frontent: qt: main: Various updates/refactoring for separate presentation thread.
This commit is contained in:
parent
667f026c95
commit
b2a38cce4e
|
@ -20,7 +20,6 @@
|
|||
#include "core/file_sys/vfs.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/frontend/applets/general_frontend.h"
|
||||
#include "core/frontend/scope_acquire_window_context.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/hle/service/am/applet_ae.h"
|
||||
#include "core/hle/service/am/applet_oe.h"
|
||||
|
@ -985,11 +984,8 @@ void GMainWindow::BootGame(const QString& filename) {
|
|||
return;
|
||||
|
||||
// Create and start the emulation thread
|
||||
emu_thread = std::make_unique<EmuThread>(render_window);
|
||||
emu_thread = std::make_unique<EmuThread>(*render_window);
|
||||
emit EmulationStarting(emu_thread.get());
|
||||
if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
|
||||
render_window->moveContext();
|
||||
}
|
||||
emu_thread->start();
|
||||
|
||||
connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame);
|
||||
|
@ -1087,6 +1083,9 @@ void GMainWindow::ShutdownGame() {
|
|||
emulation_running = false;
|
||||
|
||||
game_path.clear();
|
||||
|
||||
// When closing the game, destroy the GLWindow to clear the context after the game is closed
|
||||
render_window->ReleaseRenderTarget();
|
||||
}
|
||||
|
||||
void GMainWindow::StoreRecentFile(const QString& filename) {
|
||||
|
@ -2215,48 +2214,47 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
|
|||
QWidget::closeEvent(event);
|
||||
}
|
||||
|
||||
void GMainWindow::keyPressEvent(QKeyEvent* event) {
|
||||
if (render_window) {
|
||||
render_window->ForwardKeyPressEvent(event);
|
||||
static bool IsSingleFileDropEvent(const QMimeData* mime) {
|
||||
return mime->hasUrls() && mime->urls().length() == 1;
|
||||
}
|
||||
|
||||
void GMainWindow::AcceptDropEvent(QDropEvent* event) {
|
||||
if (IsSingleFileDropEvent(event->mimeData())) {
|
||||
event->setDropAction(Qt::DropAction::LinkAction);
|
||||
event->accept();
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::keyReleaseEvent(QKeyEvent* event) {
|
||||
if (render_window) {
|
||||
render_window->ForwardKeyReleaseEvent(event);
|
||||
}
|
||||
}
|
||||
|
||||
static bool IsSingleFileDropEvent(QDropEvent* event) {
|
||||
const QMimeData* mimeData = event->mimeData();
|
||||
return mimeData->hasUrls() && mimeData->urls().length() == 1;
|
||||
}
|
||||
|
||||
void GMainWindow::dropEvent(QDropEvent* event) {
|
||||
if (!IsSingleFileDropEvent(event)) {
|
||||
return;
|
||||
bool GMainWindow::DropAction(QDropEvent* event) {
|
||||
if (!IsSingleFileDropEvent(event->mimeData())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const QMimeData* mime_data = event->mimeData();
|
||||
const QString filename = mime_data->urls().at(0).toLocalFile();
|
||||
const QString& filename = mime_data->urls().at(0).toLocalFile();
|
||||
|
||||
if (emulation_running && QFileInfo(filename).suffix() == QStringLiteral("bin")) {
|
||||
// Amiibo
|
||||
LoadAmiibo(filename);
|
||||
} else {
|
||||
// Game
|
||||
if (ConfirmChangeGame()) {
|
||||
BootGame(filename);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void GMainWindow::dropEvent(QDropEvent* event) {
|
||||
DropAction(event);
|
||||
}
|
||||
|
||||
void GMainWindow::dragEnterEvent(QDragEnterEvent* event) {
|
||||
if (IsSingleFileDropEvent(event)) {
|
||||
event->acceptProposedAction();
|
||||
}
|
||||
AcceptDropEvent(event);
|
||||
}
|
||||
|
||||
void GMainWindow::dragMoveEvent(QDragMoveEvent* event) {
|
||||
event->acceptProposedAction();
|
||||
AcceptDropEvent(event);
|
||||
}
|
||||
|
||||
bool GMainWindow::ConfirmChangeGame() {
|
||||
|
@ -2377,6 +2375,7 @@ int main(int argc, char* argv[]) {
|
|||
|
||||
// Enables the core to make the qt created contexts current on std::threads
|
||||
QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
|
||||
QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts);
|
||||
QApplication app(argc, argv);
|
||||
|
||||
// Qt changes the locale and causes issues in float conversion using std::to_string() when
|
||||
|
|
|
@ -78,6 +78,9 @@ public:
|
|||
|
||||
std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc;
|
||||
|
||||
bool DropAction(QDropEvent* event);
|
||||
void AcceptDropEvent(QDropEvent* event);
|
||||
|
||||
signals:
|
||||
|
||||
/**
|
||||
|
@ -264,8 +267,4 @@ protected:
|
|||
void dropEvent(QDropEvent* event) override;
|
||||
void dragEnterEvent(QDragEnterEvent* event) override;
|
||||
void dragMoveEvent(QDragMoveEvent* event) override;
|
||||
|
||||
// Overrides used to forward signals to the render window when the focus moves out.
|
||||
void keyPressEvent(QKeyEvent* event) override;
|
||||
void keyReleaseEvent(QKeyEvent* event) override;
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue