gl_rasterizer: Silence misc warnings
This commit is contained in:
parent
9f46066bda
commit
acf328a71f
@ -93,10 +93,6 @@ void oglEnable(GLenum cap, bool state) {
|
||||
(state ? glEnable : glDisable)(cap);
|
||||
}
|
||||
|
||||
void oglEnablei(GLenum cap, bool state, GLuint index) {
|
||||
(state ? glEnablei : glDisablei)(cap, index);
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window,
|
||||
@ -478,7 +474,6 @@ void RasterizerOpenGL::Clear() {
|
||||
void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Drawing);
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
const auto& regs = gpu.regs;
|
||||
|
||||
query_cache.UpdateCounters();
|
||||
|
||||
@ -529,7 +524,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
|
||||
// Upload vertex and index data.
|
||||
SetupVertexBuffer();
|
||||
SetupVertexInstances();
|
||||
GLintptr index_buffer_offset;
|
||||
GLintptr index_buffer_offset = 0;
|
||||
if (is_indexed) {
|
||||
index_buffer_offset = SetupIndexBuffer();
|
||||
}
|
||||
@ -555,7 +550,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
|
||||
ConfigureFramebuffers();
|
||||
|
||||
// Signal the buffer cache that we are not going to upload more things.
|
||||
const bool invalidate = buffer_cache.Unmap();
|
||||
buffer_cache.Unmap();
|
||||
|
||||
// Now that we are no longer uploading data, we can safely bind the buffers to OpenGL.
|
||||
vertex_array_pushbuffer.Bind();
|
||||
|
Loading…
Reference in New Issue
Block a user