surface_base: Make IsInside() a const member function
This doesn't modify internal state, so this can be made const.
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@ -72,9 +72,9 @@ public:
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return (cpu_addr < end) && (cpu_addr_end > start);
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return (cpu_addr < end) && (cpu_addr_end > start);
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}
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}
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bool IsInside(const GPUVAddr other_start, const GPUVAddr other_end) {
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bool IsInside(const GPUVAddr other_start, const GPUVAddr other_end) const {
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const GPUVAddr gpu_addr_end = gpu_addr + guest_memory_size;
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const GPUVAddr gpu_addr_end = gpu_addr + guest_memory_size;
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return (gpu_addr <= other_start && other_end <= gpu_addr_end);
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return gpu_addr <= other_start && other_end <= gpu_addr_end;
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}
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}
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// Use only when recycling a surface
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// Use only when recycling a surface
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