Reaper: Tune it up to be an smart GC.
This commit is contained in:
parent
a11bc4a382
commit
d8ad6aa187
|
@ -65,6 +65,9 @@ class BufferCache {
|
|||
|
||||
static constexpr BufferId NULL_BUFFER_ID{0};
|
||||
|
||||
static constexpr u64 expected_memory = 512ULL * 1024ULL * 1024ULL;
|
||||
static constexpr u64 critical_memory = 1024ULL * 1024ULL * 1024ULL;
|
||||
|
||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
|
||||
using Runtime = typename P::Runtime;
|
||||
|
@ -327,6 +330,7 @@ private:
|
|||
|
||||
typename SlotVector<Buffer>::Iterator deletion_iterator;
|
||||
u64 frame_tick = 0;
|
||||
u64 total_used_memory = 0;
|
||||
|
||||
std::array<BufferId, ((1ULL << 39) >> PAGE_BITS)> page_table;
|
||||
};
|
||||
|
@ -346,6 +350,10 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
|
|||
|
||||
template <class P>
|
||||
void BufferCache<P>::TickFrame() {
|
||||
SCOPE_EXIT({
|
||||
++frame_tick;
|
||||
delayed_destruction_ring.Tick();
|
||||
});
|
||||
// Calculate hits and shots and move hit bits to the right
|
||||
const u32 hits = std::reduce(uniform_cache_hits.begin(), uniform_cache_hits.end());
|
||||
const u32 shots = std::reduce(uniform_cache_shots.begin(), uniform_cache_shots.end());
|
||||
|
@ -359,8 +367,13 @@ void BufferCache<P>::TickFrame() {
|
|||
const bool skip_preferred = hits * 256 < shots * 251;
|
||||
uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0;
|
||||
|
||||
static constexpr u64 ticks_to_destroy = 120;
|
||||
int num_iterations = 32;
|
||||
const bool activate_gc = total_used_memory >= expected_memory;
|
||||
if (!activate_gc) {
|
||||
return;
|
||||
}
|
||||
const bool agressive_gc = total_used_memory >= critical_memory;
|
||||
const u64 ticks_to_destroy = agressive_gc ? 60 : 120;
|
||||
int num_iterations = agressive_gc ? 64 : 32;
|
||||
for (; num_iterations > 0; --num_iterations) {
|
||||
if (deletion_iterator == slot_buffers.end()) {
|
||||
deletion_iterator = slot_buffers.begin();
|
||||
|
@ -375,8 +388,6 @@ void BufferCache<P>::TickFrame() {
|
|||
DeleteBuffer(buffer_id);
|
||||
}
|
||||
}
|
||||
delayed_destruction_ring.Tick();
|
||||
++frame_tick;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
|
@ -1115,8 +1126,14 @@ template <class P>
|
|||
template <bool insert>
|
||||
void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
|
||||
const Buffer& buffer = slot_buffers[buffer_id];
|
||||
const auto size = buffer.SizeBytes();
|
||||
if (insert) {
|
||||
total_used_memory += Common::AlignUp(size, 1024);
|
||||
} else {
|
||||
total_used_memory -= Common::AlignUp(size, 1024);
|
||||
}
|
||||
const VAddr cpu_addr_begin = buffer.CpuAddr();
|
||||
const VAddr cpu_addr_end = cpu_addr_begin + buffer.SizeBytes();
|
||||
const VAddr cpu_addr_end = cpu_addr_begin + size;
|
||||
const u64 page_begin = cpu_addr_begin / PAGE_SIZE;
|
||||
const u64 page_end = Common::DivCeil(cpu_addr_end, PAGE_SIZE);
|
||||
for (u64 page = page_begin; page != page_end; ++page) {
|
||||
|
|
|
@ -130,6 +130,26 @@ bool ImageBase::IsSafeDownload() const noexcept {
|
|||
return true;
|
||||
}
|
||||
|
||||
void ImageBase::CheckBadOverlapState() {
|
||||
if (False(flags & ImageFlagBits::BadOverlap)) {
|
||||
return;
|
||||
}
|
||||
if (!overlapping_images.empty()) {
|
||||
return;
|
||||
}
|
||||
flags &= ~ImageFlagBits::BadOverlap;
|
||||
}
|
||||
|
||||
void ImageBase::CheckAliasState() {
|
||||
if (False(flags & ImageFlagBits::Alias)) {
|
||||
return;
|
||||
}
|
||||
if (!aliased_images.empty()) {
|
||||
return;
|
||||
}
|
||||
flags &= ~ImageFlagBits::Alias;
|
||||
}
|
||||
|
||||
void AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_id) {
|
||||
static constexpr auto OPTIONS = RelaxedOptions::Size | RelaxedOptions::Format;
|
||||
ASSERT(lhs.info.type == rhs.info.type);
|
||||
|
|
|
@ -25,6 +25,12 @@ enum class ImageFlagBits : u32 {
|
|||
Strong = 1 << 5, ///< Exists in the image table, the dimensions are can be trusted
|
||||
Registered = 1 << 6, ///< True when the image is registered
|
||||
Picked = 1 << 7, ///< Temporary flag to mark the image as picked
|
||||
|
||||
// Garbage Collection Flags
|
||||
BadOverlap = 1 << 8, ///< This image overlaps other but doesn't fit, has higher
|
||||
///< garbage collection priority
|
||||
Alias = 1 << 9, ///< This image has aliases and has priority on garbage
|
||||
///< collection
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits)
|
||||
|
||||
|
@ -51,6 +57,9 @@ struct ImageBase {
|
|||
return cpu_addr < overlap_end && overlap_cpu_addr < cpu_addr_end;
|
||||
}
|
||||
|
||||
void CheckBadOverlapState();
|
||||
void CheckAliasState();
|
||||
|
||||
ImageInfo info;
|
||||
|
||||
u32 guest_size_bytes = 0;
|
||||
|
@ -74,6 +83,7 @@ struct ImageBase {
|
|||
std::vector<SubresourceBase> slice_subresources;
|
||||
|
||||
std::vector<AliasedImage> aliased_images;
|
||||
std::vector<ImageId> overlapping_images;
|
||||
};
|
||||
|
||||
struct ImageAllocBase {
|
||||
|
|
|
@ -75,6 +75,9 @@ class TextureCache {
|
|||
/// Sampler ID for bugged sampler ids
|
||||
static constexpr SamplerId NULL_SAMPLER_ID{0};
|
||||
|
||||
static constexpr u64 expected_memory = 1024ULL * 1024ULL * 1024ULL;
|
||||
static constexpr u64 critical_memory = 2 * 1024ULL * 1024ULL * 1024ULL;
|
||||
|
||||
using Runtime = typename P::Runtime;
|
||||
using Image = typename P::Image;
|
||||
using ImageAlloc = typename P::ImageAlloc;
|
||||
|
@ -333,6 +336,7 @@ private:
|
|||
std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> page_table;
|
||||
|
||||
bool has_deleted_images = false;
|
||||
u64 total_used_memory = 0;
|
||||
|
||||
SlotVector<Image> slot_images;
|
||||
SlotVector<ImageView> slot_image_views;
|
||||
|
@ -380,8 +384,10 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
|
|||
|
||||
template <class P>
|
||||
void TextureCache<P>::TickFrame() {
|
||||
static constexpr u64 ticks_to_destroy = 120;
|
||||
int num_iterations = 32;
|
||||
const bool high_priority_mode = total_used_memory >= expected_memory;
|
||||
const bool aggressive_mode = total_used_memory >= critical_memory;
|
||||
const u64 ticks_to_destroy = high_priority_mode ? 60 : 100;
|
||||
int num_iterations = aggressive_mode ? 256 : (high_priority_mode ? 128 : 64);
|
||||
for (; num_iterations > 0; --num_iterations) {
|
||||
if (deletion_iterator == slot_images.end()) {
|
||||
deletion_iterator = slot_images.begin();
|
||||
|
@ -390,11 +396,42 @@ void TextureCache<P>::TickFrame() {
|
|||
}
|
||||
}
|
||||
const auto [image_id, image] = *deletion_iterator;
|
||||
if (image->frame_tick + ticks_to_destroy < frame_tick) {
|
||||
if (image->IsSafeDownload() &&
|
||||
std::ranges::none_of(image->aliased_images, [&](const AliasedImage& alias) {
|
||||
return slot_images[alias.id].modification_tick > image->modification_tick;
|
||||
})) {
|
||||
const bool is_alias = True(image->flags & ImageFlagBits::Alias);
|
||||
if (is_alias && image->aliased_images.size() <= 1) {
|
||||
++deletion_iterator;
|
||||
continue;
|
||||
}
|
||||
const bool is_bad_overlap = True(image->flags & ImageFlagBits::BadOverlap);
|
||||
const bool must_download = image->IsSafeDownload();
|
||||
const u64 ticks_needed = is_bad_overlap ? ticks_to_destroy >> 4 : ticks_to_destroy;
|
||||
const bool should_care =
|
||||
aggressive_mode || is_bad_overlap || is_alias || (high_priority_mode && !must_download);
|
||||
if (should_care && image->frame_tick + ticks_needed < frame_tick) {
|
||||
if (is_bad_overlap) {
|
||||
const bool overlap_check =
|
||||
std::ranges::all_of(image->overlapping_images, [&](const ImageId& overlap_id) {
|
||||
auto& overlap = slot_images[overlap_id];
|
||||
return (overlap.frame_tick >= image->frame_tick) &&
|
||||
(overlap.modification_tick > image->modification_tick);
|
||||
});
|
||||
if (!overlap_check) {
|
||||
++deletion_iterator;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
if (!is_bad_overlap && must_download) {
|
||||
if (is_alias) {
|
||||
const bool alias_check =
|
||||
std::ranges::all_of(image->aliased_images, [&](const AliasedImage& alias) {
|
||||
auto& alias_image = slot_images[alias.id];
|
||||
return (alias_image.frame_tick >= image->frame_tick) &&
|
||||
(alias_image.modification_tick > image->modification_tick);
|
||||
});
|
||||
if (!alias_check) {
|
||||
++deletion_iterator;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
auto map = runtime.DownloadStagingBuffer(image->unswizzled_size_bytes);
|
||||
const auto copies = FullDownloadCopies(image->info);
|
||||
image->DownloadMemory(map, copies);
|
||||
|
@ -406,10 +443,12 @@ void TextureCache<P>::TickFrame() {
|
|||
}
|
||||
UnregisterImage(image_id);
|
||||
DeleteImage(image_id);
|
||||
if (is_bad_overlap) {
|
||||
num_iterations++;
|
||||
}
|
||||
}
|
||||
++deletion_iterator;
|
||||
}
|
||||
// Tick sentenced resources in this order to ensure they are destroyed in the right order
|
||||
sentenced_images.Tick();
|
||||
sentenced_framebuffers.Tick();
|
||||
sentenced_image_view.Tick();
|
||||
|
@ -989,6 +1028,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
|||
std::vector<ImageId> overlap_ids;
|
||||
std::vector<ImageId> left_aliased_ids;
|
||||
std::vector<ImageId> right_aliased_ids;
|
||||
std::vector<ImageId> bad_overlap_ids;
|
||||
ForEachImageInRegion(cpu_addr, size_bytes, [&](ImageId overlap_id, ImageBase& overlap) {
|
||||
if (info.type != overlap.info.type) {
|
||||
return;
|
||||
|
@ -1014,9 +1054,14 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
|||
const ImageBase new_image_base(new_info, gpu_addr, cpu_addr);
|
||||
if (IsSubresource(new_info, overlap, gpu_addr, options, broken_views, native_bgr)) {
|
||||
left_aliased_ids.push_back(overlap_id);
|
||||
overlap.flags |= ImageFlagBits::Alias;
|
||||
} else if (IsSubresource(overlap.info, new_image_base, overlap.gpu_addr, options,
|
||||
broken_views, native_bgr)) {
|
||||
right_aliased_ids.push_back(overlap_id);
|
||||
overlap.flags |= ImageFlagBits::Alias;
|
||||
} else {
|
||||
bad_overlap_ids.push_back(overlap_id);
|
||||
overlap.flags |= ImageFlagBits::BadOverlap;
|
||||
}
|
||||
});
|
||||
const ImageId new_image_id = slot_images.insert(runtime, new_info, gpu_addr, cpu_addr);
|
||||
|
@ -1044,10 +1089,18 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
|||
for (const ImageId aliased_id : right_aliased_ids) {
|
||||
ImageBase& aliased = slot_images[aliased_id];
|
||||
AddImageAlias(new_image_base, aliased, new_image_id, aliased_id);
|
||||
new_image.flags |= ImageFlagBits::Alias;
|
||||
}
|
||||
for (const ImageId aliased_id : left_aliased_ids) {
|
||||
ImageBase& aliased = slot_images[aliased_id];
|
||||
AddImageAlias(aliased, new_image_base, aliased_id, new_image_id);
|
||||
new_image.flags |= ImageFlagBits::Alias;
|
||||
}
|
||||
for (const ImageId aliased_id : bad_overlap_ids) {
|
||||
ImageBase& aliased = slot_images[aliased_id];
|
||||
aliased.overlapping_images.push_back(new_image_id);
|
||||
new_image.overlapping_images.push_back(aliased_id);
|
||||
new_image.flags |= ImageFlagBits::BadOverlap;
|
||||
}
|
||||
RegisterImage(new_image_id);
|
||||
return new_image_id;
|
||||
|
@ -1217,6 +1270,8 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
|
|||
image.flags |= ImageFlagBits::Registered;
|
||||
ForEachPage(image.cpu_addr, image.guest_size_bytes,
|
||||
[this, image_id](u64 page) { page_table[page].push_back(image_id); });
|
||||
total_used_memory +=
|
||||
Common::AlignUp(std::max(image.guest_size_bytes, image.unswizzled_size_bytes), 1024);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
|
@ -1225,6 +1280,9 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
|
|||
ASSERT_MSG(True(image.flags & ImageFlagBits::Registered),
|
||||
"Trying to unregister an already registered image");
|
||||
image.flags &= ~ImageFlagBits::Registered;
|
||||
image.flags &= ~ImageFlagBits::BadOverlap;
|
||||
total_used_memory -=
|
||||
Common::AlignUp(std::max(image.guest_size_bytes, image.unswizzled_size_bytes), 1024);
|
||||
ForEachPage(image.cpu_addr, image.guest_size_bytes, [this, image_id](u64 page) {
|
||||
const auto page_it = page_table.find(page);
|
||||
if (page_it == page_table.end()) {
|
||||
|
@ -1298,9 +1356,19 @@ void TextureCache<P>::DeleteImage(ImageId image_id) {
|
|||
std::erase_if(other_image.aliased_images, [image_id](const AliasedImage& other_alias) {
|
||||
return other_alias.id == image_id;
|
||||
});
|
||||
other_image.CheckAliasState();
|
||||
ASSERT_MSG(num_removed_aliases == 1, "Invalid number of removed aliases: {}",
|
||||
num_removed_aliases);
|
||||
}
|
||||
for (const ImageId overlap_id : image.overlapping_images) {
|
||||
ImageBase& other_image = slot_images[overlap_id];
|
||||
[[maybe_unused]] const size_t num_removed_overlaps = std::erase_if(
|
||||
other_image.overlapping_images,
|
||||
[image_id](const ImageId other_overlap_id) { return other_overlap_id == image_id; });
|
||||
other_image.CheckBadOverlapState();
|
||||
ASSERT_MSG(num_removed_overlaps == 1, "Invalid number of removed overlapps: {}",
|
||||
num_removed_overlaps);
|
||||
}
|
||||
for (const ImageViewId image_view_id : image_view_ids) {
|
||||
sentenced_image_view.Push(std::move(slot_image_views[image_view_id]));
|
||||
slot_image_views.erase(image_view_id);
|
||||
|
|
|
@ -581,6 +581,8 @@ void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr
|
|||
|
||||
for (s32 layer = 0; layer < info.resources.layers; ++layer) {
|
||||
const std::span<const u8> src = input.subspan(host_offset);
|
||||
gpu_memory.ReadBlockUnsafe(gpu_addr + guest_offset, dst.data(), dst.size_bytes());
|
||||
|
||||
SwizzleTexture(dst, src, bytes_per_block, num_tiles.width, num_tiles.height,
|
||||
num_tiles.depth, block.height, block.depth);
|
||||
|
||||
|
|
Loading…
Reference in New Issue