core: device_memory: Update to use VirtualBuffer class.

This commit is contained in:
bunnei 2020-04-08 17:39:58 -04:00
parent 4ba2428c86
commit a040a15246
2 changed files with 12 additions and 39 deletions

View File

@ -2,49 +2,21 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#ifdef _WIN32
#include <windows.h>
#endif
#include "common/assert.h"
#include "core/core.h"
#include "core/device_memory.h"
#include "core/memory.h"
namespace Core {
constexpr u64 DramSize{4ULL * 1024 * 1024 * 1024};
DeviceMemory::DeviceMemory(System& system) : buffer{DramMemoryMap::Size}, system{system} {}
DeviceMemory::DeviceMemory(System& system) : system{system} {
#ifdef _WIN32
base = static_cast<u8*>(
VirtualAlloc(nullptr, // System selects address
DramSize, // Size of allocation
MEM_RESERVE | MEM_COMMIT | MEM_WRITE_WATCH, // Allocate reserved pages
PAGE_READWRITE)); // Protection = no access
#else
physical_memory.resize(DramSize);
base = physical_memory.data();
#endif
}
DeviceMemory::~DeviceMemory() {
#ifdef _WIN32
ASSERT(VirtualFree(base, DramSize, MEM_RELEASE));
#endif
}
DeviceMemory::~DeviceMemory() = default;
PAddr DeviceMemory::GetPhysicalAddr(VAddr addr) {
u8* pointer{system.Memory().GetPointer(addr)};
ASSERT(pointer);
const uintptr_t offset{static_cast<uintptr_t>(pointer - GetPointer(DramMemoryMap::Base))};
const u8* const base{system.Memory().GetPointer(addr)};
ASSERT(base);
const uintptr_t offset{static_cast<uintptr_t>(base - GetPointer(DramMemoryMap::Base))};
return DramMemoryMap::Base + offset;
}
u8* DeviceMemory::GetPointer(PAddr addr) {
ASSERT(addr >= DramMemoryMap::Base);
ASSERT(addr < DramMemoryMap::Base + DramSize);
return base + (addr - DramMemoryMap::Base);
}
} // namespace Core

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@ -6,7 +6,7 @@
#include "common/assert.h"
#include "common/common_funcs.h"
#include "core/hle/kernel/physical_memory.h"
#include "common/virtual_buffer.h"
namespace Core {
@ -24,24 +24,25 @@ constexpr u64 SlabHeapEnd = SlabHeapBase + SlapHeapSize;
class DeviceMemory : NonCopyable {
public:
DeviceMemory(Core::System& system);
explicit DeviceMemory(Core::System& system);
~DeviceMemory();
template <typename T>
PAddr GetPhysicalAddr(T* ptr) {
const auto ptr_addr{reinterpret_cast<uintptr_t>(ptr)};
const auto base_addr{reinterpret_cast<uintptr_t>(base)};
const auto base_addr{reinterpret_cast<uintptr_t>(buffer.data())};
ASSERT(ptr_addr >= base_addr);
return ptr_addr - base_addr + DramMemoryMap::Base;
}
PAddr GetPhysicalAddr(VAddr addr);
u8* GetPointer(PAddr addr);
constexpr u8* GetPointer(PAddr addr) {
return buffer.data() + (addr - DramMemoryMap::Base);
}
private:
u8* base{};
Kernel::PhysicalMemory physical_memory;
Common::VirtualBuffer<u8> buffer;
Core::System& system;
};