Shader_IR: corrections and clang-format
This commit is contained in:
parent
466cd52ad4
commit
b3c46d6948
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@ -13,7 +13,7 @@ namespace VideoCommon::Shader {
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ASTZipper::ASTZipper() = default;
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ASTZipper::ASTZipper() = default;
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void ASTZipper::Init(ASTNode new_first, ASTNode parent) {
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void ASTZipper::Init(const ASTNode new_first, const ASTNode parent) {
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ASSERT(new_first->manager == nullptr);
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ASSERT(new_first->manager == nullptr);
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first = new_first;
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first = new_first;
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last = new_first;
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last = new_first;
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@ -26,7 +26,7 @@ void ASTZipper::Init(ASTNode new_first, ASTNode parent) {
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}
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}
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}
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}
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void ASTZipper::PushBack(ASTNode new_node) {
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void ASTZipper::PushBack(const ASTNode new_node) {
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ASSERT(new_node->manager == nullptr);
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ASSERT(new_node->manager == nullptr);
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new_node->previous = last;
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new_node->previous = last;
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if (last) {
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if (last) {
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@ -40,7 +40,7 @@ void ASTZipper::PushBack(ASTNode new_node) {
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new_node->manager = this;
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new_node->manager = this;
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}
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}
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void ASTZipper::PushFront(ASTNode new_node) {
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void ASTZipper::PushFront(const ASTNode new_node) {
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ASSERT(new_node->manager == nullptr);
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ASSERT(new_node->manager == nullptr);
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new_node->previous.reset();
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new_node->previous.reset();
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new_node->next = first;
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new_node->next = first;
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@ -54,13 +54,13 @@ void ASTZipper::PushFront(ASTNode new_node) {
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new_node->manager = this;
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new_node->manager = this;
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}
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}
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void ASTZipper::InsertAfter(ASTNode new_node, ASTNode at_node) {
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void ASTZipper::InsertAfter(const ASTNode new_node, const ASTNode at_node) {
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ASSERT(new_node->manager == nullptr);
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ASSERT(new_node->manager == nullptr);
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if (!at_node) {
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if (!at_node) {
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PushFront(new_node);
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PushFront(new_node);
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return;
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return;
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}
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}
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ASTNode next = at_node->next;
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const ASTNode next = at_node->next;
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if (next) {
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if (next) {
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next->previous = new_node;
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next->previous = new_node;
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}
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}
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@ -73,13 +73,13 @@ void ASTZipper::InsertAfter(ASTNode new_node, ASTNode at_node) {
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new_node->manager = this;
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new_node->manager = this;
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}
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}
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void ASTZipper::InsertBefore(ASTNode new_node, ASTNode at_node) {
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void ASTZipper::InsertBefore(const ASTNode new_node, const ASTNode at_node) {
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ASSERT(new_node->manager == nullptr);
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ASSERT(new_node->manager == nullptr);
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if (!at_node) {
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if (!at_node) {
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PushBack(new_node);
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PushBack(new_node);
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return;
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return;
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}
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}
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ASTNode previous = at_node->previous;
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const ASTNode previous = at_node->previous;
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if (previous) {
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if (previous) {
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previous->next = new_node;
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previous->next = new_node;
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}
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}
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@ -92,7 +92,7 @@ void ASTZipper::InsertBefore(ASTNode new_node, ASTNode at_node) {
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new_node->manager = this;
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new_node->manager = this;
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}
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}
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void ASTZipper::DetachTail(ASTNode node) {
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void ASTZipper::DetachTail(const ASTNode node) {
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ASSERT(node->manager == this);
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ASSERT(node->manager == this);
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if (node == first) {
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if (node == first) {
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first.reset();
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first.reset();
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@ -111,14 +111,14 @@ void ASTZipper::DetachTail(ASTNode node) {
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}
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}
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}
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}
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void ASTZipper::DetachSegment(ASTNode start, ASTNode end) {
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void ASTZipper::DetachSegment(const ASTNode start, const ASTNode end) {
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ASSERT(start->manager == this && end->manager == this);
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ASSERT(start->manager == this && end->manager == this);
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if (start == end) {
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if (start == end) {
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DetachSingle(start);
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DetachSingle(start);
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return;
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return;
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}
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}
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ASTNode prev = start->previous;
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const ASTNode prev = start->previous;
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ASTNode post = end->next;
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const ASTNode post = end->next;
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if (!prev) {
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if (!prev) {
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first = post;
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first = post;
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} else {
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} else {
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@ -142,10 +142,10 @@ void ASTZipper::DetachSegment(ASTNode start, ASTNode end) {
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ASSERT(found);
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ASSERT(found);
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}
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}
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void ASTZipper::DetachSingle(ASTNode node) {
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void ASTZipper::DetachSingle(const ASTNode node) {
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ASSERT(node->manager == this);
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ASSERT(node->manager == this);
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ASTNode prev = node->previous;
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const ASTNode prev = node->previous;
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ASTNode post = node->next;
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const ASTNode post = node->next;
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node->previous.reset();
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node->previous.reset();
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node->next.reset();
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node->next.reset();
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if (!prev) {
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if (!prev) {
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@ -163,10 +163,10 @@ void ASTZipper::DetachSingle(ASTNode node) {
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node->parent.reset();
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node->parent.reset();
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}
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}
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void ASTZipper::Remove(ASTNode node) {
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void ASTZipper::Remove(const ASTNode node) {
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ASSERT(node->manager == this);
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ASSERT(node->manager == this);
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ASTNode next = node->next;
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const ASTNode next = node->next;
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ASTNode previous = node->previous;
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const ASTNode previous = node->previous;
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if (previous) {
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if (previous) {
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previous->next = next;
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previous->next = next;
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}
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}
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@ -409,35 +409,35 @@ void ASTManager::DeclareLabel(u32 address) {
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}
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}
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void ASTManager::InsertLabel(u32 address) {
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void ASTManager::InsertLabel(u32 address) {
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u32 index = labels_map[address];
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const u32 index = labels_map[address];
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ASTNode label = ASTBase::Make<ASTLabel>(main_node, index);
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const ASTNode label = ASTBase::Make<ASTLabel>(main_node, index);
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labels[index] = label;
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labels[index] = label;
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program->nodes.PushBack(label);
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program->nodes.PushBack(label);
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}
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}
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void ASTManager::InsertGoto(Expr condition, u32 address) {
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void ASTManager::InsertGoto(Expr condition, u32 address) {
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u32 index = labels_map[address];
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const u32 index = labels_map[address];
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ASTNode goto_node = ASTBase::Make<ASTGoto>(main_node, condition, index);
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const ASTNode goto_node = ASTBase::Make<ASTGoto>(main_node, condition, index);
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gotos.push_back(goto_node);
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gotos.push_back(goto_node);
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program->nodes.PushBack(goto_node);
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program->nodes.PushBack(goto_node);
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}
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}
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void ASTManager::InsertBlock(u32 start_address, u32 end_address) {
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void ASTManager::InsertBlock(u32 start_address, u32 end_address) {
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ASTNode block = ASTBase::Make<ASTBlockEncoded>(main_node, start_address, end_address);
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const ASTNode block = ASTBase::Make<ASTBlockEncoded>(main_node, start_address, end_address);
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program->nodes.PushBack(block);
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program->nodes.PushBack(block);
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}
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}
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void ASTManager::InsertReturn(Expr condition, bool kills) {
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void ASTManager::InsertReturn(Expr condition, bool kills) {
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ASTNode node = ASTBase::Make<ASTReturn>(main_node, condition, kills);
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const ASTNode node = ASTBase::Make<ASTReturn>(main_node, condition, kills);
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program->nodes.PushBack(node);
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program->nodes.PushBack(node);
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}
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}
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void ASTManager::Decompile() {
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void ASTManager::Decompile() {
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auto it = gotos.begin();
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auto it = gotos.begin();
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while (it != gotos.end()) {
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while (it != gotos.end()) {
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ASTNode goto_node = *it;
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const ASTNode goto_node = *it;
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u32 label_index = goto_node->GetGotoLabel();
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const u32 label_index = goto_node->GetGotoLabel();
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ASTNode label = labels[label_index];
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const ASTNode label = labels[label_index];
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if (!full_decompile) {
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if (!full_decompile) {
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// We only decompile backward jumps
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// We only decompile backward jumps
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if (!IsBackwardsJump(goto_node, label)) {
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if (!IsBackwardsJump(goto_node, label)) {
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@ -452,7 +452,7 @@ void ASTManager::Decompile() {
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}
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}
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if (DirectlyRelated(goto_node, label)) {
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if (DirectlyRelated(goto_node, label)) {
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u32 goto_level = goto_node->GetLevel();
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u32 goto_level = goto_node->GetLevel();
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u32 label_level = label->GetLevel();
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const u32 label_level = label->GetLevel();
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while (label_level < goto_level) {
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while (label_level < goto_level) {
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MoveOutward(goto_node);
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MoveOutward(goto_node);
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goto_level--;
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goto_level--;
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@ -481,7 +481,7 @@ void ASTManager::Decompile() {
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it++;
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it++;
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}
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}
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if (full_decompile) {
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if (full_decompile) {
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for (ASTNode label : labels) {
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for (const ASTNode label : labels) {
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auto& manager = label->GetManager();
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auto& manager = label->GetManager();
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manager.Remove(label);
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manager.Remove(label);
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}
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}
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@ -491,8 +491,8 @@ void ASTManager::Decompile() {
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while (it != labels.end()) {
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while (it != labels.end()) {
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bool can_remove = true;
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bool can_remove = true;
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ASTNode label = *it;
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ASTNode label = *it;
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for (ASTNode goto_node : gotos) {
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for (const ASTNode goto_node : gotos) {
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u32 label_index = goto_node->GetGotoLabel();
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const u32 label_index = goto_node->GetGotoLabel();
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ASTNode glabel = labels[label_index];
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ASTNode glabel = labels[label_index];
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if (glabel == label) {
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if (glabel == label) {
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can_remove = false;
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can_remove = false;
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@ -535,8 +535,8 @@ ASTNode CommonParent(ASTNode first, ASTNode second) {
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if (first->GetParent() == second->GetParent()) {
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if (first->GetParent() == second->GetParent()) {
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return first->GetParent();
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return first->GetParent();
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}
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}
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u32 first_level = first->GetLevel();
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const u32 first_level = first->GetLevel();
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u32 second_level = second->GetLevel();
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const u32 second_level = second->GetLevel();
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u32 min_level;
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u32 min_level;
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u32 max_level;
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u32 max_level;
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ASTNode max;
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ASTNode max;
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@ -573,8 +573,8 @@ bool ASTManager::DirectlyRelated(ASTNode first, ASTNode second) {
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if (first->GetParent() == second->GetParent()) {
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if (first->GetParent() == second->GetParent()) {
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return false;
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return false;
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}
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}
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u32 first_level = first->GetLevel();
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const u32 first_level = first->GetLevel();
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u32 second_level = second->GetLevel();
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const u32 second_level = second->GetLevel();
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u32 min_level;
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u32 min_level;
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u32 max_level;
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u32 max_level;
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ASTNode max;
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ASTNode max;
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@ -613,42 +613,37 @@ void ASTManager::SanityCheck() {
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}
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}
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void ASTManager::EncloseDoWhile(ASTNode goto_node, ASTNode label) {
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void ASTManager::EncloseDoWhile(ASTNode goto_node, ASTNode label) {
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// ShowCurrentState("Before DoWhile Enclose");
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ASTZipper& zipper = goto_node->GetManager();
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ASTZipper& zipper = goto_node->GetManager();
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ASTNode loop_start = label->GetNext();
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const ASTNode loop_start = label->GetNext();
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if (loop_start == goto_node) {
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if (loop_start == goto_node) {
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zipper.Remove(goto_node);
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zipper.Remove(goto_node);
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// ShowCurrentState("Ignore DoWhile Enclose");
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return;
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return;
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}
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}
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ASTNode parent = label->GetParent();
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const ASTNode parent = label->GetParent();
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Expr condition = goto_node->GetGotoCondition();
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const Expr condition = goto_node->GetGotoCondition();
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zipper.DetachSegment(loop_start, goto_node);
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zipper.DetachSegment(loop_start, goto_node);
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ASTNode do_while_node = ASTBase::Make<ASTDoWhile>(parent, condition);
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const ASTNode do_while_node = ASTBase::Make<ASTDoWhile>(parent, condition);
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ASTZipper* sub_zipper = do_while_node->GetSubNodes();
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ASTZipper* sub_zipper = do_while_node->GetSubNodes();
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sub_zipper->Init(loop_start, do_while_node);
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sub_zipper->Init(loop_start, do_while_node);
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zipper.InsertAfter(do_while_node, label);
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zipper.InsertAfter(do_while_node, label);
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sub_zipper->Remove(goto_node);
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sub_zipper->Remove(goto_node);
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// ShowCurrentState("After DoWhile Enclose");
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}
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}
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void ASTManager::EncloseIfThen(ASTNode goto_node, ASTNode label) {
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void ASTManager::EncloseIfThen(ASTNode goto_node, ASTNode label) {
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// ShowCurrentState("Before IfThen Enclose");
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ASTZipper& zipper = goto_node->GetManager();
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ASTZipper& zipper = goto_node->GetManager();
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ASTNode if_end = label->GetPrevious();
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const ASTNode if_end = label->GetPrevious();
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if (if_end == goto_node) {
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if (if_end == goto_node) {
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zipper.Remove(goto_node);
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zipper.Remove(goto_node);
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// ShowCurrentState("Ignore IfThen Enclose");
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return;
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return;
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}
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}
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ASTNode prev = goto_node->GetPrevious();
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const ASTNode prev = goto_node->GetPrevious();
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Expr condition = goto_node->GetGotoCondition();
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const Expr condition = goto_node->GetGotoCondition();
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bool do_else = false;
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bool do_else = false;
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if (!disable_else_derivation && prev->IsIfThen()) {
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if (!disable_else_derivation && prev->IsIfThen()) {
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Expr if_condition = prev->GetIfCondition();
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const Expr if_condition = prev->GetIfCondition();
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do_else = ExprAreEqual(if_condition, condition);
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do_else = ExprAreEqual(if_condition, condition);
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}
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}
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ASTNode parent = label->GetParent();
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const ASTNode parent = label->GetParent();
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zipper.DetachSegment(goto_node, if_end);
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zipper.DetachSegment(goto_node, if_end);
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ASTNode if_node;
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ASTNode if_node;
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if (do_else) {
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if (do_else) {
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@ -667,34 +662,35 @@ void ASTManager::EncloseIfThen(ASTNode goto_node, ASTNode label) {
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void ASTManager::MoveOutward(ASTNode goto_node) {
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void ASTManager::MoveOutward(ASTNode goto_node) {
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// ShowCurrentState("Before MoveOutward");
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// ShowCurrentState("Before MoveOutward");
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ASTZipper& zipper = goto_node->GetManager();
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ASTZipper& zipper = goto_node->GetManager();
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ASTNode parent = goto_node->GetParent();
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const ASTNode parent = goto_node->GetParent();
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ASTZipper& zipper2 = parent->GetManager();
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ASTZipper& zipper2 = parent->GetManager();
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ASTNode grandpa = parent->GetParent();
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const ASTNode grandpa = parent->GetParent();
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bool is_loop = parent->IsLoop();
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const bool is_loop = parent->IsLoop();
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bool is_else = parent->IsIfElse();
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const bool is_else = parent->IsIfElse();
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bool is_if = parent->IsIfThen();
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const bool is_if = parent->IsIfThen();
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ASTNode prev = goto_node->GetPrevious();
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const ASTNode prev = goto_node->GetPrevious();
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ASTNode post = goto_node->GetNext();
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const ASTNode post = goto_node->GetNext();
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Expr condition = goto_node->GetGotoCondition();
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const Expr condition = goto_node->GetGotoCondition();
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zipper.DetachSingle(goto_node);
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zipper.DetachSingle(goto_node);
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if (is_loop) {
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if (is_loop) {
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u32 var_index = NewVariable();
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const u32 var_index = NewVariable();
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Expr var_condition = MakeExpr<ExprVar>(var_index);
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const Expr var_condition = MakeExpr<ExprVar>(var_index);
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ASTNode var_node = ASTBase::Make<ASTVarSet>(parent, var_index, condition);
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const ASTNode var_node = ASTBase::Make<ASTVarSet>(parent, var_index, condition);
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ASTNode var_node_init = ASTBase::Make<ASTVarSet>(parent, var_index, false_condition);
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const ASTNode var_node_init = ASTBase::Make<ASTVarSet>(parent, var_index, false_condition);
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zipper2.InsertBefore(var_node_init, parent);
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zipper2.InsertBefore(var_node_init, parent);
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zipper.InsertAfter(var_node, prev);
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zipper.InsertAfter(var_node, prev);
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goto_node->SetGotoCondition(var_condition);
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goto_node->SetGotoCondition(var_condition);
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ASTNode break_node = ASTBase::Make<ASTBreak>(parent, var_condition);
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const ASTNode break_node = ASTBase::Make<ASTBreak>(parent, var_condition);
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zipper.InsertAfter(break_node, var_node);
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zipper.InsertAfter(break_node, var_node);
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} else if (is_if || is_else) {
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} else if (is_if || is_else) {
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if (post) {
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if (post) {
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u32 var_index = NewVariable();
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const u32 var_index = NewVariable();
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Expr var_condition = MakeExpr<ExprVar>(var_index);
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const Expr var_condition = MakeExpr<ExprVar>(var_index);
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ASTNode var_node = ASTBase::Make<ASTVarSet>(parent, var_index, condition);
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const ASTNode var_node = ASTBase::Make<ASTVarSet>(parent, var_index, condition);
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ASTNode var_node_init = ASTBase::Make<ASTVarSet>(parent, var_index, false_condition);
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const ASTNode var_node_init =
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ASTBase::Make<ASTVarSet>(parent, var_index, false_condition);
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if (is_if) {
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if (is_if) {
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zipper2.InsertBefore(var_node_init, parent);
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zipper2.InsertBefore(var_node_init, parent);
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} else {
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} else {
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@ -703,7 +699,7 @@ void ASTManager::MoveOutward(ASTNode goto_node) {
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||||||
zipper.InsertAfter(var_node, prev);
|
zipper.InsertAfter(var_node, prev);
|
||||||
goto_node->SetGotoCondition(var_condition);
|
goto_node->SetGotoCondition(var_condition);
|
||||||
zipper.DetachTail(post);
|
zipper.DetachTail(post);
|
||||||
ASTNode if_node = ASTBase::Make<ASTIfThen>(parent, MakeExprNot(var_condition));
|
const ASTNode if_node = ASTBase::Make<ASTIfThen>(parent, MakeExprNot(var_condition));
|
||||||
ASTZipper* sub_zipper = if_node->GetSubNodes();
|
ASTZipper* sub_zipper = if_node->GetSubNodes();
|
||||||
sub_zipper->Init(post, if_node);
|
sub_zipper->Init(post, if_node);
|
||||||
zipper.InsertAfter(if_node, var_node);
|
zipper.InsertAfter(if_node, var_node);
|
||||||
|
@ -721,16 +717,14 @@ void ASTManager::MoveOutward(ASTNode goto_node) {
|
||||||
} else {
|
} else {
|
||||||
UNREACHABLE();
|
UNREACHABLE();
|
||||||
}
|
}
|
||||||
ASTNode next = parent->GetNext();
|
const ASTNode next = parent->GetNext();
|
||||||
if (is_if && next && next->IsIfElse()) {
|
if (is_if && next && next->IsIfElse()) {
|
||||||
zipper2.InsertAfter(goto_node, next);
|
zipper2.InsertAfter(goto_node, next);
|
||||||
goto_node->SetParent(grandpa);
|
goto_node->SetParent(grandpa);
|
||||||
// ShowCurrentState("After MoveOutward");
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
zipper2.InsertAfter(goto_node, parent);
|
zipper2.InsertAfter(goto_node, parent);
|
||||||
goto_node->SetParent(grandpa);
|
goto_node->SetParent(grandpa);
|
||||||
// ShowCurrentState("After MoveOutward");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
class ASTClearer {
|
class ASTClearer {
|
||||||
|
|
|
@ -4,8 +4,8 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <variant>
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
#include <variant>
|
||||||
|
|
||||||
#include "video_core/engines/shader_bytecode.h"
|
#include "video_core/engines/shader_bytecode.h"
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue