Fixes and corrections on formatting.
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@ -59,7 +59,6 @@ inline u64 CountLeadingZeroes64(u64 value) {
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}
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}
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#endif
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#endif
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#ifdef _MSC_VER
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#ifdef _MSC_VER
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inline u32 CountTrailingZeroes32(u32 value) {
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inline u32 CountTrailingZeroes32(u32 value) {
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unsigned long trailing_zero = 0;
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unsigned long trailing_zero = 0;
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@ -7,12 +7,21 @@
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#include <array>
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#include <array>
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#include <iterator>
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#include <iterator>
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#include <list>
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#include <list>
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#include <utility>
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#include "common/bit_util.h"
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#include "common/bit_util.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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namespace Common {
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namespace Common {
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/**
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* A MultiLevelQueue is a type of priority queue which has the following characteristics:
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* - iteratable through each of its elements.
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* - back can be obtained.
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* - O(1) add, lookup (both front and back)
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* - discrete priorities and a max of 64 priorities (limited domain)
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* This type of priority queue is normaly used for managing threads within an scheduler
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*/
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template <typename T, std::size_t Depth>
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template <typename T, std::size_t Depth>
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class MultiLevelQueue {
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class MultiLevelQueue {
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public:
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public:
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@ -37,9 +46,7 @@ public:
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friend bool operator==(const iterator_impl& lhs, const iterator_impl& rhs) {
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friend bool operator==(const iterator_impl& lhs, const iterator_impl& rhs) {
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if (lhs.IsEnd() && rhs.IsEnd())
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if (lhs.IsEnd() && rhs.IsEnd())
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return true;
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return true;
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if (lhs.current_priority == rhs.current_priority)
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return std::tie(lhs.current_priority, lhs.it) == std::tie(rhs.current_priority, rhs.it);
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return lhs.it == rhs.it;
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return false;
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}
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}
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friend bool operator!=(const iterator_impl& lhs, const iterator_impl& rhs) {
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friend bool operator!=(const iterator_impl& lhs, const iterator_impl& rhs) {
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@ -301,7 +308,6 @@ private:
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using const_list_iterator = typename std::list<T>::const_iterator;
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using const_list_iterator = typename std::list<T>::const_iterator;
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static void ListShiftForward(std::list<T>& list, const std::size_t shift = 1) {
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static void ListShiftForward(std::list<T>& list, const std::size_t shift = 1) {
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// NOTE: May want to consider making this an assertion or something
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if (shift >= list.size()) {
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if (shift >= list.size()) {
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return;
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return;
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}
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}
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@ -45,10 +45,10 @@ Thread* Scheduler::PopNextReadyThread() {
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Thread* next = nullptr;
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Thread* next = nullptr;
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Thread* thread = GetCurrentThread();
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Thread* thread = GetCurrentThread();
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if (thread && thread->GetStatus() == ThreadStatus::Running) {
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if (thread && thread->GetStatus() == ThreadStatus::Running) {
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if (ready_queue.empty())
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if (ready_queue.empty()) {
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return thread;
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return thread;
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}
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// We have to do better than the current thread.
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// We have to do better than the current thread.
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// This call returns null when that's not possible.
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// This call returns null when that's not possible.
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next = ready_queue.front();
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next = ready_queue.front();
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@ -56,8 +56,9 @@ Thread* Scheduler::PopNextReadyThread() {
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next = thread;
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next = thread;
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}
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}
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} else {
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} else {
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if (ready_queue.empty())
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if (ready_queue.empty()) {
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return nullptr;
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return nullptr;
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}
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next = ready_queue.front();
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next = ready_queue.front();
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}
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}
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@ -176,8 +177,9 @@ void Scheduler::UnscheduleThread(Thread* thread, u32 priority) {
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void Scheduler::SetThreadPriority(Thread* thread, u32 priority) {
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void Scheduler::SetThreadPriority(Thread* thread, u32 priority) {
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std::lock_guard<std::mutex> lock(scheduler_mutex);
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std::lock_guard<std::mutex> lock(scheduler_mutex);
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if (thread->GetPriority() == priority)
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if (thread->GetPriority() == priority) {
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return;
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return;
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}
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// If thread was ready, adjust queues
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// If thread was ready, adjust queues
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if (thread->GetStatus() == ThreadStatus::Ready)
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if (thread->GetStatus() == ThreadStatus::Ready)
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@ -188,10 +190,11 @@ Thread* Scheduler::GetNextSuggestedThread(u32 core, u32 maximum_priority) const
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std::lock_guard<std::mutex> lock(scheduler_mutex);
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std::lock_guard<std::mutex> lock(scheduler_mutex);
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const u32 mask = 1U << core;
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const u32 mask = 1U << core;
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for (auto& thread : ready_queue) {
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for (auto* thread : ready_queue) {
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if ((thread->GetAffinityMask() & mask) != 0 && thread->GetPriority() < maximum_priority)
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if ((thread->GetAffinityMask() & mask) != 0 && thread->GetPriority() < maximum_priority) {
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return thread;
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return thread;
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}
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}
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}
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return nullptr;
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return nullptr;
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}
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}
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@ -8,35 +8,16 @@
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namespace Common {
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namespace Common {
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inline u32 CTZ32(u32 value) {
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TEST_CASE("BitUtils::CountTrailingZeroes", "[common]") {
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u32 count = 0;
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REQUIRE(Common::CountTrailingZeroes32(0) == 32);
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while (((value >> count) & 0xf) == 0 && count < 32)
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REQUIRE(Common::CountTrailingZeroes64(0) == 64);
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count += 4;
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REQUIRE(Common::CountTrailingZeroes32(9) == 0);
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while (((value >> count) & 1) == 0 && count < 32)
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REQUIRE(Common::CountTrailingZeroes32(8) == 3);
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count++;
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REQUIRE(Common::CountTrailingZeroes32(0x801000) == 12);
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return count;
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REQUIRE(Common::CountTrailingZeroes64(9) == 0);
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}
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REQUIRE(Common::CountTrailingZeroes64(8) == 3);
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REQUIRE(Common::CountTrailingZeroes64(0x801000) == 12);
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inline u64 CTZ64(u64 value) {
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REQUIRE(Common::CountTrailingZeroes64(0x801000000000UL) == 36);
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u64 count = 0;
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while (((value >> count) & 0xf) == 0 && count < 64)
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count += 4;
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while (((value >> count) & 1) == 0 && count < 64)
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count++;
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return count;
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}
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TEST_CASE("BitUtils", "[common]") {
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REQUIRE(Common::CountTrailingZeroes32(0) == CTZ32(0));
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REQUIRE(Common::CountTrailingZeroes64(0) == CTZ64(0));
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REQUIRE(Common::CountTrailingZeroes32(9) == CTZ32(9));
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REQUIRE(Common::CountTrailingZeroes32(8) == CTZ32(8));
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REQUIRE(Common::CountTrailingZeroes32(0x801000) == CTZ32(0x801000));
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REQUIRE(Common::CountTrailingZeroes64(9) == CTZ64(9));
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REQUIRE(Common::CountTrailingZeroes64(8) == CTZ64(8));
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REQUIRE(Common::CountTrailingZeroes64(0x801000) == CTZ64(0x801000));
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REQUIRE(Common::CountTrailingZeroes64(0x801000000000UL) == CTZ64(0x801000000000UL));
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}
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}
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} // namespace Common
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} // namespace Common
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