android: Multi directory UI
This commit is contained in:
parent
090ea0281c
commit
b8f66c9412
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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package org.yuzu.yuzu_emu.adapters
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import android.net.Uri
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import android.text.TextUtils
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import android.view.LayoutInflater
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import android.view.ViewGroup
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import androidx.fragment.app.FragmentActivity
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import androidx.recyclerview.widget.AsyncDifferConfig
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import androidx.recyclerview.widget.DiffUtil
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import androidx.recyclerview.widget.ListAdapter
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import androidx.recyclerview.widget.RecyclerView
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import org.yuzu.yuzu_emu.databinding.CardFolderBinding
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import org.yuzu.yuzu_emu.fragments.GameFolderPropertiesDialogFragment
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import org.yuzu.yuzu_emu.model.GameDir
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import org.yuzu.yuzu_emu.model.GamesViewModel
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class FolderAdapter(val activity: FragmentActivity, val gamesViewModel: GamesViewModel) :
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ListAdapter<GameDir, FolderAdapter.FolderViewHolder>(
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AsyncDifferConfig.Builder(DiffCallback()).build()
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) {
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override fun onCreateViewHolder(
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parent: ViewGroup,
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viewType: Int
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): FolderAdapter.FolderViewHolder {
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CardFolderBinding.inflate(LayoutInflater.from(parent.context), parent, false)
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.also { return FolderViewHolder(it) }
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}
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override fun onBindViewHolder(holder: FolderAdapter.FolderViewHolder, position: Int) =
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holder.bind(currentList[position])
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inner class FolderViewHolder(val binding: CardFolderBinding) :
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RecyclerView.ViewHolder(binding.root) {
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private lateinit var gameDir: GameDir
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fun bind(gameDir: GameDir) {
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this.gameDir = gameDir
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binding.apply {
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path.text = Uri.parse(gameDir.uriString).path
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path.postDelayed(
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{
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path.isSelected = true
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path.ellipsize = TextUtils.TruncateAt.MARQUEE
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},
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3000
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)
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buttonEdit.setOnClickListener {
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GameFolderPropertiesDialogFragment.newInstance(this@FolderViewHolder.gameDir)
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.show(
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activity.supportFragmentManager,
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GameFolderPropertiesDialogFragment.TAG
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)
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}
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buttonDelete.setOnClickListener {
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gamesViewModel.removeFolder(this@FolderViewHolder.gameDir)
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}
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}
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}
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}
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private class DiffCallback : DiffUtil.ItemCallback<GameDir>() {
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override fun areItemsTheSame(oldItem: GameDir, newItem: GameDir): Boolean {
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return oldItem == newItem
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}
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override fun areContentsTheSame(oldItem: GameDir, newItem: GameDir): Boolean {
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return oldItem == newItem
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}
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}
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}
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@ -0,0 +1,53 @@
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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package org.yuzu.yuzu_emu.fragments
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import android.app.Dialog
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import android.content.DialogInterface
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import android.net.Uri
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import android.os.Bundle
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import androidx.fragment.app.DialogFragment
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import androidx.fragment.app.activityViewModels
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import com.google.android.material.dialog.MaterialAlertDialogBuilder
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.databinding.DialogAddFolderBinding
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import org.yuzu.yuzu_emu.model.GameDir
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import org.yuzu.yuzu_emu.model.GamesViewModel
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class AddGameFolderDialogFragment : DialogFragment() {
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private val gamesViewModel: GamesViewModel by activityViewModels()
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override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
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val binding = DialogAddFolderBinding.inflate(layoutInflater)
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val folderUriString = requireArguments().getString(FOLDER_URI_STRING)
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if (folderUriString == null) {
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dismiss()
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}
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binding.path.text = Uri.parse(folderUriString).path
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return MaterialAlertDialogBuilder(requireContext())
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.setTitle(R.string.add_game_folder)
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.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
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val newGameDir = GameDir(folderUriString!!, binding.deepScanSwitch.isChecked)
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gamesViewModel.addFolder(newGameDir)
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}
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.setNegativeButton(android.R.string.cancel, null)
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.setView(binding.root)
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.show()
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}
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companion object {
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const val TAG = "AddGameFolderDialogFragment"
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private const val FOLDER_URI_STRING = "FolderUriString"
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fun newInstance(folderUriString: String): AddGameFolderDialogFragment {
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val args = Bundle()
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args.putString(FOLDER_URI_STRING, folderUriString)
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val fragment = AddGameFolderDialogFragment()
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fragment.arguments = args
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return fragment
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}
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}
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}
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@ -0,0 +1,72 @@
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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package org.yuzu.yuzu_emu.fragments
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import android.app.Dialog
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import android.content.DialogInterface
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import android.os.Bundle
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import androidx.fragment.app.DialogFragment
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import androidx.fragment.app.activityViewModels
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import com.google.android.material.dialog.MaterialAlertDialogBuilder
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.databinding.DialogFolderPropertiesBinding
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import org.yuzu.yuzu_emu.model.GameDir
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import org.yuzu.yuzu_emu.model.GamesViewModel
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import org.yuzu.yuzu_emu.utils.SerializableHelper.parcelable
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class GameFolderPropertiesDialogFragment : DialogFragment() {
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private val gamesViewModel: GamesViewModel by activityViewModels()
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private var deepScan = false
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override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
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val binding = DialogFolderPropertiesBinding.inflate(layoutInflater)
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val gameDir = requireArguments().parcelable<GameDir>(GAME_DIR)!!
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// Restore checkbox state
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binding.deepScanSwitch.isChecked =
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savedInstanceState?.getBoolean(DEEP_SCAN) ?: gameDir.deepScan
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// Ensure that we can get the checkbox state even if the view is destroyed
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deepScan = binding.deepScanSwitch.isChecked
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binding.deepScanSwitch.setOnClickListener {
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deepScan = binding.deepScanSwitch.isChecked
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}
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return MaterialAlertDialogBuilder(requireContext())
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.setView(binding.root)
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.setTitle(R.string.game_folder_properties)
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.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
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val folderIndex = gamesViewModel.folders.value.indexOf(gameDir)
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if (folderIndex != -1) {
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gamesViewModel.folders.value[folderIndex].deepScan =
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binding.deepScanSwitch.isChecked
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gamesViewModel.updateGameDirs()
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}
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}
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.setNegativeButton(android.R.string.cancel, null)
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.show()
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}
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override fun onSaveInstanceState(outState: Bundle) {
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super.onSaveInstanceState(outState)
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outState.putBoolean(DEEP_SCAN, deepScan)
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}
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companion object {
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const val TAG = "GameFolderPropertiesDialogFragment"
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private const val GAME_DIR = "GameDir"
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private const val DEEP_SCAN = "DeepScan"
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fun newInstance(gameDir: GameDir): GameFolderPropertiesDialogFragment {
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val args = Bundle()
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args.putParcelable(GAME_DIR, gameDir)
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val fragment = GameFolderPropertiesDialogFragment()
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fragment.arguments = args
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return fragment
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}
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}
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}
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@ -0,0 +1,128 @@
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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package org.yuzu.yuzu_emu.fragments
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import android.content.Intent
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import android.os.Bundle
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import android.view.LayoutInflater
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import android.view.View
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import android.view.ViewGroup
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import androidx.core.view.ViewCompat
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import androidx.core.view.WindowInsetsCompat
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import androidx.core.view.updatePadding
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import androidx.fragment.app.Fragment
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import androidx.fragment.app.activityViewModels
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import androidx.lifecycle.Lifecycle
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import androidx.lifecycle.lifecycleScope
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import androidx.lifecycle.repeatOnLifecycle
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import androidx.navigation.findNavController
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import androidx.recyclerview.widget.GridLayoutManager
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import com.google.android.material.transition.MaterialSharedAxis
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import kotlinx.coroutines.launch
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.adapters.FolderAdapter
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import org.yuzu.yuzu_emu.databinding.FragmentFoldersBinding
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import org.yuzu.yuzu_emu.model.GamesViewModel
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import org.yuzu.yuzu_emu.model.HomeViewModel
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import org.yuzu.yuzu_emu.ui.main.MainActivity
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class GameFoldersFragment : Fragment() {
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private var _binding: FragmentFoldersBinding? = null
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private val binding get() = _binding!!
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private val homeViewModel: HomeViewModel by activityViewModels()
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private val gamesViewModel: GamesViewModel by activityViewModels()
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override fun onCreate(savedInstanceState: Bundle?) {
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super.onCreate(savedInstanceState)
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enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
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returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
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reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
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gamesViewModel.onOpenGameFoldersFragment()
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}
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override fun onCreateView(
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inflater: LayoutInflater,
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container: ViewGroup?,
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savedInstanceState: Bundle?
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): View {
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_binding = FragmentFoldersBinding.inflate(inflater)
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return binding.root
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}
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override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
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super.onViewCreated(view, savedInstanceState)
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homeViewModel.setNavigationVisibility(visible = false, animated = true)
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homeViewModel.setStatusBarShadeVisibility(visible = false)
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binding.toolbarFolders.setNavigationOnClickListener {
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binding.root.findNavController().popBackStack()
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}
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binding.listFolders.apply {
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layoutManager = GridLayoutManager(
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requireContext(),
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resources.getInteger(R.integer.grid_columns)
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)
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adapter = FolderAdapter(requireActivity(), gamesViewModel)
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}
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viewLifecycleOwner.lifecycleScope.launch {
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repeatOnLifecycle(Lifecycle.State.CREATED) {
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gamesViewModel.folders.collect {
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(binding.listFolders.adapter as FolderAdapter).submitList(it)
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}
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}
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}
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val mainActivity = requireActivity() as MainActivity
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binding.buttonAdd.setOnClickListener {
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mainActivity.getGamesDirectory.launch(Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data)
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}
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setInsets()
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}
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override fun onStop() {
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super.onStop()
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gamesViewModel.onCloseGameFoldersFragment()
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}
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private fun setInsets() =
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ViewCompat.setOnApplyWindowInsetsListener(
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binding.root
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) { _: View, windowInsets: WindowInsetsCompat ->
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val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
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val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
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val leftInsets = barInsets.left + cutoutInsets.left
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val rightInsets = barInsets.right + cutoutInsets.right
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val mlpToolbar = binding.toolbarFolders.layoutParams as ViewGroup.MarginLayoutParams
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mlpToolbar.leftMargin = leftInsets
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mlpToolbar.rightMargin = rightInsets
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binding.toolbarFolders.layoutParams = mlpToolbar
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val fabSpacing = resources.getDimensionPixelSize(R.dimen.spacing_fab)
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val mlpFab =
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binding.buttonAdd.layoutParams as ViewGroup.MarginLayoutParams
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mlpFab.leftMargin = leftInsets + fabSpacing
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mlpFab.rightMargin = rightInsets + fabSpacing
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mlpFab.bottomMargin = barInsets.bottom + fabSpacing
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binding.buttonAdd.layoutParams = mlpFab
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val mlpListFolders = binding.listFolders.layoutParams as ViewGroup.MarginLayoutParams
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mlpListFolders.leftMargin = leftInsets
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mlpListFolders.rightMargin = rightInsets
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binding.listFolders.layoutParams = mlpListFolders
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binding.listFolders.updatePadding(
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bottom = barInsets.bottom +
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resources.getDimensionPixelSize(R.dimen.spacing_bottom_list_fab)
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)
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windowInsets
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}
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}
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@ -127,18 +127,13 @@ class HomeSettingsFragment : Fragment() {
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)
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)
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add(
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add(
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HomeSetting(
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HomeSetting(
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R.string.select_games_folder,
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R.string.manage_game_folders,
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R.string.select_games_folder_description,
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R.string.select_games_folder_description,
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R.drawable.ic_add,
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R.drawable.ic_add,
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{
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{
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mainActivity.getGamesDirectory.launch(
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binding.root.findNavController()
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Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data
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.navigate(R.id.action_homeSettingsFragment_to_gameFoldersFragment)
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)
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}
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},
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{ true },
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0,
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0,
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homeViewModel.gamesDir
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)
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)
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)
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)
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add(
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add(
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@ -42,7 +42,7 @@ import org.yuzu.yuzu_emu.model.SetupPage
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import org.yuzu.yuzu_emu.model.StepState
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import org.yuzu.yuzu_emu.model.StepState
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import org.yuzu.yuzu_emu.ui.main.MainActivity
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import org.yuzu.yuzu_emu.ui.main.MainActivity
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import org.yuzu.yuzu_emu.utils.DirectoryInitialization
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import org.yuzu.yuzu_emu.utils.DirectoryInitialization
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import org.yuzu.yuzu_emu.utils.GameHelper
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import org.yuzu.yuzu_emu.utils.NativeConfig
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import org.yuzu.yuzu_emu.utils.ViewUtils
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import org.yuzu.yuzu_emu.utils.ViewUtils
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|
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class SetupFragment : Fragment() {
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class SetupFragment : Fragment() {
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|
@ -184,11 +184,7 @@ class SetupFragment : Fragment() {
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R.string.add_games_warning_description,
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R.string.add_games_warning_description,
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R.string.add_games_warning_help,
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R.string.add_games_warning_help,
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{
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{
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val preferences =
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if (NativeConfig.getGameDirs().isNotEmpty()) {
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PreferenceManager.getDefaultSharedPreferences(
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YuzuApplication.appContext
|
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)
|
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if (preferences.getString(GameHelper.KEY_GAME_PATH, "")!!.isNotEmpty()) {
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StepState.COMPLETE
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StepState.COMPLETE
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} else {
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} else {
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StepState.INCOMPLETE
|
StepState.INCOMPLETE
|
||||||
|
|
|
@ -0,0 +1,13 @@
|
||||||
|
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
package org.yuzu.yuzu_emu.model
|
||||||
|
|
||||||
|
import android.os.Parcelable
|
||||||
|
import kotlinx.parcelize.Parcelize
|
||||||
|
|
||||||
|
@Parcelize
|
||||||
|
data class GameDir(
|
||||||
|
val uriString: String,
|
||||||
|
var deepScan: Boolean
|
||||||
|
) : Parcelable
|
|
@ -12,6 +12,7 @@ import java.util.Locale
|
||||||
import kotlinx.coroutines.Dispatchers
|
import kotlinx.coroutines.Dispatchers
|
||||||
import kotlinx.coroutines.flow.MutableStateFlow
|
import kotlinx.coroutines.flow.MutableStateFlow
|
||||||
import kotlinx.coroutines.flow.StateFlow
|
import kotlinx.coroutines.flow.StateFlow
|
||||||
|
import kotlinx.coroutines.flow.asStateFlow
|
||||||
import kotlinx.coroutines.launch
|
import kotlinx.coroutines.launch
|
||||||
import kotlinx.coroutines.withContext
|
import kotlinx.coroutines.withContext
|
||||||
import kotlinx.serialization.decodeFromString
|
import kotlinx.serialization.decodeFromString
|
||||||
|
@ -20,6 +21,7 @@ import org.yuzu.yuzu_emu.NativeLibrary
|
||||||
import org.yuzu.yuzu_emu.YuzuApplication
|
import org.yuzu.yuzu_emu.YuzuApplication
|
||||||
import org.yuzu.yuzu_emu.utils.GameHelper
|
import org.yuzu.yuzu_emu.utils.GameHelper
|
||||||
import org.yuzu.yuzu_emu.utils.GameMetadata
|
import org.yuzu.yuzu_emu.utils.GameMetadata
|
||||||
|
import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||||
|
|
||||||
class GamesViewModel : ViewModel() {
|
class GamesViewModel : ViewModel() {
|
||||||
val games: StateFlow<List<Game>> get() = _games
|
val games: StateFlow<List<Game>> get() = _games
|
||||||
|
@ -40,6 +42,9 @@ class GamesViewModel : ViewModel() {
|
||||||
val searchFocused: StateFlow<Boolean> get() = _searchFocused
|
val searchFocused: StateFlow<Boolean> get() = _searchFocused
|
||||||
private val _searchFocused = MutableStateFlow(false)
|
private val _searchFocused = MutableStateFlow(false)
|
||||||
|
|
||||||
|
private val _folders = MutableStateFlow(mutableListOf<GameDir>())
|
||||||
|
val folders = _folders.asStateFlow()
|
||||||
|
|
||||||
init {
|
init {
|
||||||
// Ensure keys are loaded so that ROM metadata can be decrypted.
|
// Ensure keys are loaded so that ROM metadata can be decrypted.
|
||||||
NativeLibrary.reloadKeys()
|
NativeLibrary.reloadKeys()
|
||||||
|
@ -50,6 +55,7 @@ class GamesViewModel : ViewModel() {
|
||||||
|
|
||||||
viewModelScope.launch {
|
viewModelScope.launch {
|
||||||
withContext(Dispatchers.IO) {
|
withContext(Dispatchers.IO) {
|
||||||
|
getGameDirs()
|
||||||
if (storedGames!!.isNotEmpty()) {
|
if (storedGames!!.isNotEmpty()) {
|
||||||
val deserializedGames = mutableSetOf<Game>()
|
val deserializedGames = mutableSetOf<Game>()
|
||||||
storedGames.forEach {
|
storedGames.forEach {
|
||||||
|
@ -104,7 +110,7 @@ class GamesViewModel : ViewModel() {
|
||||||
_searchFocused.value = searchFocused
|
_searchFocused.value = searchFocused
|
||||||
}
|
}
|
||||||
|
|
||||||
fun reloadGames(directoryChanged: Boolean) {
|
fun reloadGames(directoriesChanged: Boolean) {
|
||||||
if (isReloading.value) {
|
if (isReloading.value) {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
@ -116,10 +122,61 @@ class GamesViewModel : ViewModel() {
|
||||||
setGames(GameHelper.getGames())
|
setGames(GameHelper.getGames())
|
||||||
_isReloading.value = false
|
_isReloading.value = false
|
||||||
|
|
||||||
if (directoryChanged) {
|
if (directoriesChanged) {
|
||||||
setShouldSwapData(true)
|
setShouldSwapData(true)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fun addFolder(gameDir: GameDir) =
|
||||||
|
viewModelScope.launch {
|
||||||
|
withContext(Dispatchers.IO) {
|
||||||
|
NativeConfig.addGameDir(gameDir)
|
||||||
|
getGameDirs()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fun removeFolder(gameDir: GameDir) =
|
||||||
|
viewModelScope.launch {
|
||||||
|
withContext(Dispatchers.IO) {
|
||||||
|
val gameDirs = _folders.value.toMutableList()
|
||||||
|
val removedDirIndex = gameDirs.indexOf(gameDir)
|
||||||
|
if (removedDirIndex != -1) {
|
||||||
|
gameDirs.removeAt(removedDirIndex)
|
||||||
|
NativeConfig.setGameDirs(gameDirs.toTypedArray())
|
||||||
|
getGameDirs()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fun updateGameDirs() =
|
||||||
|
viewModelScope.launch {
|
||||||
|
withContext(Dispatchers.IO) {
|
||||||
|
NativeConfig.setGameDirs(_folders.value.toTypedArray())
|
||||||
|
getGameDirs()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fun onOpenGameFoldersFragment() =
|
||||||
|
viewModelScope.launch {
|
||||||
|
withContext(Dispatchers.IO) {
|
||||||
|
getGameDirs()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fun onCloseGameFoldersFragment() =
|
||||||
|
viewModelScope.launch {
|
||||||
|
withContext(Dispatchers.IO) {
|
||||||
|
getGameDirs(true)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private fun getGameDirs(reloadList: Boolean = false) {
|
||||||
|
val gameDirs = NativeConfig.getGameDirs()
|
||||||
|
_folders.value = gameDirs.toMutableList()
|
||||||
|
if (reloadList) {
|
||||||
|
reloadGames(true)
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -3,15 +3,9 @@
|
||||||
|
|
||||||
package org.yuzu.yuzu_emu.model
|
package org.yuzu.yuzu_emu.model
|
||||||
|
|
||||||
import android.net.Uri
|
|
||||||
import androidx.fragment.app.FragmentActivity
|
|
||||||
import androidx.lifecycle.ViewModel
|
import androidx.lifecycle.ViewModel
|
||||||
import androidx.lifecycle.ViewModelProvider
|
|
||||||
import androidx.preference.PreferenceManager
|
|
||||||
import kotlinx.coroutines.flow.MutableStateFlow
|
import kotlinx.coroutines.flow.MutableStateFlow
|
||||||
import kotlinx.coroutines.flow.StateFlow
|
import kotlinx.coroutines.flow.StateFlow
|
||||||
import org.yuzu.yuzu_emu.YuzuApplication
|
|
||||||
import org.yuzu.yuzu_emu.utils.GameHelper
|
|
||||||
|
|
||||||
class HomeViewModel : ViewModel() {
|
class HomeViewModel : ViewModel() {
|
||||||
val navigationVisible: StateFlow<Pair<Boolean, Boolean>> get() = _navigationVisible
|
val navigationVisible: StateFlow<Pair<Boolean, Boolean>> get() = _navigationVisible
|
||||||
|
@ -23,14 +17,6 @@ class HomeViewModel : ViewModel() {
|
||||||
val shouldPageForward: StateFlow<Boolean> get() = _shouldPageForward
|
val shouldPageForward: StateFlow<Boolean> get() = _shouldPageForward
|
||||||
private val _shouldPageForward = MutableStateFlow(false)
|
private val _shouldPageForward = MutableStateFlow(false)
|
||||||
|
|
||||||
val gamesDir: StateFlow<String> get() = _gamesDir
|
|
||||||
private val _gamesDir = MutableStateFlow(
|
|
||||||
Uri.parse(
|
|
||||||
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
|
|
||||||
.getString(GameHelper.KEY_GAME_PATH, "")
|
|
||||||
).path ?: ""
|
|
||||||
)
|
|
||||||
|
|
||||||
var navigatedToSetup = false
|
var navigatedToSetup = false
|
||||||
|
|
||||||
fun setNavigationVisibility(visible: Boolean, animated: Boolean) {
|
fun setNavigationVisibility(visible: Boolean, animated: Boolean) {
|
||||||
|
@ -50,9 +36,4 @@ class HomeViewModel : ViewModel() {
|
||||||
fun setShouldPageForward(pageForward: Boolean) {
|
fun setShouldPageForward(pageForward: Boolean) {
|
||||||
_shouldPageForward.value = pageForward
|
_shouldPageForward.value = pageForward
|
||||||
}
|
}
|
||||||
|
|
||||||
fun setGamesDir(activity: FragmentActivity, dir: String) {
|
|
||||||
ViewModelProvider(activity)[GamesViewModel::class.java].reloadGames(true)
|
|
||||||
_gamesDir.value = dir
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -40,6 +40,7 @@ import org.yuzu.yuzu_emu.R
|
||||||
import org.yuzu.yuzu_emu.activities.EmulationActivity
|
import org.yuzu.yuzu_emu.activities.EmulationActivity
|
||||||
import org.yuzu.yuzu_emu.databinding.ActivityMainBinding
|
import org.yuzu.yuzu_emu.databinding.ActivityMainBinding
|
||||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||||
|
import org.yuzu.yuzu_emu.fragments.AddGameFolderDialogFragment
|
||||||
import org.yuzu.yuzu_emu.fragments.IndeterminateProgressDialogFragment
|
import org.yuzu.yuzu_emu.fragments.IndeterminateProgressDialogFragment
|
||||||
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
|
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
|
||||||
import org.yuzu.yuzu_emu.getPublicFilesDir
|
import org.yuzu.yuzu_emu.getPublicFilesDir
|
||||||
|
@ -293,20 +294,19 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||||
Intent.FLAG_GRANT_READ_URI_PERMISSION
|
Intent.FLAG_GRANT_READ_URI_PERMISSION
|
||||||
)
|
)
|
||||||
|
|
||||||
// When a new directory is picked, we currently will reset the existing games
|
val uriString = result.toString()
|
||||||
// database. This effectively means that only one game directory is supported.
|
val folder = gamesViewModel.folders.value.firstOrNull { it.uriString == uriString }
|
||||||
PreferenceManager.getDefaultSharedPreferences(applicationContext).edit()
|
if (folder != null) {
|
||||||
.putString(GameHelper.KEY_GAME_PATH, result.toString())
|
|
||||||
.apply()
|
|
||||||
|
|
||||||
Toast.makeText(
|
Toast.makeText(
|
||||||
applicationContext,
|
applicationContext,
|
||||||
R.string.games_dir_selected,
|
R.string.folder_already_added,
|
||||||
Toast.LENGTH_LONG
|
Toast.LENGTH_SHORT
|
||||||
).show()
|
).show()
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
gamesViewModel.reloadGames(true)
|
AddGameFolderDialogFragment.newInstance(uriString)
|
||||||
homeViewModel.setGamesDir(this, result.path!!)
|
.show(supportFragmentManager, AddGameFolderDialogFragment.TAG)
|
||||||
}
|
}
|
||||||
|
|
||||||
val getProdKey =
|
val getProdKey =
|
||||||
|
|
|
@ -364,6 +364,27 @@ object FileUtil {
|
||||||
.lowercase()
|
.lowercase()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fun isTreeUriValid(uri: Uri): Boolean {
|
||||||
|
val resolver = context.contentResolver
|
||||||
|
val columns = arrayOf(
|
||||||
|
DocumentsContract.Document.COLUMN_DOCUMENT_ID,
|
||||||
|
DocumentsContract.Document.COLUMN_DISPLAY_NAME,
|
||||||
|
DocumentsContract.Document.COLUMN_MIME_TYPE
|
||||||
|
)
|
||||||
|
return try {
|
||||||
|
val docId: String = if (isRootTreeUri(uri)) {
|
||||||
|
DocumentsContract.getTreeDocumentId(uri)
|
||||||
|
} else {
|
||||||
|
DocumentsContract.getDocumentId(uri)
|
||||||
|
}
|
||||||
|
val childrenUri = DocumentsContract.buildChildDocumentsUriUsingTree(uri, docId)
|
||||||
|
resolver.query(childrenUri, columns, null, null, null)
|
||||||
|
true
|
||||||
|
} catch (_: Exception) {
|
||||||
|
false
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@Throws(IOException::class)
|
@Throws(IOException::class)
|
||||||
fun getStringFromFile(file: File): String =
|
fun getStringFromFile(file: File): String =
|
||||||
String(file.readBytes(), StandardCharsets.UTF_8)
|
String(file.readBytes(), StandardCharsets.UTF_8)
|
||||||
|
|
|
@ -11,10 +11,11 @@ import kotlinx.serialization.json.Json
|
||||||
import org.yuzu.yuzu_emu.NativeLibrary
|
import org.yuzu.yuzu_emu.NativeLibrary
|
||||||
import org.yuzu.yuzu_emu.YuzuApplication
|
import org.yuzu.yuzu_emu.YuzuApplication
|
||||||
import org.yuzu.yuzu_emu.model.Game
|
import org.yuzu.yuzu_emu.model.Game
|
||||||
|
import org.yuzu.yuzu_emu.model.GameDir
|
||||||
import org.yuzu.yuzu_emu.model.MinimalDocumentFile
|
import org.yuzu.yuzu_emu.model.MinimalDocumentFile
|
||||||
|
|
||||||
object GameHelper {
|
object GameHelper {
|
||||||
const val KEY_GAME_PATH = "game_path"
|
private const val KEY_OLD_GAME_PATH = "game_path"
|
||||||
const val KEY_GAMES = "Games"
|
const val KEY_GAMES = "Games"
|
||||||
|
|
||||||
private lateinit var preferences: SharedPreferences
|
private lateinit var preferences: SharedPreferences
|
||||||
|
@ -22,15 +23,43 @@ object GameHelper {
|
||||||
fun getGames(): List<Game> {
|
fun getGames(): List<Game> {
|
||||||
val games = mutableListOf<Game>()
|
val games = mutableListOf<Game>()
|
||||||
val context = YuzuApplication.appContext
|
val context = YuzuApplication.appContext
|
||||||
val gamesDir =
|
|
||||||
PreferenceManager.getDefaultSharedPreferences(context).getString(KEY_GAME_PATH, "")
|
|
||||||
val gamesUri = Uri.parse(gamesDir)
|
|
||||||
preferences = PreferenceManager.getDefaultSharedPreferences(context)
|
preferences = PreferenceManager.getDefaultSharedPreferences(context)
|
||||||
|
|
||||||
|
val gameDirs = mutableListOf<GameDir>()
|
||||||
|
val oldGamesDir = preferences.getString(KEY_OLD_GAME_PATH, "") ?: ""
|
||||||
|
if (oldGamesDir.isNotEmpty()) {
|
||||||
|
gameDirs.add(GameDir(oldGamesDir, true))
|
||||||
|
preferences.edit().remove(KEY_OLD_GAME_PATH).apply()
|
||||||
|
}
|
||||||
|
gameDirs.addAll(NativeConfig.getGameDirs())
|
||||||
|
|
||||||
// Ensure keys are loaded so that ROM metadata can be decrypted.
|
// Ensure keys are loaded so that ROM metadata can be decrypted.
|
||||||
NativeLibrary.reloadKeys()
|
NativeLibrary.reloadKeys()
|
||||||
|
|
||||||
addGamesRecursive(games, FileUtil.listFiles(gamesUri), 3)
|
val badDirs = mutableListOf<Int>()
|
||||||
|
gameDirs.forEachIndexed { index: Int, gameDir: GameDir ->
|
||||||
|
val gameDirUri = Uri.parse(gameDir.uriString)
|
||||||
|
val isValid = FileUtil.isTreeUriValid(gameDirUri)
|
||||||
|
if (isValid) {
|
||||||
|
addGamesRecursive(
|
||||||
|
games,
|
||||||
|
FileUtil.listFiles(gameDirUri),
|
||||||
|
if (gameDir.deepScan) 3 else 1
|
||||||
|
)
|
||||||
|
} else {
|
||||||
|
badDirs.add(index)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Remove all game dirs with insufficient permissions from config
|
||||||
|
if (badDirs.isNotEmpty()) {
|
||||||
|
var offset = 0
|
||||||
|
badDirs.forEach {
|
||||||
|
gameDirs.removeAt(it - offset)
|
||||||
|
offset++
|
||||||
|
}
|
||||||
|
}
|
||||||
|
NativeConfig.setGameDirs(gameDirs.toTypedArray())
|
||||||
|
|
||||||
// Cache list of games found on disk
|
// Cache list of games found on disk
|
||||||
val serializedGames = mutableSetOf<String>()
|
val serializedGames = mutableSetOf<String>()
|
||||||
|
|
|
@ -3,6 +3,8 @@
|
||||||
|
|
||||||
package org.yuzu.yuzu_emu.utils
|
package org.yuzu.yuzu_emu.utils
|
||||||
|
|
||||||
|
import org.yuzu.yuzu_emu.model.GameDir
|
||||||
|
|
||||||
object NativeConfig {
|
object NativeConfig {
|
||||||
/**
|
/**
|
||||||
* Creates a Config object and opens the emulation config.
|
* Creates a Config object and opens the emulation config.
|
||||||
|
@ -54,4 +56,22 @@ object NativeConfig {
|
||||||
external fun getConfigHeader(category: Int): String
|
external fun getConfigHeader(category: Int): String
|
||||||
|
|
||||||
external fun getPairedSettingKey(key: String): String
|
external fun getPairedSettingKey(key: String): String
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Gets every [GameDir] in AndroidSettings::values.game_dirs
|
||||||
|
*/
|
||||||
|
@Synchronized
|
||||||
|
external fun getGameDirs(): Array<GameDir>
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Clears the AndroidSettings::values.game_dirs array and replaces them with the provided array
|
||||||
|
*/
|
||||||
|
@Synchronized
|
||||||
|
external fun setGameDirs(dirs: Array<GameDir>)
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Adds a single [GameDir] to the AndroidSettings::values.game_dirs array
|
||||||
|
*/
|
||||||
|
@Synchronized
|
||||||
|
external fun addGameDir(dir: GameDir)
|
||||||
}
|
}
|
||||||
|
|
|
@ -34,6 +34,7 @@ void AndroidConfig::SaveAllValues() {
|
||||||
void AndroidConfig::ReadAndroidValues() {
|
void AndroidConfig::ReadAndroidValues() {
|
||||||
if (global) {
|
if (global) {
|
||||||
ReadAndroidUIValues();
|
ReadAndroidUIValues();
|
||||||
|
ReadUIValues();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -45,9 +46,35 @@ void AndroidConfig::ReadAndroidUIValues() {
|
||||||
EndGroup();
|
EndGroup();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void AndroidConfig::ReadUIValues() {
|
||||||
|
BeginGroup(Settings::TranslateCategory(Settings::Category::Ui));
|
||||||
|
|
||||||
|
ReadPathValues();
|
||||||
|
|
||||||
|
EndGroup();
|
||||||
|
}
|
||||||
|
|
||||||
|
void AndroidConfig::ReadPathValues() {
|
||||||
|
BeginGroup(Settings::TranslateCategory(Settings::Category::Paths));
|
||||||
|
|
||||||
|
const int gamedirs_size = BeginArray(std::string("gamedirs"));
|
||||||
|
for (int i = 0; i < gamedirs_size; ++i) {
|
||||||
|
SetArrayIndex(i);
|
||||||
|
AndroidSettings::GameDir game_dir;
|
||||||
|
game_dir.path = ReadStringSetting(std::string("path"));
|
||||||
|
game_dir.deep_scan =
|
||||||
|
ReadBooleanSetting(std::string("deep_scan"), std::make_optional(false));
|
||||||
|
AndroidSettings::values.game_dirs.push_back(game_dir);
|
||||||
|
}
|
||||||
|
EndArray();
|
||||||
|
|
||||||
|
EndGroup();
|
||||||
|
}
|
||||||
|
|
||||||
void AndroidConfig::SaveAndroidValues() {
|
void AndroidConfig::SaveAndroidValues() {
|
||||||
if (global) {
|
if (global) {
|
||||||
SaveAndroidUIValues();
|
SaveAndroidUIValues();
|
||||||
|
SaveUIValues();
|
||||||
}
|
}
|
||||||
|
|
||||||
WriteToIni();
|
WriteToIni();
|
||||||
|
@ -61,6 +88,29 @@ void AndroidConfig::SaveAndroidUIValues() {
|
||||||
EndGroup();
|
EndGroup();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void AndroidConfig::SaveUIValues() {
|
||||||
|
BeginGroup(Settings::TranslateCategory(Settings::Category::Ui));
|
||||||
|
|
||||||
|
SavePathValues();
|
||||||
|
|
||||||
|
EndGroup();
|
||||||
|
}
|
||||||
|
|
||||||
|
void AndroidConfig::SavePathValues() {
|
||||||
|
BeginGroup(Settings::TranslateCategory(Settings::Category::Paths));
|
||||||
|
|
||||||
|
BeginArray(std::string("gamedirs"));
|
||||||
|
for (size_t i = 0; i < AndroidSettings::values.game_dirs.size(); ++i) {
|
||||||
|
SetArrayIndex(i);
|
||||||
|
const auto& game_dir = AndroidSettings::values.game_dirs[i];
|
||||||
|
WriteSetting(std::string("path"), game_dir.path);
|
||||||
|
WriteSetting(std::string("deep_scan"), game_dir.deep_scan, std::make_optional(false));
|
||||||
|
}
|
||||||
|
EndArray();
|
||||||
|
|
||||||
|
EndGroup();
|
||||||
|
}
|
||||||
|
|
||||||
std::vector<Settings::BasicSetting*>& AndroidConfig::FindRelevantList(Settings::Category category) {
|
std::vector<Settings::BasicSetting*>& AndroidConfig::FindRelevantList(Settings::Category category) {
|
||||||
auto& map = Settings::values.linkage.by_category;
|
auto& map = Settings::values.linkage.by_category;
|
||||||
if (map.contains(category)) {
|
if (map.contains(category)) {
|
||||||
|
|
|
@ -19,9 +19,9 @@ protected:
|
||||||
void ReadAndroidUIValues();
|
void ReadAndroidUIValues();
|
||||||
void ReadHidbusValues() override {}
|
void ReadHidbusValues() override {}
|
||||||
void ReadDebugControlValues() override {}
|
void ReadDebugControlValues() override {}
|
||||||
void ReadPathValues() override {}
|
void ReadPathValues() override;
|
||||||
void ReadShortcutValues() override {}
|
void ReadShortcutValues() override {}
|
||||||
void ReadUIValues() override {}
|
void ReadUIValues() override;
|
||||||
void ReadUIGamelistValues() override {}
|
void ReadUIGamelistValues() override {}
|
||||||
void ReadUILayoutValues() override {}
|
void ReadUILayoutValues() override {}
|
||||||
void ReadMultiplayerValues() override {}
|
void ReadMultiplayerValues() override {}
|
||||||
|
@ -30,9 +30,9 @@ protected:
|
||||||
void SaveAndroidUIValues();
|
void SaveAndroidUIValues();
|
||||||
void SaveHidbusValues() override {}
|
void SaveHidbusValues() override {}
|
||||||
void SaveDebugControlValues() override {}
|
void SaveDebugControlValues() override {}
|
||||||
void SavePathValues() override {}
|
void SavePathValues() override;
|
||||||
void SaveShortcutValues() override {}
|
void SaveShortcutValues() override {}
|
||||||
void SaveUIValues() override {}
|
void SaveUIValues() override;
|
||||||
void SaveUIGamelistValues() override {}
|
void SaveUIGamelistValues() override {}
|
||||||
void SaveUILayoutValues() override {}
|
void SaveUILayoutValues() override {}
|
||||||
void SaveMultiplayerValues() override {}
|
void SaveMultiplayerValues() override {}
|
||||||
|
|
|
@ -9,9 +9,17 @@
|
||||||
|
|
||||||
namespace AndroidSettings {
|
namespace AndroidSettings {
|
||||||
|
|
||||||
|
struct GameDir {
|
||||||
|
std::string path;
|
||||||
|
bool deep_scan = false;
|
||||||
|
};
|
||||||
|
|
||||||
struct Values {
|
struct Values {
|
||||||
Settings::Linkage linkage;
|
Settings::Linkage linkage;
|
||||||
|
|
||||||
|
// Path settings
|
||||||
|
std::vector<GameDir> game_dirs;
|
||||||
|
|
||||||
// Android
|
// Android
|
||||||
Settings::Setting<bool> picture_in_picture{linkage, false, "picture_in_picture",
|
Settings::Setting<bool> picture_in_picture{linkage, false, "picture_in_picture",
|
||||||
Settings::Category::Android};
|
Settings::Category::Android};
|
||||||
|
|
|
@ -13,6 +13,8 @@ static JavaVM* s_java_vm;
|
||||||
static jclass s_native_library_class;
|
static jclass s_native_library_class;
|
||||||
static jclass s_disk_cache_progress_class;
|
static jclass s_disk_cache_progress_class;
|
||||||
static jclass s_load_callback_stage_class;
|
static jclass s_load_callback_stage_class;
|
||||||
|
static jclass s_game_dir_class;
|
||||||
|
static jmethodID s_game_dir_constructor;
|
||||||
static jmethodID s_exit_emulation_activity;
|
static jmethodID s_exit_emulation_activity;
|
||||||
static jmethodID s_disk_cache_load_progress;
|
static jmethodID s_disk_cache_load_progress;
|
||||||
static jmethodID s_on_emulation_started;
|
static jmethodID s_on_emulation_started;
|
||||||
|
@ -53,6 +55,14 @@ jclass GetDiskCacheLoadCallbackStageClass() {
|
||||||
return s_load_callback_stage_class;
|
return s_load_callback_stage_class;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
jclass GetGameDirClass() {
|
||||||
|
return s_game_dir_class;
|
||||||
|
}
|
||||||
|
|
||||||
|
jmethodID GetGameDirConstructor() {
|
||||||
|
return s_game_dir_constructor;
|
||||||
|
}
|
||||||
|
|
||||||
jmethodID GetExitEmulationActivity() {
|
jmethodID GetExitEmulationActivity() {
|
||||||
return s_exit_emulation_activity;
|
return s_exit_emulation_activity;
|
||||||
}
|
}
|
||||||
|
@ -90,6 +100,11 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved) {
|
||||||
s_load_callback_stage_class = reinterpret_cast<jclass>(env->NewGlobalRef(env->FindClass(
|
s_load_callback_stage_class = reinterpret_cast<jclass>(env->NewGlobalRef(env->FindClass(
|
||||||
"org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress$LoadCallbackStage")));
|
"org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress$LoadCallbackStage")));
|
||||||
|
|
||||||
|
const jclass game_dir_class = env->FindClass("org/yuzu/yuzu_emu/model/GameDir");
|
||||||
|
s_game_dir_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_dir_class));
|
||||||
|
s_game_dir_constructor = env->GetMethodID(game_dir_class, "<init>", "(Ljava/lang/String;Z)V");
|
||||||
|
env->DeleteLocalRef(game_dir_class);
|
||||||
|
|
||||||
// Initialize methods
|
// Initialize methods
|
||||||
s_exit_emulation_activity =
|
s_exit_emulation_activity =
|
||||||
env->GetStaticMethodID(s_native_library_class, "exitEmulationActivity", "(I)V");
|
env->GetStaticMethodID(s_native_library_class, "exitEmulationActivity", "(I)V");
|
||||||
|
@ -120,6 +135,7 @@ void JNI_OnUnload(JavaVM* vm, void* reserved) {
|
||||||
env->DeleteGlobalRef(s_native_library_class);
|
env->DeleteGlobalRef(s_native_library_class);
|
||||||
env->DeleteGlobalRef(s_disk_cache_progress_class);
|
env->DeleteGlobalRef(s_disk_cache_progress_class);
|
||||||
env->DeleteGlobalRef(s_load_callback_stage_class);
|
env->DeleteGlobalRef(s_load_callback_stage_class);
|
||||||
|
env->DeleteGlobalRef(s_game_dir_class);
|
||||||
|
|
||||||
// UnInitialize applets
|
// UnInitialize applets
|
||||||
SoftwareKeyboard::CleanupJNI(env);
|
SoftwareKeyboard::CleanupJNI(env);
|
||||||
|
|
|
@ -13,6 +13,8 @@ JNIEnv* GetEnvForThread();
|
||||||
jclass GetNativeLibraryClass();
|
jclass GetNativeLibraryClass();
|
||||||
jclass GetDiskCacheProgressClass();
|
jclass GetDiskCacheProgressClass();
|
||||||
jclass GetDiskCacheLoadCallbackStageClass();
|
jclass GetDiskCacheLoadCallbackStageClass();
|
||||||
|
jclass GetGameDirClass();
|
||||||
|
jmethodID GetGameDirConstructor();
|
||||||
jmethodID GetExitEmulationActivity();
|
jmethodID GetExitEmulationActivity();
|
||||||
jmethodID GetDiskCacheLoadProgress();
|
jmethodID GetDiskCacheLoadProgress();
|
||||||
jmethodID GetOnEmulationStarted();
|
jmethodID GetOnEmulationStarted();
|
||||||
|
|
|
@ -11,6 +11,7 @@
|
||||||
#include "common/settings.h"
|
#include "common/settings.h"
|
||||||
#include "frontend_common/config.h"
|
#include "frontend_common/config.h"
|
||||||
#include "jni/android_common/android_common.h"
|
#include "jni/android_common/android_common.h"
|
||||||
|
#include "jni/id_cache.h"
|
||||||
|
|
||||||
std::unique_ptr<AndroidConfig> config;
|
std::unique_ptr<AndroidConfig> config;
|
||||||
|
|
||||||
|
@ -253,4 +254,55 @@ jstring Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getPairedSettingKey(JNIEnv* e
|
||||||
return ToJString(env, setting->PairedSetting()->GetLabel());
|
return ToJString(env, setting->PairedSetting()->GetLabel());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
jobjectArray Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getGameDirs(JNIEnv* env, jobject obj) {
|
||||||
|
jclass gameDirClass = IDCache::GetGameDirClass();
|
||||||
|
jmethodID gameDirConstructor = IDCache::GetGameDirConstructor();
|
||||||
|
jobjectArray jgameDirArray =
|
||||||
|
env->NewObjectArray(AndroidSettings::values.game_dirs.size(), gameDirClass, nullptr);
|
||||||
|
for (size_t i = 0; i < AndroidSettings::values.game_dirs.size(); ++i) {
|
||||||
|
jobject jgameDir =
|
||||||
|
env->NewObject(gameDirClass, gameDirConstructor,
|
||||||
|
ToJString(env, AndroidSettings::values.game_dirs[i].path),
|
||||||
|
static_cast<jboolean>(AndroidSettings::values.game_dirs[i].deep_scan));
|
||||||
|
env->SetObjectArrayElement(jgameDirArray, i, jgameDir);
|
||||||
|
}
|
||||||
|
return jgameDirArray;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setGameDirs(JNIEnv* env, jobject obj,
|
||||||
|
jobjectArray gameDirs) {
|
||||||
|
AndroidSettings::values.game_dirs.clear();
|
||||||
|
int size = env->GetArrayLength(gameDirs);
|
||||||
|
|
||||||
|
if (size == 0) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
jobject dir = env->GetObjectArrayElement(gameDirs, 0);
|
||||||
|
jclass gameDirClass = IDCache::GetGameDirClass();
|
||||||
|
jfieldID uriStringField = env->GetFieldID(gameDirClass, "uriString", "Ljava/lang/String;");
|
||||||
|
jfieldID deepScanBooleanField = env->GetFieldID(gameDirClass, "deepScan", "Z");
|
||||||
|
for (int i = 0; i < size; ++i) {
|
||||||
|
dir = env->GetObjectArrayElement(gameDirs, i);
|
||||||
|
jstring juriString = static_cast<jstring>(env->GetObjectField(dir, uriStringField));
|
||||||
|
jboolean jdeepScanBoolean = env->GetBooleanField(dir, deepScanBooleanField);
|
||||||
|
std::string uriString = GetJString(env, juriString);
|
||||||
|
AndroidSettings::values.game_dirs.push_back(
|
||||||
|
AndroidSettings::GameDir{uriString, static_cast<bool>(jdeepScanBoolean)});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_addGameDir(JNIEnv* env, jobject obj,
|
||||||
|
jobject gameDir) {
|
||||||
|
jclass gameDirClass = IDCache::GetGameDirClass();
|
||||||
|
jfieldID uriStringField = env->GetFieldID(gameDirClass, "uriString", "Ljava/lang/String;");
|
||||||
|
jfieldID deepScanBooleanField = env->GetFieldID(gameDirClass, "deepScan", "Z");
|
||||||
|
|
||||||
|
jstring juriString = static_cast<jstring>(env->GetObjectField(gameDir, uriStringField));
|
||||||
|
jboolean jdeepScanBoolean = env->GetBooleanField(gameDir, deepScanBooleanField);
|
||||||
|
std::string uriString = GetJString(env, juriString);
|
||||||
|
AndroidSettings::values.game_dirs.push_back(
|
||||||
|
AndroidSettings::GameDir{uriString, static_cast<bool>(jdeepScanBoolean)});
|
||||||
|
}
|
||||||
|
|
||||||
} // extern "C"
|
} // extern "C"
|
||||||
|
|
|
@ -0,0 +1,70 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<com.google.android.material.card.MaterialCardView xmlns:android="http://schemas.android.com/apk/res/android"
|
||||||
|
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||||
|
xmlns:tools="http://schemas.android.com/tools"
|
||||||
|
style="?attr/materialCardViewOutlinedStyle"
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:layout_marginHorizontal="16dp"
|
||||||
|
android:layout_marginVertical="12dp"
|
||||||
|
android:focusable="true">
|
||||||
|
|
||||||
|
<androidx.constraintlayout.widget.ConstraintLayout
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:orientation="horizontal"
|
||||||
|
android:padding="16dp"
|
||||||
|
android:layout_gravity="center_vertical"
|
||||||
|
android:animateLayoutChanges="true">
|
||||||
|
|
||||||
|
<com.google.android.material.textview.MaterialTextView
|
||||||
|
android:id="@+id/path"
|
||||||
|
style="@style/TextAppearance.Material3.BodyLarge"
|
||||||
|
android:layout_width="0dp"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:layout_gravity="center_vertical|start"
|
||||||
|
android:ellipsize="none"
|
||||||
|
android:marqueeRepeatLimit="marquee_forever"
|
||||||
|
android:requiresFadingEdge="horizontal"
|
||||||
|
android:singleLine="true"
|
||||||
|
android:textAlignment="viewStart"
|
||||||
|
app:layout_constraintBottom_toBottomOf="parent"
|
||||||
|
app:layout_constraintEnd_toStartOf="@+id/button_layout"
|
||||||
|
app:layout_constraintStart_toStartOf="parent"
|
||||||
|
app:layout_constraintTop_toTopOf="parent"
|
||||||
|
tools:text="@string/select_gpu_driver_default" />
|
||||||
|
|
||||||
|
<LinearLayout
|
||||||
|
android:id="@+id/button_layout"
|
||||||
|
android:layout_width="wrap_content"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:orientation="horizontal"
|
||||||
|
app:layout_constraintBottom_toBottomOf="parent"
|
||||||
|
app:layout_constraintEnd_toEndOf="parent"
|
||||||
|
app:layout_constraintTop_toTopOf="parent">
|
||||||
|
|
||||||
|
<Button
|
||||||
|
android:id="@+id/button_edit"
|
||||||
|
style="@style/Widget.Material3.Button.IconButton"
|
||||||
|
android:layout_width="wrap_content"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:contentDescription="@string/delete"
|
||||||
|
android:tooltipText="@string/edit"
|
||||||
|
app:icon="@drawable/ic_edit"
|
||||||
|
app:iconTint="?attr/colorControlNormal" />
|
||||||
|
|
||||||
|
<Button
|
||||||
|
android:id="@+id/button_delete"
|
||||||
|
style="@style/Widget.Material3.Button.IconButton"
|
||||||
|
android:layout_width="wrap_content"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:contentDescription="@string/delete"
|
||||||
|
android:tooltipText="@string/delete"
|
||||||
|
app:icon="@drawable/ic_delete"
|
||||||
|
app:iconTint="?attr/colorControlNormal" />
|
||||||
|
|
||||||
|
</LinearLayout>
|
||||||
|
|
||||||
|
</androidx.constraintlayout.widget.ConstraintLayout>
|
||||||
|
|
||||||
|
</com.google.android.material.card.MaterialCardView>
|
|
@ -0,0 +1,45 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||||
|
xmlns:tools="http://schemas.android.com/tools"
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:padding="24dp"
|
||||||
|
android:orientation="vertical">
|
||||||
|
|
||||||
|
<com.google.android.material.textview.MaterialTextView
|
||||||
|
android:id="@+id/path"
|
||||||
|
style="@style/TextAppearance.Material3.BodyLarge"
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="0dp"
|
||||||
|
android:layout_gravity="center_vertical|start"
|
||||||
|
android:layout_weight="1"
|
||||||
|
android:ellipsize="marquee"
|
||||||
|
android:marqueeRepeatLimit="marquee_forever"
|
||||||
|
android:requiresFadingEdge="horizontal"
|
||||||
|
android:singleLine="true"
|
||||||
|
android:textAlignment="viewStart"
|
||||||
|
tools:text="folder/folder/folder/folder" />
|
||||||
|
|
||||||
|
<LinearLayout
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:orientation="horizontal"
|
||||||
|
android:paddingTop="8dp">
|
||||||
|
|
||||||
|
<com.google.android.material.textview.MaterialTextView
|
||||||
|
style="@style/TextAppearance.Material3.BodyMedium"
|
||||||
|
android:layout_width="0dp"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:layout_gravity="center_vertical|start"
|
||||||
|
android:layout_weight="1"
|
||||||
|
android:text="@string/deep_scan"
|
||||||
|
android:textAlignment="viewStart" />
|
||||||
|
|
||||||
|
<com.google.android.material.checkbox.MaterialCheckBox
|
||||||
|
android:id="@+id/deep_scan_switch"
|
||||||
|
android:layout_width="wrap_content"
|
||||||
|
android:layout_height="wrap_content" />
|
||||||
|
|
||||||
|
</LinearLayout>
|
||||||
|
|
||||||
|
</LinearLayout>
|
|
@ -0,0 +1,30 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:padding="24dp"
|
||||||
|
android:orientation="vertical">
|
||||||
|
|
||||||
|
<LinearLayout
|
||||||
|
android:id="@+id/deep_scan_layout"
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:orientation="horizontal">
|
||||||
|
|
||||||
|
<com.google.android.material.textview.MaterialTextView
|
||||||
|
style="@style/TextAppearance.Material3.BodyMedium"
|
||||||
|
android:layout_width="0dp"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:layout_gravity="center_vertical|start"
|
||||||
|
android:layout_weight="1"
|
||||||
|
android:text="@string/deep_scan"
|
||||||
|
android:textAlignment="viewStart" />
|
||||||
|
|
||||||
|
<com.google.android.material.checkbox.MaterialCheckBox
|
||||||
|
android:id="@+id/deep_scan_switch"
|
||||||
|
android:layout_width="wrap_content"
|
||||||
|
android:layout_height="wrap_content" />
|
||||||
|
|
||||||
|
</LinearLayout>
|
||||||
|
|
||||||
|
</LinearLayout>
|
|
@ -0,0 +1,48 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||||
|
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||||
|
android:id="@+id/coordinator_folders"
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="match_parent"
|
||||||
|
android:background="?attr/colorSurface">
|
||||||
|
|
||||||
|
<androidx.coordinatorlayout.widget.CoordinatorLayout
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="match_parent">
|
||||||
|
|
||||||
|
<com.google.android.material.appbar.AppBarLayout
|
||||||
|
android:id="@+id/appbar_folders"
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:fitsSystemWindows="true"
|
||||||
|
app:liftOnScrollTargetViewId="@id/list_folders">
|
||||||
|
|
||||||
|
<com.google.android.material.appbar.MaterialToolbar
|
||||||
|
android:id="@+id/toolbar_folders"
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="?attr/actionBarSize"
|
||||||
|
app:navigationIcon="@drawable/ic_back"
|
||||||
|
app:title="@string/game_folders" />
|
||||||
|
|
||||||
|
</com.google.android.material.appbar.AppBarLayout>
|
||||||
|
|
||||||
|
<androidx.recyclerview.widget.RecyclerView
|
||||||
|
android:id="@+id/list_folders"
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:clipToPadding="false"
|
||||||
|
app:layout_behavior="@string/appbar_scrolling_view_behavior" />
|
||||||
|
|
||||||
|
</androidx.coordinatorlayout.widget.CoordinatorLayout>
|
||||||
|
|
||||||
|
<com.google.android.material.floatingactionbutton.FloatingActionButton
|
||||||
|
android:id="@+id/button_add"
|
||||||
|
android:layout_width="wrap_content"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:layout_gravity="bottom|end"
|
||||||
|
android:contentDescription="@string/add_games"
|
||||||
|
app:srcCompat="@drawable/ic_add"
|
||||||
|
app:layout_constraintBottom_toBottomOf="parent"
|
||||||
|
app:layout_constraintEnd_toEndOf="parent" />
|
||||||
|
|
||||||
|
</androidx.constraintlayout.widget.ConstraintLayout>
|
|
@ -28,6 +28,9 @@
|
||||||
<action
|
<action
|
||||||
android:id="@+id/action_homeSettingsFragment_to_appletLauncherFragment"
|
android:id="@+id/action_homeSettingsFragment_to_appletLauncherFragment"
|
||||||
app:destination="@id/appletLauncherFragment" />
|
app:destination="@id/appletLauncherFragment" />
|
||||||
|
<action
|
||||||
|
android:id="@+id/action_homeSettingsFragment_to_gameFoldersFragment"
|
||||||
|
app:destination="@id/gameFoldersFragment" />
|
||||||
</fragment>
|
</fragment>
|
||||||
|
|
||||||
<fragment
|
<fragment
|
||||||
|
@ -117,5 +120,9 @@
|
||||||
android:id="@+id/cabinetLauncherDialogFragment"
|
android:id="@+id/cabinetLauncherDialogFragment"
|
||||||
android:name="org.yuzu.yuzu_emu.fragments.CabinetLauncherDialogFragment"
|
android:name="org.yuzu.yuzu_emu.fragments.CabinetLauncherDialogFragment"
|
||||||
android:label="CabinetLauncherDialogFragment" />
|
android:label="CabinetLauncherDialogFragment" />
|
||||||
|
<fragment
|
||||||
|
android:id="@+id/gameFoldersFragment"
|
||||||
|
android:name="org.yuzu.yuzu_emu.fragments.GameFoldersFragment"
|
||||||
|
android:label="GameFoldersFragment" />
|
||||||
|
|
||||||
</navigation>
|
</navigation>
|
||||||
|
|
|
@ -13,7 +13,7 @@
|
||||||
<dimen name="menu_width">256dp</dimen>
|
<dimen name="menu_width">256dp</dimen>
|
||||||
<dimen name="card_width">165dp</dimen>
|
<dimen name="card_width">165dp</dimen>
|
||||||
<dimen name="icon_inset">24dp</dimen>
|
<dimen name="icon_inset">24dp</dimen>
|
||||||
<dimen name="spacing_bottom_list_fab">72dp</dimen>
|
<dimen name="spacing_bottom_list_fab">76dp</dimen>
|
||||||
<dimen name="spacing_fab">24dp</dimen>
|
<dimen name="spacing_fab">24dp</dimen>
|
||||||
|
|
||||||
<dimen name="dialog_margin">20dp</dimen>
|
<dimen name="dialog_margin">20dp</dimen>
|
||||||
|
|
|
@ -38,6 +38,7 @@
|
||||||
<string name="empty_gamelist">No files were found or no game directory has been selected yet.</string>
|
<string name="empty_gamelist">No files were found or no game directory has been selected yet.</string>
|
||||||
<string name="search_and_filter_games">Search and filter games</string>
|
<string name="search_and_filter_games">Search and filter games</string>
|
||||||
<string name="select_games_folder">Select games folder</string>
|
<string name="select_games_folder">Select games folder</string>
|
||||||
|
<string name="manage_game_folders">Manage game folders</string>
|
||||||
<string name="select_games_folder_description">Allows yuzu to populate the games list</string>
|
<string name="select_games_folder_description">Allows yuzu to populate the games list</string>
|
||||||
<string name="add_games_warning">Skip selecting games folder?</string>
|
<string name="add_games_warning">Skip selecting games folder?</string>
|
||||||
<string name="add_games_warning_description">Games won\'t be displayed in the Games list if a folder isn\'t selected.</string>
|
<string name="add_games_warning_description">Games won\'t be displayed in the Games list if a folder isn\'t selected.</string>
|
||||||
|
@ -124,6 +125,11 @@
|
||||||
<string name="manage_yuzu_data_description">Import/export firmware, keys, user data, and more!</string>
|
<string name="manage_yuzu_data_description">Import/export firmware, keys, user data, and more!</string>
|
||||||
<string name="share_save_file">Share save file</string>
|
<string name="share_save_file">Share save file</string>
|
||||||
<string name="export_save_failed">Failed to export save</string>
|
<string name="export_save_failed">Failed to export save</string>
|
||||||
|
<string name="game_folders">Game folders</string>
|
||||||
|
<string name="deep_scan">Deep scan</string>
|
||||||
|
<string name="add_game_folder">Add game folder</string>
|
||||||
|
<string name="folder_already_added">This folder was already added!</string>
|
||||||
|
<string name="game_folder_properties">Game folder properties</string>
|
||||||
|
|
||||||
<!-- Applet launcher strings -->
|
<!-- Applet launcher strings -->
|
||||||
<string name="applets">Applet launcher</string>
|
<string name="applets">Applet launcher</string>
|
||||||
|
@ -257,6 +263,7 @@
|
||||||
<string name="cancelling">Cancelling</string>
|
<string name="cancelling">Cancelling</string>
|
||||||
<string name="install">Install</string>
|
<string name="install">Install</string>
|
||||||
<string name="delete">Delete</string>
|
<string name="delete">Delete</string>
|
||||||
|
<string name="edit">Edit</string>
|
||||||
<string name="export_success">Exported successfully</string>
|
<string name="export_success">Exported successfully</string>
|
||||||
|
|
||||||
<!-- GPU driver installation -->
|
<!-- GPU driver installation -->
|
||||||
|
|
|
@ -924,12 +924,14 @@ std::string Config::AdjustOutputString(const std::string& string) {
|
||||||
|
|
||||||
// Windows requires that two forward slashes are used at the start of a path for unmapped
|
// Windows requires that two forward slashes are used at the start of a path for unmapped
|
||||||
// network drives so we have to watch for that here
|
// network drives so we have to watch for that here
|
||||||
|
#ifndef ANDROID
|
||||||
if (string.substr(0, 2) == "//") {
|
if (string.substr(0, 2) == "//") {
|
||||||
boost::replace_all(adjusted_string, "//", "/");
|
boost::replace_all(adjusted_string, "//", "/");
|
||||||
adjusted_string.insert(0, "/");
|
adjusted_string.insert(0, "/");
|
||||||
} else {
|
} else {
|
||||||
boost::replace_all(adjusted_string, "//", "/");
|
boost::replace_all(adjusted_string, "//", "/");
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
// Needed for backwards compatibility with QSettings deserialization
|
// Needed for backwards compatibility with QSettings deserialization
|
||||||
for (const auto& special_character : special_characters) {
|
for (const auto& special_character : special_characters) {
|
||||||
|
|
Loading…
Reference in New Issue