Report 2 channels active. Fixes Tales of Vesperia's mono channel audio.
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@ -290,7 +290,7 @@ private:
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push<u32>(1);
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rb.Push<u32>(2);
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}
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// Should be similar to QueryAudioDeviceOutputEvent
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