video_core: Implement RGBA16_SINT render target

This commit is contained in:
ReinUsesLisp 2020-06-30 04:38:29 -03:00
parent 977d6c46f3
commit 95c0f5afe5
7 changed files with 13 additions and 0 deletions

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@ -43,6 +43,7 @@ enum class RenderTargetFormat : u32 {
RGBA32_UINT = 0xC2, RGBA32_UINT = 0xC2,
RGBA16_UNORM = 0xC6, RGBA16_UNORM = 0xC6,
RGBA16_SNORM = 0xC7, RGBA16_SNORM = 0xC7,
RGBA16_SINT = 0xC8,
RGBA16_UINT = 0xC9, RGBA16_UINT = 0xC9,
RGBA16_FLOAT = 0xCA, RGBA16_FLOAT = 0xCA,
RG32_FLOAT = 0xCB, RG32_FLOAT = 0xCB,

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@ -55,6 +55,7 @@ static constexpr ConversionArray morton_to_linear_fns = {
MortonCopy<true, PixelFormat::RGBA16F>, MortonCopy<true, PixelFormat::RGBA16F>,
MortonCopy<true, PixelFormat::RGBA16U>, MortonCopy<true, PixelFormat::RGBA16U>,
MortonCopy<true, PixelFormat::RGBA16S>, MortonCopy<true, PixelFormat::RGBA16S>,
MortonCopy<true, PixelFormat::RGBA16I>,
MortonCopy<true, PixelFormat::RGBA16UI>, MortonCopy<true, PixelFormat::RGBA16UI>,
MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::R11FG11FB10F>,
MortonCopy<true, PixelFormat::RGBA32UI>, MortonCopy<true, PixelFormat::RGBA32UI>,
@ -142,6 +143,7 @@ static constexpr ConversionArray linear_to_morton_fns = {
MortonCopy<false, PixelFormat::R8UI>, MortonCopy<false, PixelFormat::R8UI>,
MortonCopy<false, PixelFormat::RGBA16F>, MortonCopy<false, PixelFormat::RGBA16F>,
MortonCopy<false, PixelFormat::RGBA16S>, MortonCopy<false, PixelFormat::RGBA16S>,
MortonCopy<false, PixelFormat::RGBA16I>,
MortonCopy<false, PixelFormat::RGBA16U>, MortonCopy<false, PixelFormat::RGBA16U>,
MortonCopy<false, PixelFormat::RGBA16UI>, MortonCopy<false, PixelFormat::RGBA16UI>,
MortonCopy<false, PixelFormat::R11FG11FB10F>, MortonCopy<false, PixelFormat::R11FG11FB10F>,

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@ -55,6 +55,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT}, // RGBA16F {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT}, // RGBA16F
{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT}, // RGBA16U {GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT}, // RGBA16U
{GL_RGBA16_SNORM, GL_RGBA, GL_SHORT}, // RGBA16S {GL_RGBA16_SNORM, GL_RGBA, GL_SHORT}, // RGBA16S
{GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT}, // RGBA16I
{GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT}, // RGBA16UI {GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT}, // RGBA16UI
{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV}, // R11FG11FB10F {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV}, // R11FG11FB10F
{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT}, // RGBA32UI {GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT}, // RGBA32UI

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@ -131,6 +131,7 @@ struct FormatTuple {
{VK_FORMAT_R16G16B16A16_SFLOAT, Attachable | Storage}, // RGBA16F {VK_FORMAT_R16G16B16A16_SFLOAT, Attachable | Storage}, // RGBA16F
{VK_FORMAT_R16G16B16A16_UNORM, Attachable | Storage}, // RGBA16U {VK_FORMAT_R16G16B16A16_UNORM, Attachable | Storage}, // RGBA16U
{VK_FORMAT_R16G16B16A16_SNORM, Attachable | Storage}, // RGBA16S {VK_FORMAT_R16G16B16A16_SNORM, Attachable | Storage}, // RGBA16S
{VK_FORMAT_R16G16B16A16_SINT, Attachable | Storage}, // RGBA16I
{VK_FORMAT_R16G16B16A16_UINT, Attachable | Storage}, // RGBA16UI {VK_FORMAT_R16G16B16A16_UINT, Attachable | Storage}, // RGBA16UI
{VK_FORMAT_B10G11R11_UFLOAT_PACK32, Attachable | Storage}, // R11FG11FB10F {VK_FORMAT_B10G11R11_UFLOAT_PACK32, Attachable | Storage}, // R11FG11FB10F
{VK_FORMAT_R32G32B32A32_UINT, Attachable | Storage}, // RGBA32UI {VK_FORMAT_R32G32B32A32_UINT, Attachable | Storage}, // RGBA32UI

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@ -87,6 +87,7 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(
VK_FORMAT_R32G32_SFLOAT, VK_FORMAT_R32G32_SFLOAT,
VK_FORMAT_R32G32_SINT, VK_FORMAT_R32G32_SINT,
VK_FORMAT_R32G32_UINT, VK_FORMAT_R32G32_UINT,
VK_FORMAT_R16G16B16A16_SINT,
VK_FORMAT_R16G16B16A16_UINT, VK_FORMAT_R16G16B16A16_UINT,
VK_FORMAT_R16G16B16A16_SNORM, VK_FORMAT_R16G16B16A16_SNORM,
VK_FORMAT_R16G16B16A16_UNORM, VK_FORMAT_R16G16B16A16_UNORM,

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@ -100,6 +100,8 @@ PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format)
return PixelFormat::RGBA16U; return PixelFormat::RGBA16U;
case Tegra::RenderTargetFormat::RGBA16_SNORM: case Tegra::RenderTargetFormat::RGBA16_SNORM:
return PixelFormat::RGBA16S; return PixelFormat::RGBA16S;
case Tegra::RenderTargetFormat::RGBA16_SINT:
return PixelFormat::RGBA16I;
case Tegra::RenderTargetFormat::RGBA16_UINT: case Tegra::RenderTargetFormat::RGBA16_UINT:
return PixelFormat::RGBA16UI; return PixelFormat::RGBA16UI;
case Tegra::RenderTargetFormat::RGBA16_FLOAT: case Tegra::RenderTargetFormat::RGBA16_FLOAT:

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@ -29,6 +29,7 @@ enum class PixelFormat {
RGBA16F, RGBA16F,
RGBA16U, RGBA16U,
RGBA16S, RGBA16S,
RGBA16I,
RGBA16UI, RGBA16UI,
R11FG11FB10F, R11FG11FB10F,
RGBA32UI, RGBA32UI,
@ -149,6 +150,7 @@ constexpr std::array<u32, MaxPixelFormat> compression_factor_shift_table = {{
0, // RGBA16F 0, // RGBA16F
0, // RGBA16U 0, // RGBA16U
0, // RGBA16S 0, // RGBA16S
0, // RGBA16I
0, // RGBA16UI 0, // RGBA16UI
0, // R11FG11FB10F 0, // R11FG11FB10F
0, // RGBA32UI 0, // RGBA32UI
@ -253,6 +255,7 @@ constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
1, // RGBA16F 1, // RGBA16F
1, // RGBA16U 1, // RGBA16U
1, // RGBA16S 1, // RGBA16S
1, // RGBA16I
1, // RGBA16UI 1, // RGBA16UI
1, // R11FG11FB10F 1, // R11FG11FB10F
1, // RGBA32UI 1, // RGBA32UI
@ -349,6 +352,7 @@ constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
1, // RGBA16F 1, // RGBA16F
1, // RGBA16U 1, // RGBA16U
1, // RGBA16S 1, // RGBA16S
1, // RGBA16I
1, // RGBA16UI 1, // RGBA16UI
1, // R11FG11FB10F 1, // R11FG11FB10F
1, // RGBA32UI 1, // RGBA32UI
@ -445,6 +449,7 @@ constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
64, // RGBA16F 64, // RGBA16F
64, // RGBA16U 64, // RGBA16U
64, // RGBA16S 64, // RGBA16S
64, // RGBA16I
64, // RGBA16UI 64, // RGBA16UI
32, // R11FG11FB10F 32, // R11FG11FB10F
128, // RGBA32UI 128, // RGBA32UI