Shader_IR: corrections and clang-format
This commit is contained in:
parent
466cd52ad4
commit
b3c46d6948
@ -13,7 +13,7 @@ namespace VideoCommon::Shader {
|
||||
|
||||
ASTZipper::ASTZipper() = default;
|
||||
|
||||
void ASTZipper::Init(ASTNode new_first, ASTNode parent) {
|
||||
void ASTZipper::Init(const ASTNode new_first, const ASTNode parent) {
|
||||
ASSERT(new_first->manager == nullptr);
|
||||
first = new_first;
|
||||
last = new_first;
|
||||
@ -26,7 +26,7 @@ void ASTZipper::Init(ASTNode new_first, ASTNode parent) {
|
||||
}
|
||||
}
|
||||
|
||||
void ASTZipper::PushBack(ASTNode new_node) {
|
||||
void ASTZipper::PushBack(const ASTNode new_node) {
|
||||
ASSERT(new_node->manager == nullptr);
|
||||
new_node->previous = last;
|
||||
if (last) {
|
||||
@ -40,7 +40,7 @@ void ASTZipper::PushBack(ASTNode new_node) {
|
||||
new_node->manager = this;
|
||||
}
|
||||
|
||||
void ASTZipper::PushFront(ASTNode new_node) {
|
||||
void ASTZipper::PushFront(const ASTNode new_node) {
|
||||
ASSERT(new_node->manager == nullptr);
|
||||
new_node->previous.reset();
|
||||
new_node->next = first;
|
||||
@ -54,13 +54,13 @@ void ASTZipper::PushFront(ASTNode new_node) {
|
||||
new_node->manager = this;
|
||||
}
|
||||
|
||||
void ASTZipper::InsertAfter(ASTNode new_node, ASTNode at_node) {
|
||||
void ASTZipper::InsertAfter(const ASTNode new_node, const ASTNode at_node) {
|
||||
ASSERT(new_node->manager == nullptr);
|
||||
if (!at_node) {
|
||||
PushFront(new_node);
|
||||
return;
|
||||
}
|
||||
ASTNode next = at_node->next;
|
||||
const ASTNode next = at_node->next;
|
||||
if (next) {
|
||||
next->previous = new_node;
|
||||
}
|
||||
@ -73,13 +73,13 @@ void ASTZipper::InsertAfter(ASTNode new_node, ASTNode at_node) {
|
||||
new_node->manager = this;
|
||||
}
|
||||
|
||||
void ASTZipper::InsertBefore(ASTNode new_node, ASTNode at_node) {
|
||||
void ASTZipper::InsertBefore(const ASTNode new_node, const ASTNode at_node) {
|
||||
ASSERT(new_node->manager == nullptr);
|
||||
if (!at_node) {
|
||||
PushBack(new_node);
|
||||
return;
|
||||
}
|
||||
ASTNode previous = at_node->previous;
|
||||
const ASTNode previous = at_node->previous;
|
||||
if (previous) {
|
||||
previous->next = new_node;
|
||||
}
|
||||
@ -92,7 +92,7 @@ void ASTZipper::InsertBefore(ASTNode new_node, ASTNode at_node) {
|
||||
new_node->manager = this;
|
||||
}
|
||||
|
||||
void ASTZipper::DetachTail(ASTNode node) {
|
||||
void ASTZipper::DetachTail(const ASTNode node) {
|
||||
ASSERT(node->manager == this);
|
||||
if (node == first) {
|
||||
first.reset();
|
||||
@ -111,14 +111,14 @@ void ASTZipper::DetachTail(ASTNode node) {
|
||||
}
|
||||
}
|
||||
|
||||
void ASTZipper::DetachSegment(ASTNode start, ASTNode end) {
|
||||
void ASTZipper::DetachSegment(const ASTNode start, const ASTNode end) {
|
||||
ASSERT(start->manager == this && end->manager == this);
|
||||
if (start == end) {
|
||||
DetachSingle(start);
|
||||
return;
|
||||
}
|
||||
ASTNode prev = start->previous;
|
||||
ASTNode post = end->next;
|
||||
const ASTNode prev = start->previous;
|
||||
const ASTNode post = end->next;
|
||||
if (!prev) {
|
||||
first = post;
|
||||
} else {
|
||||
@ -142,10 +142,10 @@ void ASTZipper::DetachSegment(ASTNode start, ASTNode end) {
|
||||
ASSERT(found);
|
||||
}
|
||||
|
||||
void ASTZipper::DetachSingle(ASTNode node) {
|
||||
void ASTZipper::DetachSingle(const ASTNode node) {
|
||||
ASSERT(node->manager == this);
|
||||
ASTNode prev = node->previous;
|
||||
ASTNode post = node->next;
|
||||
const ASTNode prev = node->previous;
|
||||
const ASTNode post = node->next;
|
||||
node->previous.reset();
|
||||
node->next.reset();
|
||||
if (!prev) {
|
||||
@ -163,10 +163,10 @@ void ASTZipper::DetachSingle(ASTNode node) {
|
||||
node->parent.reset();
|
||||
}
|
||||
|
||||
void ASTZipper::Remove(ASTNode node) {
|
||||
void ASTZipper::Remove(const ASTNode node) {
|
||||
ASSERT(node->manager == this);
|
||||
ASTNode next = node->next;
|
||||
ASTNode previous = node->previous;
|
||||
const ASTNode next = node->next;
|
||||
const ASTNode previous = node->previous;
|
||||
if (previous) {
|
||||
previous->next = next;
|
||||
}
|
||||
@ -409,35 +409,35 @@ void ASTManager::DeclareLabel(u32 address) {
|
||||
}
|
||||
|
||||
void ASTManager::InsertLabel(u32 address) {
|
||||
u32 index = labels_map[address];
|
||||
ASTNode label = ASTBase::Make<ASTLabel>(main_node, index);
|
||||
const u32 index = labels_map[address];
|
||||
const ASTNode label = ASTBase::Make<ASTLabel>(main_node, index);
|
||||
labels[index] = label;
|
||||
program->nodes.PushBack(label);
|
||||
}
|
||||
|
||||
void ASTManager::InsertGoto(Expr condition, u32 address) {
|
||||
u32 index = labels_map[address];
|
||||
ASTNode goto_node = ASTBase::Make<ASTGoto>(main_node, condition, index);
|
||||
const u32 index = labels_map[address];
|
||||
const ASTNode goto_node = ASTBase::Make<ASTGoto>(main_node, condition, index);
|
||||
gotos.push_back(goto_node);
|
||||
program->nodes.PushBack(goto_node);
|
||||
}
|
||||
|
||||
void ASTManager::InsertBlock(u32 start_address, u32 end_address) {
|
||||
ASTNode block = ASTBase::Make<ASTBlockEncoded>(main_node, start_address, end_address);
|
||||
const ASTNode block = ASTBase::Make<ASTBlockEncoded>(main_node, start_address, end_address);
|
||||
program->nodes.PushBack(block);
|
||||
}
|
||||
|
||||
void ASTManager::InsertReturn(Expr condition, bool kills) {
|
||||
ASTNode node = ASTBase::Make<ASTReturn>(main_node, condition, kills);
|
||||
const ASTNode node = ASTBase::Make<ASTReturn>(main_node, condition, kills);
|
||||
program->nodes.PushBack(node);
|
||||
}
|
||||
|
||||
void ASTManager::Decompile() {
|
||||
auto it = gotos.begin();
|
||||
while (it != gotos.end()) {
|
||||
ASTNode goto_node = *it;
|
||||
u32 label_index = goto_node->GetGotoLabel();
|
||||
ASTNode label = labels[label_index];
|
||||
const ASTNode goto_node = *it;
|
||||
const u32 label_index = goto_node->GetGotoLabel();
|
||||
const ASTNode label = labels[label_index];
|
||||
if (!full_decompile) {
|
||||
// We only decompile backward jumps
|
||||
if (!IsBackwardsJump(goto_node, label)) {
|
||||
@ -452,7 +452,7 @@ void ASTManager::Decompile() {
|
||||
}
|
||||
if (DirectlyRelated(goto_node, label)) {
|
||||
u32 goto_level = goto_node->GetLevel();
|
||||
u32 label_level = label->GetLevel();
|
||||
const u32 label_level = label->GetLevel();
|
||||
while (label_level < goto_level) {
|
||||
MoveOutward(goto_node);
|
||||
goto_level--;
|
||||
@ -481,7 +481,7 @@ void ASTManager::Decompile() {
|
||||
it++;
|
||||
}
|
||||
if (full_decompile) {
|
||||
for (ASTNode label : labels) {
|
||||
for (const ASTNode label : labels) {
|
||||
auto& manager = label->GetManager();
|
||||
manager.Remove(label);
|
||||
}
|
||||
@ -491,8 +491,8 @@ void ASTManager::Decompile() {
|
||||
while (it != labels.end()) {
|
||||
bool can_remove = true;
|
||||
ASTNode label = *it;
|
||||
for (ASTNode goto_node : gotos) {
|
||||
u32 label_index = goto_node->GetGotoLabel();
|
||||
for (const ASTNode goto_node : gotos) {
|
||||
const u32 label_index = goto_node->GetGotoLabel();
|
||||
ASTNode glabel = labels[label_index];
|
||||
if (glabel == label) {
|
||||
can_remove = false;
|
||||
@ -535,8 +535,8 @@ ASTNode CommonParent(ASTNode first, ASTNode second) {
|
||||
if (first->GetParent() == second->GetParent()) {
|
||||
return first->GetParent();
|
||||
}
|
||||
u32 first_level = first->GetLevel();
|
||||
u32 second_level = second->GetLevel();
|
||||
const u32 first_level = first->GetLevel();
|
||||
const u32 second_level = second->GetLevel();
|
||||
u32 min_level;
|
||||
u32 max_level;
|
||||
ASTNode max;
|
||||
@ -573,8 +573,8 @@ bool ASTManager::DirectlyRelated(ASTNode first, ASTNode second) {
|
||||
if (first->GetParent() == second->GetParent()) {
|
||||
return false;
|
||||
}
|
||||
u32 first_level = first->GetLevel();
|
||||
u32 second_level = second->GetLevel();
|
||||
const u32 first_level = first->GetLevel();
|
||||
const u32 second_level = second->GetLevel();
|
||||
u32 min_level;
|
||||
u32 max_level;
|
||||
ASTNode max;
|
||||
@ -613,42 +613,37 @@ void ASTManager::SanityCheck() {
|
||||
}
|
||||
|
||||
void ASTManager::EncloseDoWhile(ASTNode goto_node, ASTNode label) {
|
||||
// ShowCurrentState("Before DoWhile Enclose");
|
||||
ASTZipper& zipper = goto_node->GetManager();
|
||||
ASTNode loop_start = label->GetNext();
|
||||
const ASTNode loop_start = label->GetNext();
|
||||
if (loop_start == goto_node) {
|
||||
zipper.Remove(goto_node);
|
||||
// ShowCurrentState("Ignore DoWhile Enclose");
|
||||
return;
|
||||
}
|
||||
ASTNode parent = label->GetParent();
|
||||
Expr condition = goto_node->GetGotoCondition();
|
||||
const ASTNode parent = label->GetParent();
|
||||
const Expr condition = goto_node->GetGotoCondition();
|
||||
zipper.DetachSegment(loop_start, goto_node);
|
||||
ASTNode do_while_node = ASTBase::Make<ASTDoWhile>(parent, condition);
|
||||
const ASTNode do_while_node = ASTBase::Make<ASTDoWhile>(parent, condition);
|
||||
ASTZipper* sub_zipper = do_while_node->GetSubNodes();
|
||||
sub_zipper->Init(loop_start, do_while_node);
|
||||
zipper.InsertAfter(do_while_node, label);
|
||||
sub_zipper->Remove(goto_node);
|
||||
// ShowCurrentState("After DoWhile Enclose");
|
||||
}
|
||||
|
||||
void ASTManager::EncloseIfThen(ASTNode goto_node, ASTNode label) {
|
||||
// ShowCurrentState("Before IfThen Enclose");
|
||||
ASTZipper& zipper = goto_node->GetManager();
|
||||
ASTNode if_end = label->GetPrevious();
|
||||
const ASTNode if_end = label->GetPrevious();
|
||||
if (if_end == goto_node) {
|
||||
zipper.Remove(goto_node);
|
||||
// ShowCurrentState("Ignore IfThen Enclose");
|
||||
return;
|
||||
}
|
||||
ASTNode prev = goto_node->GetPrevious();
|
||||
Expr condition = goto_node->GetGotoCondition();
|
||||
const ASTNode prev = goto_node->GetPrevious();
|
||||
const Expr condition = goto_node->GetGotoCondition();
|
||||
bool do_else = false;
|
||||
if (!disable_else_derivation && prev->IsIfThen()) {
|
||||
Expr if_condition = prev->GetIfCondition();
|
||||
const Expr if_condition = prev->GetIfCondition();
|
||||
do_else = ExprAreEqual(if_condition, condition);
|
||||
}
|
||||
ASTNode parent = label->GetParent();
|
||||
const ASTNode parent = label->GetParent();
|
||||
zipper.DetachSegment(goto_node, if_end);
|
||||
ASTNode if_node;
|
||||
if (do_else) {
|
||||
@ -667,34 +662,35 @@ void ASTManager::EncloseIfThen(ASTNode goto_node, ASTNode label) {
|
||||
void ASTManager::MoveOutward(ASTNode goto_node) {
|
||||
// ShowCurrentState("Before MoveOutward");
|
||||
ASTZipper& zipper = goto_node->GetManager();
|
||||
ASTNode parent = goto_node->GetParent();
|
||||
const ASTNode parent = goto_node->GetParent();
|
||||
ASTZipper& zipper2 = parent->GetManager();
|
||||
ASTNode grandpa = parent->GetParent();
|
||||
bool is_loop = parent->IsLoop();
|
||||
bool is_else = parent->IsIfElse();
|
||||
bool is_if = parent->IsIfThen();
|
||||
const ASTNode grandpa = parent->GetParent();
|
||||
const bool is_loop = parent->IsLoop();
|
||||
const bool is_else = parent->IsIfElse();
|
||||
const bool is_if = parent->IsIfThen();
|
||||
|
||||
ASTNode prev = goto_node->GetPrevious();
|
||||
ASTNode post = goto_node->GetNext();
|
||||
const ASTNode prev = goto_node->GetPrevious();
|
||||
const ASTNode post = goto_node->GetNext();
|
||||
|
||||
Expr condition = goto_node->GetGotoCondition();
|
||||
const Expr condition = goto_node->GetGotoCondition();
|
||||
zipper.DetachSingle(goto_node);
|
||||
if (is_loop) {
|
||||
u32 var_index = NewVariable();
|
||||
Expr var_condition = MakeExpr<ExprVar>(var_index);
|
||||
ASTNode var_node = ASTBase::Make<ASTVarSet>(parent, var_index, condition);
|
||||
ASTNode var_node_init = ASTBase::Make<ASTVarSet>(parent, var_index, false_condition);
|
||||
const u32 var_index = NewVariable();
|
||||
const Expr var_condition = MakeExpr<ExprVar>(var_index);
|
||||
const ASTNode var_node = ASTBase::Make<ASTVarSet>(parent, var_index, condition);
|
||||
const ASTNode var_node_init = ASTBase::Make<ASTVarSet>(parent, var_index, false_condition);
|
||||
zipper2.InsertBefore(var_node_init, parent);
|
||||
zipper.InsertAfter(var_node, prev);
|
||||
goto_node->SetGotoCondition(var_condition);
|
||||
ASTNode break_node = ASTBase::Make<ASTBreak>(parent, var_condition);
|
||||
const ASTNode break_node = ASTBase::Make<ASTBreak>(parent, var_condition);
|
||||
zipper.InsertAfter(break_node, var_node);
|
||||
} else if (is_if || is_else) {
|
||||
if (post) {
|
||||
u32 var_index = NewVariable();
|
||||
Expr var_condition = MakeExpr<ExprVar>(var_index);
|
||||
ASTNode var_node = ASTBase::Make<ASTVarSet>(parent, var_index, condition);
|
||||
ASTNode var_node_init = ASTBase::Make<ASTVarSet>(parent, var_index, false_condition);
|
||||
const u32 var_index = NewVariable();
|
||||
const Expr var_condition = MakeExpr<ExprVar>(var_index);
|
||||
const ASTNode var_node = ASTBase::Make<ASTVarSet>(parent, var_index, condition);
|
||||
const ASTNode var_node_init =
|
||||
ASTBase::Make<ASTVarSet>(parent, var_index, false_condition);
|
||||
if (is_if) {
|
||||
zipper2.InsertBefore(var_node_init, parent);
|
||||
} else {
|
||||
@ -703,7 +699,7 @@ void ASTManager::MoveOutward(ASTNode goto_node) {
|
||||
zipper.InsertAfter(var_node, prev);
|
||||
goto_node->SetGotoCondition(var_condition);
|
||||
zipper.DetachTail(post);
|
||||
ASTNode if_node = ASTBase::Make<ASTIfThen>(parent, MakeExprNot(var_condition));
|
||||
const ASTNode if_node = ASTBase::Make<ASTIfThen>(parent, MakeExprNot(var_condition));
|
||||
ASTZipper* sub_zipper = if_node->GetSubNodes();
|
||||
sub_zipper->Init(post, if_node);
|
||||
zipper.InsertAfter(if_node, var_node);
|
||||
@ -721,16 +717,14 @@ void ASTManager::MoveOutward(ASTNode goto_node) {
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
}
|
||||
ASTNode next = parent->GetNext();
|
||||
const ASTNode next = parent->GetNext();
|
||||
if (is_if && next && next->IsIfElse()) {
|
||||
zipper2.InsertAfter(goto_node, next);
|
||||
goto_node->SetParent(grandpa);
|
||||
// ShowCurrentState("After MoveOutward");
|
||||
return;
|
||||
}
|
||||
zipper2.InsertAfter(goto_node, parent);
|
||||
goto_node->SetParent(grandpa);
|
||||
// ShowCurrentState("After MoveOutward");
|
||||
}
|
||||
|
||||
class ASTClearer {
|
||||
|
@ -4,8 +4,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <variant>
|
||||
#include <memory>
|
||||
#include <variant>
|
||||
|
||||
#include "video_core/engines/shader_bytecode.h"
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user