight(mipmap)};
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const u32 height = SurfaceParams::IntersectHeight(src_params, params, 0, mipmap);
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const CopyParams copy_params(0, 0, 0, 0, 0, layer, 0, mipmap,
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const CopyParams copy_params(0, 0, 0, 0, 0, layer, 0, mipmap, width, height, 1);
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std::min(src_params.width, dst_width),
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std::min(src_params.height, dst_height), 1);
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passed_tests++;
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passed_tests++;
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ImageCopy(surface, new_surface, copy_params);
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ImageCopy(surface, new_surface, copy_params);
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}
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}
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