Ignore wrong blit format
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8b53209362
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@ -608,7 +608,10 @@ void TextureCacheRuntime::BlitImage(Framebuffer* dst_framebuffer, ImageView& dst
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const VkImageAspectFlags aspect_mask = ImageAspectMask(src.format);
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const VkImageAspectFlags aspect_mask = ImageAspectMask(src.format);
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const bool is_dst_msaa = dst.Samples() != VK_SAMPLE_COUNT_1_BIT;
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const bool is_dst_msaa = dst.Samples() != VK_SAMPLE_COUNT_1_BIT;
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const bool is_src_msaa = src.Samples() != VK_SAMPLE_COUNT_1_BIT;
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const bool is_src_msaa = src.Samples() != VK_SAMPLE_COUNT_1_BIT;
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ASSERT(aspect_mask == ImageAspectMask(dst.format));
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if (aspect_mask != ImageAspectMask(dst.format) {
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UNIMPLEMENTED_MSG("Incompatible blit from format {} to {}", src.format, dst.format));
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return;
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}
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if (aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT && !is_src_msaa && !is_dst_msaa) {
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if (aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT && !is_src_msaa && !is_dst_msaa) {
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blit_image_helper.BlitColor(dst_framebuffer, src, dst_region, src_region, filter,
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blit_image_helper.BlitColor(dst_framebuffer, src, dst_region, src_region, filter,
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operation);
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operation);
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