dirty_flags: Deduplicate code between OpenGL and Vulkan
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6669b359a3
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ac204754d4
@ -2,6 +2,7 @@ add_library(video_core STATIC
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buffer_cache/buffer_block.h
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buffer_cache/buffer_block.h
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buffer_cache/buffer_cache.h
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buffer_cache/buffer_cache.h
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buffer_cache/map_interval.h
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buffer_cache/map_interval.h
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dirty_flags.cpp
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dirty_flags.h
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dirty_flags.h
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dma_pusher.cpp
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dma_pusher.cpp
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dma_pusher.h
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dma_pusher.h
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46
src/video_core/dirty_flags.cpp
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46
src/video_core/dirty_flags.cpp
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@ -0,0 +1,46 @@
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// Copyright 2019 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <array>
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#include <cstddef>
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#include "common/common_types.h"
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#include "video_core/dirty_flags.h"
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#define OFF(field_name) MAXWELL3D_REG_INDEX(field_name)
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#define NUM(field_name) (sizeof(::Tegra::Engines::Maxwell3D::Regs::field_name) / sizeof(u32))
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namespace VideoCommon::Dirty {
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using Tegra::Engines::Maxwell3D;
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void SetupCommonOnWriteStores(Tegra::Engines::Maxwell3D::DirtyState::Flags& store) {
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store[RenderTargets] = true;
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store[ZetaBuffer] = true;
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for (std::size_t i = 0; i < Maxwell3D::Regs::NumRenderTargets; ++i) {
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store[ColorBuffer0 + i] = true;
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}
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}
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void SetupDirtyRenderTargets(Tegra::Engines::Maxwell3D::DirtyState::Tables& tables) {
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static constexpr std::size_t num_per_rt = NUM(rt[0]);
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static constexpr std::size_t begin = OFF(rt);
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static constexpr std::size_t num = num_per_rt * Maxwell3D::Regs::NumRenderTargets;
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for (std::size_t rt = 0; rt < Maxwell3D::Regs::NumRenderTargets; ++rt) {
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FillBlock(tables[0], begin + rt * num_per_rt, num_per_rt, ColorBuffer0 + rt);
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}
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FillBlock(tables[1], begin, num, RenderTargets);
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static constexpr std::array zeta_flags{ZetaBuffer, RenderTargets};
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for (std::size_t i = 0; i < std::size(zeta_flags); ++i) {
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const u8 flag = zeta_flags[i];
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auto& table = tables[i];
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table[OFF(zeta_enable)] = flag;
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table[OFF(zeta_width)] = flag;
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table[OFF(zeta_height)] = flag;
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FillBlock(table, OFF(zeta), NUM(zeta), flag);
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}
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}
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} // namespace VideoCommon::Dirty
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@ -4,7 +4,12 @@
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#pragma once
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#pragma once
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#include <algorithm>
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#include <cstddef>
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#include <iterator>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "video_core/engines/maxwell_3d.h"
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namespace VideoCommon::Dirty {
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namespace VideoCommon::Dirty {
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@ -25,4 +30,22 @@ enum : u8 {
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LastCommonEntry,
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LastCommonEntry,
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};
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};
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template <typename Integer>
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inline void FillBlock(Tegra::Engines::Maxwell3D::DirtyState::Table& table, std::size_t begin,
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std::size_t num, Integer dirty_index) {
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const auto it = std::begin(table) + begin;
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std::fill(it, it + num, static_cast<u8>(dirty_index));
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}
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template <typename Integer1, typename Integer2>
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inline void FillBlock(Tegra::Engines::Maxwell3D::DirtyState::Tables& tables, std::size_t begin,
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std::size_t num, Integer1 index_a, Integer2 index_b) {
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FillBlock(tables[0], begin, num, index_a);
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FillBlock(tables[1], begin, num, index_b);
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}
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void SetupCommonOnWriteStores(Tegra::Engines::Maxwell3D::DirtyState::Flags& store);
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void SetupDirtyRenderTargets(Tegra::Engines::Maxwell3D::DirtyState::Tables& tables);
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} // namespace VideoCommon::Dirty
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} // namespace VideoCommon::Dirty
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@ -26,39 +26,6 @@ using Regs = Maxwell3D::Regs;
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using Tables = Maxwell3D::DirtyState::Tables;
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using Tables = Maxwell3D::DirtyState::Tables;
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using Table = Maxwell3D::DirtyState::Table;
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using Table = Maxwell3D::DirtyState::Table;
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template <typename Integer>
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void FillBlock(Table& table, std::size_t begin, std::size_t num, Integer dirty_index) {
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const auto it = std::begin(table) + begin;
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std::fill(it, it + num, static_cast<u8>(dirty_index));
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}
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template <typename Integer1, typename Integer2>
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void FillBlock(Tables& tables, std::size_t begin, std::size_t num, Integer1 index_a,
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Integer2 index_b) {
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FillBlock(tables[0], begin, num, index_a);
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FillBlock(tables[1], begin, num, index_b);
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}
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void SetupDirtyRenderTargets(Tables& tables) {
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static constexpr std::size_t num_per_rt = NUM(rt[0]);
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static constexpr std::size_t begin = OFF(rt);
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static constexpr std::size_t num = num_per_rt * Regs::NumRenderTargets;
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for (std::size_t rt = 0; rt < Regs::NumRenderTargets; ++rt) {
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FillBlock(tables[0], begin + rt * num_per_rt, num_per_rt, ColorBuffer0 + rt);
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}
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FillBlock(tables[1], begin, num, RenderTargets);
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static constexpr std::array zeta_flags{ZetaBuffer, RenderTargets};
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for (std::size_t i = 0; i < std::size(zeta_flags); ++i) {
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const u8 flag = zeta_flags[i];
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auto& table = tables[i];
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table[OFF(zeta_enable)] = flag;
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table[OFF(zeta_width)] = flag;
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table[OFF(zeta_height)] = flag;
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FillBlock(table, OFF(zeta), NUM(zeta), flag);
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}
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}
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void SetupDirtyColorMasks(Tables& tables) {
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void SetupDirtyColorMasks(Tables& tables) {
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tables[0][OFF(color_mask_common)] = ColorMaskCommon;
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tables[0][OFF(color_mask_common)] = ColorMaskCommon;
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for (std::size_t rt = 0; rt < Regs::NumRenderTargets; ++rt) {
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for (std::size_t rt = 0; rt < Regs::NumRenderTargets; ++rt) {
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@ -261,11 +228,7 @@ void StateTracker::Initialize() {
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SetupDirtyMisc(tables);
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SetupDirtyMisc(tables);
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auto& store = dirty.on_write_stores;
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auto& store = dirty.on_write_stores;
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store[RenderTargets] = true;
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SetupCommonOnWriteStores(store);
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store[ZetaBuffer] = true;
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for (std::size_t i = 0; i < Regs::NumRenderTargets; ++i) {
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store[ColorBuffer0 + i] = true;
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}
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store[VertexBuffers] = true;
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store[VertexBuffers] = true;
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for (std::size_t i = 0; i < Regs::NumVertexArrays; ++i) {
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for (std::size_t i = 0; i < Regs::NumVertexArrays; ++i) {
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store[VertexBuffer0 + i] = true;
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store[VertexBuffer0 + i] = true;
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@ -8,6 +8,7 @@
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/core.h"
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#include "core/core.h"
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#include "video_core/dirty_flags.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/gpu.h"
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#include "video_core/gpu.h"
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#include "video_core/renderer_vulkan/vk_state_tracker.h"
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#include "video_core/renderer_vulkan/vk_state_tracker.h"
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@ -38,39 +39,6 @@ Flags MakeInvalidationFlags() {
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return flags;
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return flags;
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}
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}
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template <typename Integer>
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void FillBlock(Table& table, std::size_t begin, std::size_t num, Integer dirty_index) {
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const auto it = std::begin(table) + begin;
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std::fill(it, it + num, static_cast<u8>(dirty_index));
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}
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template <typename Integer1, typename Integer2>
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void FillBlock(Tables& tables, std::size_t begin, std::size_t num, Integer1 index_a,
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Integer2 index_b) {
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FillBlock(tables[0], begin, num, index_a);
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FillBlock(tables[1], begin, num, index_b);
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}
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void SetupDirtyRenderTargets(Tables& tables) {
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static constexpr std::size_t num_per_rt = NUM(rt[0]);
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static constexpr std::size_t begin = OFF(rt);
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static constexpr std::size_t num = num_per_rt * Regs::NumRenderTargets;
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for (std::size_t rt = 0; rt < Regs::NumRenderTargets; ++rt) {
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FillBlock(tables[0], begin + rt * num_per_rt, num_per_rt, ColorBuffer0 + rt);
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}
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FillBlock(tables[1], begin, num, RenderTargets);
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static constexpr std::array zeta_flags{ZetaBuffer, RenderTargets};
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for (std::size_t i = 0; i < std::size(zeta_flags); ++i) {
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const u8 flag = zeta_flags[i];
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auto& table = tables[i];
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table[OFF(zeta_enable)] = flag;
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table[OFF(zeta_width)] = flag;
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table[OFF(zeta_height)] = flag;
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FillBlock(table, OFF(zeta), NUM(zeta), flag);
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}
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}
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void SetupDirtyViewports(Tables& tables) {
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void SetupDirtyViewports(Tables& tables) {
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FillBlock(tables[0], OFF(viewport_transform), NUM(viewport_transform), Viewports);
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FillBlock(tables[0], OFF(viewport_transform), NUM(viewport_transform), Viewports);
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FillBlock(tables[0], OFF(viewports), NUM(viewports), Viewports);
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FillBlock(tables[0], OFF(viewports), NUM(viewports), Viewports);
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@ -123,12 +91,7 @@ void StateTracker::Initialize() {
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SetupDirtyDepthBounds(tables);
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SetupDirtyDepthBounds(tables);
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SetupDirtyStencilProperties(tables);
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SetupDirtyStencilProperties(tables);
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auto& store = dirty.on_write_stores;
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SetupCommonOnWriteStores(dirty.on_write_stores);
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store[RenderTargets] = true;
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store[ZetaBuffer] = true;
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for (std::size_t i = 0; i < Regs::NumRenderTargets; ++i) {
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store[ColorBuffer0 + i] = true;
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}
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}
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}
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void StateTracker::InvalidateCommandBufferState() {
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void StateTracker::InvalidateCommandBufferState() {
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