Add a register variable to loops
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d7e346239b
commit
d1f73c424f
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@ -488,17 +488,18 @@ static void ReadRegisters() {
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memset(buffer, 0, sizeof(buffer));
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memset(buffer, 0, sizeof(buffer));
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u8* bufptr = buffer;
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u8* bufptr = buffer;
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for (int i = 0; i <= MAX_REGISTERS; i++) {
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for (int i = 0, reg = 0; i <= MAX_REGISTERS; i++, reg++) {
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if (i <= R15_REGISTER) {
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if (i <= R15_REGISTER) {
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IntToHex(bufptr + i * 8, Core::g_app_core->GetReg(i));
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IntToHex(bufptr + i * 8, Core::g_app_core->GetReg(reg));
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} else if (i == CSPR_REGISTER) {
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} else if (i == CSPR_REGISTER) {
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IntToHex(bufptr + i * 8, Core::g_app_core->GetCPSR());
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IntToHex(bufptr + i * 8, Core::g_app_core->GetCPSR());
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} else if (i < CSPR_REGISTER) {
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} else if (i < CSPR_REGISTER) {
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IntToHex(bufptr + i * 8, 0);
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IntToHex(bufptr + i * 8, 0);
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IntToHex(bufptr + (i + 1) * 8, 0);
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IntToHex(bufptr + (i + 1) * 8, 0);
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i++; // These registers seem to be all 64bit instead of 32bit, so skip two instead of one
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i++; // These registers seem to be all 64bit instead of 32bit, so skip two instead of one
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reg++;
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} else if (i > CSPR_REGISTER && i < MAX_REGISTERS) {
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} else if (i > CSPR_REGISTER && i < MAX_REGISTERS) {
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IntToHex(bufptr + i * 8, Core::g_app_core->GetVFPReg(i - CSPR_REGISTER - 1));
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IntToHex(bufptr + i * 8, Core::g_app_core->GetVFPReg(reg - CSPR_REGISTER - 1));
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IntToHex(bufptr + (i + 1) * 8, 0);
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IntToHex(bufptr + (i + 1) * 8, 0);
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i++;
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i++;
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} else if (i == MAX_REGISTERS) {
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} else if (i == MAX_REGISTERS) {
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@ -542,15 +543,17 @@ static void WriteRegisters() {
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if (command_buffer[0] != 'G')
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if (command_buffer[0] != 'G')
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return SendReply("E01");
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return SendReply("E01");
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for (int i = 0; i <= MAX_REGISTERS; i++) {
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for (int i = 0, reg = 0; i <= MAX_REGISTERS; i++, reg++) {
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if (i <= R15_REGISTER) {
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if (i <= R15_REGISTER) {
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Core::g_app_core->SetReg(i, HexToInt(buffer_ptr + i * 8));
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Core::g_app_core->SetReg(reg, HexToInt(buffer_ptr + i * 8));
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} else if (i == CSPR_REGISTER) {
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} else if (i == CSPR_REGISTER) {
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Core::g_app_core->SetCPSR(HexToInt(buffer_ptr + i * 8));
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Core::g_app_core->SetCPSR(HexToInt(buffer_ptr + i * 8));
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} else if (i < CSPR_REGISTER) {
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} else if (i < CSPR_REGISTER) {
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i++; // These registers seem to be all 64bit instead of 32bit, so skip two instead of one
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i++; // These registers seem to be all 64bit instead of 32bit, so skip two instead of one
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reg++;
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} else if (i > CSPR_REGISTER && i < MAX_REGISTERS) {
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} else if (i > CSPR_REGISTER && i < MAX_REGISTERS) {
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Core::g_app_core->SetVFPReg(i - CSPR_REGISTER - 1, HexToInt(buffer_ptr + i * 8));
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Core::g_app_core->SetVFPReg(reg - CSPR_REGISTER - 1, HexToInt(buffer_ptr + i * 8));
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i++; // Skip padding
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} else if (i == MAX_REGISTERS) {
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} else if (i == MAX_REGISTERS) {
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Core::g_app_core->SetVFPSystemReg(VFP_FPSCR, HexToInt(buffer_ptr + i * 8));
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Core::g_app_core->SetVFPSystemReg(VFP_FPSCR, HexToInt(buffer_ptr + i * 8));
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}
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}
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