texture: Add missing formats.
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@ -13,8 +13,10 @@ namespace Tegra {
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namespace Texture {
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enum class TextureFormat : u32 {
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A8R8G8B8 = 8,
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A8R8G8B8 = 0x8,
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DXT1 = 0x24,
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DXT23 = 0x25,
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DXT45 = 0x26,
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};
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enum class TextureType : u32 {
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