android: Update surface parameters on emulation start

This adds a quick update that notifies the render surface if there was a change between surface creation and emulation starting.
This commit is contained in:
Charles Lombardo 2023-11-03 13:31:06 -04:00
parent eda403388a
commit b3a1f793c3

View File

@ -312,6 +312,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
ViewUtils.showView(binding.surfaceInputOverlay) ViewUtils.showView(binding.surfaceInputOverlay)
ViewUtils.hideView(binding.loadingIndicator) ViewUtils.hideView(binding.loadingIndicator)
emulationState.updateSurface()
// Setup overlay // Setup overlay
updateShowFpsOverlay() updateShowFpsOverlay()
} }
@ -804,6 +806,13 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
} }
} }
@Synchronized
fun updateSurface() {
if (surface != null) {
NativeLibrary.surfaceChanged(surface)
}
}
@Synchronized @Synchronized
fun clearSurface() { fun clearSurface() {
if (surface == null) { if (surface == null) {