emit_glsl_integer: Use negation work around
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@ -87,11 +87,11 @@ void EmitUDiv32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::strin
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}
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void EmitINeg32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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ctx.AddU32("{}=uint(-({}));", inst, value);
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ctx.AddU32("{}=uint(int(0)-int({}));", inst, value);
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}
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void EmitINeg64(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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ctx.AddU64("{}=-({});", inst, value);
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ctx.AddU64("{}=uint64_t(int64_t(0)-int64_t({}));", inst, value);
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}
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void EmitIAbs32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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