gl_state: Remove unused Citra TextureUnits

This commit is contained in:
ReinUsesLisp 2019-10-29 21:13:21 -03:00
parent 28fece8e9b
commit a14d202ac2
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@ -11,29 +11,6 @@
namespace OpenGL { namespace OpenGL {
namespace TextureUnits {
struct TextureUnit {
GLint id;
constexpr GLenum Enum() const {
return static_cast<GLenum>(GL_TEXTURE0 + id);
}
};
constexpr TextureUnit MaxwellTexture(int unit) {
return TextureUnit{unit};
}
constexpr TextureUnit LightingLUT{3};
constexpr TextureUnit FogLUT{4};
constexpr TextureUnit ProcTexNoiseLUT{5};
constexpr TextureUnit ProcTexColorMap{6};
constexpr TextureUnit ProcTexAlphaMap{7};
constexpr TextureUnit ProcTexLUT{8};
constexpr TextureUnit ProcTexDiffLUT{9};
} // namespace TextureUnits
class OpenGLState { class OpenGLState {
public: public:
struct { struct {