lbl: Implement most of lbl
Pretty basic service, only thing left to do is handle setting applying once set:sys is implemented
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4cd8b2f1f7
commit
c795207fb2
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@ -20,30 +20,30 @@ public:
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static const FunctionInfo functions[] = {
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{0, nullptr, "SaveCurrentSetting"},
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{1, nullptr, "LoadCurrentSetting"},
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{2, nullptr, "SetCurrentBrightnessSetting"},
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{3, nullptr, "GetCurrentBrightnessSetting"},
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{2, &LBL::SetCurrentBrightnessSetting, "SetCurrentBrightnessSetting"},
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{3, &LBL::GetCurrentBrightnessSetting, "GetCurrentBrightnessSetting"},
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{4, nullptr, "ApplyCurrentBrightnessSettingToBacklight"},
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{5, nullptr, "GetBrightnessSettingAppliedToBacklight"},
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{6, nullptr, "SwitchBacklightOn"},
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{7, nullptr, "SwitchBacklightOff"},
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{8, nullptr, "GetBacklightSwitchStatus"},
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{9, nullptr, "EnableDimming"},
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{10, nullptr, "DisableDimming"},
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{11, nullptr, "IsDimmingEnabled"},
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{12, nullptr, "EnableAutoBrightnessControl"},
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{13, nullptr, "DisableAutoBrightnessControl"},
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{14, nullptr, "IsAutoBrightnessControlEnabled"},
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{15, nullptr, "SetAmbientLightSensorValue"},
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{16, nullptr, "GetAmbientLightSensorValue"},
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{17, nullptr, "SetBrightnessReflectionDelayLevel"},
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{18, nullptr, "GetBrightnessReflectionDelayLevel"},
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{19, nullptr, "SetCurrentBrightnessMapping"},
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{20, nullptr, "GetCurrentBrightnessMapping"},
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{21, nullptr, "SetCurrentAmbientLightSensorMapping"},
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{22, nullptr, "GetCurrentAmbientLightSensorMapping"},
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{23, nullptr, "IsAmbientLightSensorAvailable"},
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{24, nullptr, "SetCurrentBrightnessSettingForVrMode"},
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{25, nullptr, "GetCurrentBrightnessSettingForVrMode"},
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{6, &LBL::SwitchBacklightOn, "SwitchBacklightOn"},
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{7, &LBL::SwitchBacklightOff, "SwitchBacklightOff"},
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{8, &LBL::GetBacklightSwitchStatus, "GetBacklightSwitchStatus"},
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{9, &LBL::EnableDimming, "EnableDimming"},
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{10, &LBL::DisableDimming, "DisableDimming"},
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{11, &LBL::IsDimmingEnabled, "IsDimmingEnabled"},
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{12, &LBL::EnableAutoBrightnessControl, "EnableAutoBrightnessControl"},
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{13, &LBL::DisableAutoBrightnessControl, "DisableAutoBrightnessControl"},
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{14, &LBL::IsAutoBrightnessControlEnabled, "IsAutoBrightnessControlEnabled"},
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{15, &LBL::SetAmbientLightSensorValue, "SetAmbientLightSensorValue"},
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{16, &LBL::GetAmbientLightSensorValue, "GetAmbientLightSensorValue"},
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{17, &LBL::SetBrightnessReflectionDelayLevel, "SetBrightnessReflectionDelayLevel"},
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{18, &LBL::GetBrightnessReflectionDelayLevel, "GetBrightnessReflectionDelayLevel"},
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{19, &LBL::SetCurrentBrightnessMapping, "SetCurrentBrightnessMapping"},
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{20, &LBL::GetCurrentBrightnessMapping, "GetCurrentBrightnessMapping"},
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{21, &LBL::SetCurrentAmbientLightSensorMapping, "SetCurrentAmbientLightSensorMapping"},
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{22, &LBL::GetCurrentAmbientLightSensorMapping, "GetCurrentAmbientLightSensorMapping"},
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{23, &LBL::IsAmbientLightSensorAvailable, "IsAmbientLightSensorAvailable"},
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{24, &LBL::SetCurrentBrightnessSettingForVrMode, "SetCurrentBrightnessSettingForVrMode"},
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{25, &LBL::GetCurrentBrightnessSettingForVrMode, "GetCurrentBrightnessSettingForVrMode"},
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{26, &LBL::EnableVrMode, "EnableVrMode"},
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{27, &LBL::DisableVrMode, "DisableVrMode"},
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{28, &LBL::IsVrModeEnabled, "IsVrModeEnabled"},
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@ -55,6 +55,237 @@ public:
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}
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private:
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enum class BacklightSwitchStatus : u32 {
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Off = 0,
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On = 1,
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};
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void SetCurrentBrightnessSetting(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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auto brightness = rp.Pop<float>();
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if (!std::isfinite(brightness)) {
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LOG_ERROR(Service_LBL, "Brightness is infinite!");
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brightness = 0.0f;
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}
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LOG_DEBUG(Service_LBL, "called brightness={}", brightness);
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current_brightness = brightness;
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update_instantly = true;
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void GetCurrentBrightnessSetting(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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auto brightness = current_brightness;
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if (!std::isfinite(brightness)) {
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LOG_ERROR(Service_LBL, "Brightness is infinite!");
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brightness = 0.0f;
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}
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LOG_DEBUG(Service_LBL, "called brightness={}", brightness);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push(brightness);
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}
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void SwitchBacklightOn(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto fade_time = rp.Pop<u64_le>();
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LOG_WARNING(Service_LBL, "(STUBBED) called, fade_time={}", fade_time);
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backlight_enabled = true;
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void SwitchBacklightOff(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto fade_time = rp.Pop<u64_le>();
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LOG_WARNING(Service_LBL, "(STUBBED) called, fade_time={}", fade_time);
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backlight_enabled = false;
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void GetBacklightSwitchStatus(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_LBL, "called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.PushEnum<BacklightSwitchStatus>(backlight_enabled ? BacklightSwitchStatus::On
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: BacklightSwitchStatus::Off);
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}
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void EnableDimming(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_LBL, "called");
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dimming = true;
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void DisableDimming(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_LBL, "called");
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dimming = false;
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void IsDimmingEnabled(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_LBL, "called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push(dimming);
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}
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void EnableAutoBrightnessControl(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_LBL, "called");
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auto_brightness = true;
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update_instantly = true;
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void DisableAutoBrightnessControl(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_LBL, "called");
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auto_brightness = false;
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void IsAutoBrightnessControlEnabled(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_LBL, "called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push(auto_brightness);
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}
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void SetAmbientLightSensorValue(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto light_value = rp.Pop<float>();
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LOG_DEBUG(Service_LBL, "called light_value={}", light_value);
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ambient_light_value = light_value;
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void GetAmbientLightSensorValue(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_LBL, "called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push(ambient_light_value);
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}
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void SetBrightnessReflectionDelayLevel(Kernel::HLERequestContext& ctx) {
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// This is Intentional, this function does absolutely nothing
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LOG_DEBUG(Service_LBL, "called");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void GetBrightnessReflectionDelayLevel(Kernel::HLERequestContext& ctx) {
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// This is intentional, the function is hard coded to return 0.0f on hardware
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LOG_DEBUG(Service_LBL, "called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push(0.0f);
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}
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void SetCurrentBrightnessMapping(Kernel::HLERequestContext& ctx) {
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// This is Intentional, this function does absolutely nothing
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LOG_DEBUG(Service_LBL, "called");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void GetCurrentBrightnessMapping(Kernel::HLERequestContext& ctx) {
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// This is Intentional, this function does absolutely nothing
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LOG_DEBUG(Service_LBL, "called");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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// This function is suppose to return something but it seems like it doesn't
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}
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void SetCurrentAmbientLightSensorMapping(Kernel::HLERequestContext& ctx) {
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// This is Intentional, this function does absolutely nothing
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LOG_DEBUG(Service_LBL, "called");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void GetCurrentAmbientLightSensorMapping(Kernel::HLERequestContext& ctx) {
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// This is Intentional, this function does absolutely nothing
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LOG_DEBUG(Service_LBL, "called");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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// This function is suppose to return something but it seems like it doesn't
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}
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void IsAmbientLightSensorAvailable(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_LBL, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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// TODO(ogniK): Only return true if there's no device error
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rb.Push(true);
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}
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void SetCurrentBrightnessSettingForVrMode(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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auto brightness = rp.Pop<float>();
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if (!std::isfinite(brightness)) {
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LOG_ERROR(Service_LBL, "Brightness is infinite!");
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brightness = 0.0f;
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}
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LOG_DEBUG(Service_LBL, "called brightness={}", brightness);
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current_vr_brightness = brightness;
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void GetCurrentBrightnessSettingForVrMode(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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auto brightness = current_vr_brightness;
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if (!std::isfinite(brightness)) {
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LOG_ERROR(Service_LBL, "Brightness is infinite!");
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brightness = 0.0f;
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}
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LOG_DEBUG(Service_LBL, "called brightness={}", brightness);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push(brightness);
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}
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void EnableVrMode(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_LBL, "called");
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@ -82,6 +313,14 @@ private:
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}
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bool vr_mode_enabled = false;
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float current_brightness = 1.0f;
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float backlight_brightness = 1.0f;
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float ambient_light_value = 0.0f;
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float current_vr_brightness = 1.0f;
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bool dimming = true;
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bool backlight_enabled = true;
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bool update_instantly = false;
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bool auto_brightness = false; // TODO(ogniK): Move to system settings
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};
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void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
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