Merge pull request #1467 from LittleWhite-tb/bug-shader-object
Set the appropriate locale to get float conversion working using to_string
This commit is contained in:
commit
b12a0b753f
|
@ -2,6 +2,7 @@
|
||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include <clocale>
|
||||||
#include <thread>
|
#include <thread>
|
||||||
|
|
||||||
#include <QDesktopWidget>
|
#include <QDesktopWidget>
|
||||||
|
@ -563,6 +564,9 @@ int main(int argc, char* argv[]) {
|
||||||
QApplication::setAttribute(Qt::AA_X11InitThreads);
|
QApplication::setAttribute(Qt::AA_X11InitThreads);
|
||||||
QApplication app(argc, argv);
|
QApplication app(argc, argv);
|
||||||
|
|
||||||
|
// Qt changes the locale and causes issues in float conversion using std::to_string() when generating shaders
|
||||||
|
setlocale(LC_ALL, "C");
|
||||||
|
|
||||||
GMainWindow main_window;
|
GMainWindow main_window;
|
||||||
// After settings have been loaded by GMainWindow, apply the filter
|
// After settings have been loaded by GMainWindow, apply the filter
|
||||||
log_filter.ParseFilterString(Settings::values.log_filter);
|
log_filter.ParseFilterString(Settings::values.log_filter);
|
||||||
|
|
Loading…
Reference in New Issue