gl_texture_cache: Migrate BGRCopyPass from util_shaders
The BGR copies no longer use shaders.
This commit is contained in:
parent
7f737b022a
commit
ab808fe7cf
@ -473,7 +473,7 @@ void TextureCacheRuntime::EmulateCopyImage(Image& dst, Image& src,
|
||||
ASSERT(src.info.type == ImageType::e3D);
|
||||
util_shaders.CopyBC4(dst, src, copies);
|
||||
} else if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) {
|
||||
util_shaders.CopyBGR(dst, src, copies);
|
||||
bgr_copy_pass.CopyBGR(dst, src, copies);
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
}
|
||||
@ -1112,4 +1112,37 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
|
||||
framebuffer.handle = handle;
|
||||
}
|
||||
|
||||
void BGRCopyPass::CopyBGR(Image& dst_image, Image& src_image,
|
||||
std::span<const VideoCommon::ImageCopy> copies) {
|
||||
static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
|
||||
const u32 requested_pbo_size =
|
||||
std::max(src_image.unswizzled_size_bytes, dst_image.unswizzled_size_bytes);
|
||||
|
||||
if (bgr_pbo_size < requested_pbo_size) {
|
||||
bgr_pbo.Create();
|
||||
bgr_pbo_size = requested_pbo_size;
|
||||
glNamedBufferData(bgr_pbo.handle, bgr_pbo_size, nullptr, GL_STREAM_COPY);
|
||||
}
|
||||
for (const ImageCopy& copy : copies) {
|
||||
ASSERT(copy.src_offset == zero_offset);
|
||||
ASSERT(copy.dst_offset == zero_offset);
|
||||
|
||||
// Copy from source to PBO
|
||||
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
||||
glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
|
||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr_pbo.handle);
|
||||
glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
|
||||
copy.src_subresource.num_layers, src_image.GlFormat(),
|
||||
src_image.GlType(), static_cast<GLsizei>(bgr_pbo_size), nullptr);
|
||||
|
||||
// Copy from PBO to destination in desired GL format
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
|
||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr_pbo.handle);
|
||||
glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
|
||||
copy.dst_subresource.num_layers, dst_image.GlFormat(),
|
||||
dst_image.GlType(), nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
@ -47,6 +47,19 @@ struct FormatProperties {
|
||||
bool is_compressed;
|
||||
};
|
||||
|
||||
class BGRCopyPass {
|
||||
public:
|
||||
BGRCopyPass() = default;
|
||||
~BGRCopyPass() = default;
|
||||
|
||||
void CopyBGR(Image& dst_image, Image& src_image,
|
||||
std::span<const VideoCommon::ImageCopy> copies);
|
||||
|
||||
private:
|
||||
OGLBuffer bgr_pbo;
|
||||
size_t bgr_pbo_size{};
|
||||
};
|
||||
|
||||
class TextureCacheRuntime {
|
||||
friend Framebuffer;
|
||||
friend Image;
|
||||
@ -118,6 +131,7 @@ private:
|
||||
const Device& device;
|
||||
StateTracker& state_tracker;
|
||||
UtilShaders util_shaders;
|
||||
BGRCopyPass bgr_copy_pass;
|
||||
|
||||
std::array<std::unordered_map<GLenum, FormatProperties>, 3> format_properties;
|
||||
bool has_broken_texture_view_formats = false;
|
||||
|
@ -44,11 +44,6 @@ namespace {
|
||||
OGLProgram MakeProgram(std::string_view source) {
|
||||
return CreateProgram(source, GL_COMPUTE_SHADER);
|
||||
}
|
||||
|
||||
size_t NumPixelsInCopy(const VideoCommon::ImageCopy& copy) {
|
||||
return static_cast<size_t>(copy.extent.width * copy.extent.height *
|
||||
copy.src_subresource.num_layers);
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
UtilShaders::UtilShaders(ProgramManager& program_manager_)
|
||||
@ -255,36 +250,6 @@ void UtilShaders::CopyBC4(Image& dst_image, Image& src_image, std::span<const Im
|
||||
program_manager.RestoreGuestCompute();
|
||||
}
|
||||
|
||||
void UtilShaders::CopyBGR(Image& dst_image, Image& src_image,
|
||||
std::span<const VideoCommon::ImageCopy> copies) {
|
||||
static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
|
||||
for (const ImageCopy& copy : copies) {
|
||||
ASSERT(copy.src_offset == zero_offset);
|
||||
ASSERT(copy.dst_offset == zero_offset);
|
||||
|
||||
if (bgr_pbo_size < dst_image.unswizzled_size_bytes) {
|
||||
bgr_pbo.Create();
|
||||
bgr_pbo_size = dst_image.unswizzled_size_bytes;
|
||||
glNamedBufferData(bgr_pbo.handle, bgr_pbo_size, nullptr, GL_STREAM_COPY);
|
||||
}
|
||||
// Copy from source to PBO
|
||||
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
||||
glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
|
||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr_pbo.handle);
|
||||
glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
|
||||
copy.src_subresource.num_layers, src_image.GlFormat(),
|
||||
src_image.GlType(), static_cast<GLsizei>(bgr_pbo_size), nullptr);
|
||||
|
||||
// Copy from PBO to destination in reverse order
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
|
||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr_pbo.handle);
|
||||
glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
|
||||
copy.dst_subresource.num_layers, dst_image.GlFormat(),
|
||||
dst_image.GlType(), nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
GLenum StoreFormat(u32 bytes_per_block) {
|
||||
switch (bytes_per_block) {
|
||||
case 1:
|
||||
|
@ -39,9 +39,6 @@ public:
|
||||
void CopyBC4(Image& dst_image, Image& src_image,
|
||||
std::span<const VideoCommon::ImageCopy> copies);
|
||||
|
||||
void CopyBGR(Image& dst_image, Image& src_image,
|
||||
std::span<const VideoCommon::ImageCopy> copies);
|
||||
|
||||
private:
|
||||
ProgramManager& program_manager;
|
||||
|
||||
@ -53,9 +50,6 @@ private:
|
||||
OGLProgram pitch_unswizzle_program;
|
||||
OGLProgram copy_bgra_program;
|
||||
OGLProgram copy_bc4_program;
|
||||
|
||||
OGLBuffer bgr_pbo;
|
||||
size_t bgr_pbo_size{};
|
||||
};
|
||||
|
||||
GLenum StoreFormat(u32 bytes_per_block);
|
||||
|
Loading…
Reference in New Issue
Block a user