core: device_memory: Use memory size reported by KSystemControl.
- That way, we can consolidate the memory layout to one place.
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@ -3,10 +3,13 @@
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// Refer to the license.txt file included.
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#include "core/device_memory.h"
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#include "hle/kernel/board/nintendo/nx/k_system_control.h"
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namespace Core {
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DeviceMemory::DeviceMemory() : buffer{DramMemoryMap::Size, 1ULL << 39} {}
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DeviceMemory::DeviceMemory()
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: buffer{Kernel::Board::Nintendo::Nx::KSystemControl::Init::GetIntendedMemorySize(),
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1ULL << 39} {}
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DeviceMemory::~DeviceMemory() = default;
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} // namespace Core
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@ -12,12 +12,8 @@ namespace Core {
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namespace DramMemoryMap {
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enum : u64 {
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Base = 0x80000000ULL,
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Size = 0x100000000ULL,
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End = Base + Size,
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KernelReserveBase = Base + 0x60000,
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SlabHeapBase = KernelReserveBase + 0x85000,
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SlapHeapSize = 0xa21000,
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SlabHeapEnd = SlabHeapBase + SlapHeapSize,
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};
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}; // namespace DramMemoryMap
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@ -39,8 +39,7 @@ struct Memory::Impl {
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void MapMemoryRegion(Common::PageTable& page_table, VAddr base, u64 size, PAddr target) {
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ASSERT_MSG((size & PAGE_MASK) == 0, "non-page aligned size: {:016X}", size);
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ASSERT_MSG((base & PAGE_MASK) == 0, "non-page aligned base: {:016X}", base);
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ASSERT_MSG(target >= DramMemoryMap::Base && target < DramMemoryMap::End,
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"Out of bounds target: {:016X}", target);
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ASSERT_MSG(target >= DramMemoryMap::Base, "Out of bounds target: {:016X}", target);
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MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, target, Common::PageType::Memory);
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if (Settings::IsFastmemEnabled()) {
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