UI: Fix frame rate perf stats
Adds in a missing EndGameFrame when nvdrv swaps buffers
This commit is contained in:
parent
4b156d2e64
commit
a66eb7351b
@ -4,6 +4,7 @@
|
|||||||
|
|
||||||
#include "common/assert.h"
|
#include "common/assert.h"
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
|
#include "core/core.h"
|
||||||
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
|
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
|
||||||
#include "core/hle/service/nvdrv/devices/nvmap.h"
|
#include "core/hle/service/nvdrv/devices/nvmap.h"
|
||||||
#include "video_core/renderer_base.h"
|
#include "video_core/renderer_base.h"
|
||||||
@ -28,6 +29,8 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
|
|||||||
using PixelFormat = RendererBase::FramebufferInfo::PixelFormat;
|
using PixelFormat = RendererBase::FramebufferInfo::PixelFormat;
|
||||||
const RendererBase::FramebufferInfo framebuffer_info{
|
const RendererBase::FramebufferInfo framebuffer_info{
|
||||||
addr, offset, width, height, stride, static_cast<PixelFormat>(format)};
|
addr, offset, width, height, stride, static_cast<PixelFormat>(format)};
|
||||||
|
|
||||||
|
Core::System::GetInstance().perf_stats.EndGameFrame();
|
||||||
VideoCore::g_renderer->SwapBuffers(framebuffer_info);
|
VideoCore::g_renderer->SwapBuffers(framebuffer_info);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -69,7 +69,7 @@ PerfStats::Results PerfStats::GetAndResetStats(u64 current_system_time_us) {
|
|||||||
double PerfStats::GetLastFrameTimeScale() {
|
double PerfStats::GetLastFrameTimeScale() {
|
||||||
std::lock_guard<std::mutex> lock(object_mutex);
|
std::lock_guard<std::mutex> lock(object_mutex);
|
||||||
|
|
||||||
constexpr double FRAME_LENGTH = 1.0 / 60; // GPU::SCREEN_REFRESH_RATE;
|
constexpr double FRAME_LENGTH = 1.0 / 60;
|
||||||
return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
|
return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user