Correct issue where texturelod could not be applied to 2darrayshadow
This commit is contained in:
parent
ad2f47b579
commit
d347623d6f
|
@ -2777,7 +2777,11 @@ private:
|
|||
break;
|
||||
}
|
||||
case Tegra::Shader::TextureProcessMode::LZ: {
|
||||
if (depth_compare && is_array) {
|
||||
texture = "texture(" + sampler + ", coords)";
|
||||
} else {
|
||||
texture = "textureLod(" + sampler + ", coords, 0.0)";
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::TextureProcessMode::LL: {
|
||||
|
|
Loading…
Reference in New Issue