yuzu-qt: Enable specifying screenshot resolution
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3e28e85468
commit
d9275b7757
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@ -11,6 +11,8 @@
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#include <glad/glad.h>
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#include <QtCore/qglobal.h>
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#include "common/settings_enums.h"
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#include "uisettings.h"
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#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA
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#include <QCamera>
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#include <QCameraImageCapture>
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@ -924,7 +926,19 @@ void GRenderWindow::CaptureScreenshot(const QString& screenshot_path) {
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return;
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}
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const Layout::FramebufferLayout layout{Layout::FrameLayoutFromResolutionScale(res_scale)};
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const Layout::FramebufferLayout layout{[res_scale]() {
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if (UISettings::values.screenshot_height.GetValue() == 0 &&
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UISettings::values.screenshot_aspect_ratio.GetValue() ==
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Settings::ScreenshotAspectRatio::Auto) {
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return Layout::FrameLayoutFromResolutionScale(res_scale);
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}
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const u32 height = UISettings::values.screenshot_height.GetValue();
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const u32 width = UISettings::CalculateWidth(
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height, UISettings::ConvertScreenshotRatioToRatio(
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UISettings::values.screenshot_aspect_ratio.GetValue()));
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return Layout::DefaultFrameLayout(width, height);
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}()};
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screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
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renderer.RequestScreenshot(
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screenshot_image.bits(),
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@ -1,18 +1,30 @@
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// SPDX-FileCopyrightText: 2016 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <array>
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#include <utility>
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#include <QFileDialog>
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#include "yuzu/configuration/configure_ui.h"
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#include <array>
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#include <set>
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#include <stdexcept>
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#include <string>
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#include <utility>
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#include <QCheckBox>
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#include <QComboBox>
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#include <QCoreApplication>
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#include <QDirIterator>
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#include <QFileDialog>
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#include <QString>
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#include <QToolButton>
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#include <QVariant>
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#include "common/common_types.h"
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#include "common/fs/path_util.h"
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#include "common/logging/log.h"
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#include "common/settings.h"
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#include "common/settings_enums.h"
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#include "core/core.h"
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#include "ui_configure_ui.h"
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#include "yuzu/configuration/configure_ui.h"
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#include "yuzu/uisettings.h"
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namespace {
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@ -54,6 +66,52 @@ QString GetTranslatedRowTextName(size_t index) {
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}
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} // Anonymous namespace
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constexpr static std::array<std::pair<Settings::ScreenshotAspectRatio, std::string>, 5>
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screenshot_aspect_ratio_translations = {
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std::pair{Settings::ScreenshotAspectRatio::Auto, "Auto"},
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std::pair{Settings::ScreenshotAspectRatio::R16_9, "16:9"},
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std::pair{Settings::ScreenshotAspectRatio::R4_3, "4:3"},
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std::pair{Settings::ScreenshotAspectRatio::R21_9, "21:9"},
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std::pair{Settings::ScreenshotAspectRatio::R16_10, "16:10"},
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};
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static void PopulateAspectRatioComboBox(QComboBox* screenshot_aspect_ratio) {
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screenshot_aspect_ratio->clear();
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for (const auto& [value, name] : screenshot_aspect_ratio_translations) {
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screenshot_aspect_ratio->addItem(QString::fromStdString(name));
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}
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}
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static void PopulateResolutionComboBox(QComboBox* screenshot_height) {
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screenshot_height->clear();
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const auto& enumeration =
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Settings::EnumMetadata<Settings::ResolutionSetup>::Canonicalizations();
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Settings::ResolutionScalingInfo info{};
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std::set<u32> resolutions{};
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for (const auto& [name, value] : enumeration) {
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Settings::TranslateResolutionInfo(value, info);
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u32 height_undocked = 720 * info.up_factor;
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u32 height_docked = 1080 * info.up_factor;
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resolutions.emplace(height_undocked);
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resolutions.emplace(height_docked);
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}
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screenshot_height->addItem(QStringLiteral("0"));
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for (const auto res : resolutions) {
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screenshot_height->addItem(QString::fromStdString(std::to_string(res)));
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}
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}
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static u32 HeightToInt(const QString& height) {
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try {
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return std::stoi(height.toStdString());
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} catch (std::invalid_argument& e) {
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return 0;
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}
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}
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ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
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: QWidget(parent), ui{std::make_unique<Ui::ConfigureUi>()}, system{system_} {
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ui->setupUi(this);
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@ -68,6 +126,9 @@ ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
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InitializeIconSizeComboBox();
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InitializeRowComboBoxes();
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PopulateAspectRatioComboBox(ui->screenshot_aspect_ratio);
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PopulateResolutionComboBox(ui->screenshot_height);
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SetConfiguration();
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// Force game list reload if any of the relevant settings are changed.
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@ -104,6 +165,25 @@ ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
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ui->screenshot_path_edit->setText(dir);
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}
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});
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const auto update_height_text = [this]() {
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const auto index = ui->screenshot_aspect_ratio->currentIndex();
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const Settings::AspectRatio ratio = UISettings::ConvertScreenshotRatioToRatio(
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screenshot_aspect_ratio_translations[index].first);
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const auto height = HeightToInt(ui->screenshot_height->currentText());
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const auto width = UISettings::CalculateWidth(height, ratio);
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if (height == 0) {
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ui->screenshot_width->setText(QString::fromStdString(fmt::format("Auto")));
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} else {
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ui->screenshot_width->setText(QString::fromStdString(std::to_string(width)));
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}
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};
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connect(ui->screenshot_aspect_ratio, QOverload<int>::of(&QComboBox::currentIndexChanged),
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update_height_text);
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connect(ui->screenshot_height, &QComboBox::currentTextChanged, update_height_text);
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update_height_text();
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}
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ConfigureUi::~ConfigureUi() = default;
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@ -123,6 +203,15 @@ void ConfigureUi::ApplyConfiguration() {
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UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked();
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Common::FS::SetYuzuPath(Common::FS::YuzuPath::ScreenshotsDir,
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ui->screenshot_path_edit->text().toStdString());
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const auto ratio =
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screenshot_aspect_ratio_translations[ui->screenshot_aspect_ratio->currentIndex()].first;
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UISettings::values.screenshot_aspect_ratio.SetValue(ratio);
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const u32 height = HeightToInt(ui->screenshot_height->currentText());
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UISettings::values.screenshot_height.SetValue(height);
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UISettings::values.screenshot_width.SetValue(
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UISettings::CalculateWidth(height, UISettings::ConvertScreenshotRatioToRatio(ratio)));
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system.ApplySettings();
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}
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@ -201,6 +201,57 @@
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</item>
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</layout>
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</item>
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<item>
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<layout class="QGridLayout" name="gridLayout">
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<property name="spacing">
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<number>6</number>
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</property>
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<item row="1" column="0">
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<widget class="QLabel" name="label_3">
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<property name="text">
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<string>Resolution:</string>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QComboBox" name="screenshot_aspect_ratio"/>
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</item>
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<item row="0" column="0">
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<widget class="QLabel" name="label_2">
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<property name="text">
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<string>Aspect Ratio:</string>
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<layout class="QHBoxLayout" name="horizontalLayout_5">
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<item>
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<widget class="QLineEdit" name="screenshot_width">
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<property name="enabled">
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<bool>true</bool>
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</property>
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<property name="sizePolicy">
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<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="readOnly">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="screenshot_height">
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<property name="editable">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</item>
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</layout>
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</item>
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</layout>
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@ -36,4 +36,35 @@ bool IsDarkTheme() {
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Values values = {};
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u32 CalculateWidth(u32 height, Settings::AspectRatio ratio) {
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switch (ratio) {
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case Settings::AspectRatio::R4_3:
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return height * 4 / 3;
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case Settings::AspectRatio::R21_9:
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return height * 21 / 9;
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case Settings::AspectRatio::R16_10:
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return height * 16 / 10;
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case Settings::AspectRatio::R16_9:
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case Settings::AspectRatio::Stretch:
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break;
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}
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return height * 16 / 9;
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}
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Settings::AspectRatio ConvertScreenshotRatioToRatio(Settings::ScreenshotAspectRatio ratio) {
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switch (ratio) {
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case Settings::ScreenshotAspectRatio::Auto:
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return Settings::values.aspect_ratio.GetValue();
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case Settings::ScreenshotAspectRatio::R16_9:
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return Settings::AspectRatio::R16_9;
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case Settings::ScreenshotAspectRatio::R4_3:
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return Settings::AspectRatio::R4_3;
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case Settings::ScreenshotAspectRatio::R21_9:
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return Settings::AspectRatio::R21_9;
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case Settings::ScreenshotAspectRatio::R16_10:
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return Settings::AspectRatio::R16_10;
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}
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return Settings::AspectRatio::R16_9;
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}
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} // namespace UISettings
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@ -13,6 +13,7 @@
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#include <QVector>
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#include "common/common_types.h"
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#include "common/settings.h"
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#include "common/settings_enums.h"
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using Settings::Category;
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using Settings::Setting;
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@ -127,8 +128,14 @@ struct Values {
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// logging
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Setting<bool> show_console{linkage, false, "showConsole", Category::Ui};
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// Screenshots
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Setting<bool> enable_screenshot_save_as{linkage, true, "enable_screenshot_save_as",
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Category::Screenshots};
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Setting<u32> screenshot_height{linkage, 0, "screenshot_height", Category::Screenshots};
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Setting<u32> screenshot_width{linkage, 0, "screenshot_width", Category::Screenshots};
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Setting<Settings::ScreenshotAspectRatio> screenshot_aspect_ratio{
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linkage, Settings::ScreenshotAspectRatio::Auto, "screenshot_aspect_ratio",
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Category::Screenshots};
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QString roms_path;
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QString symbols_path;
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@ -187,6 +194,9 @@ struct Values {
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extern Values values;
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u32 CalculateWidth(u32 height, Settings::AspectRatio ratio);
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Settings::AspectRatio ConvertScreenshotRatioToRatio(Settings::ScreenshotAspectRatio ratio);
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} // namespace UISettings
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Q_DECLARE_METATYPE(UISettings::GameDir*);
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