diff --git a/src/common/fs/fs_util.cpp b/src/common/fs/fs_util.cpp index 9db746c4b..357cf5855 100644 --- a/src/common/fs/fs_util.cpp +++ b/src/common/fs/fs_util.cpp @@ -20,4 +20,8 @@ std::string ToUTF8String(std::u8string_view u8_string) { return std::string{u8_string.begin(), u8_string.end()}; } +std::string PathToUTF8String(const std::filesystem::path& path) { + return ToUTF8String(path.u8string()); +} + } // namespace Common::FS diff --git a/src/common/fs/fs_util.h b/src/common/fs/fs_util.h index de452c0f6..ec9950ee7 100644 --- a/src/common/fs/fs_util.h +++ b/src/common/fs/fs_util.h @@ -5,6 +5,7 @@ #pragma once #include +#include #include #include #include @@ -45,4 +46,13 @@ concept IsChar = std::same_as; */ [[nodiscard]] std::string ToUTF8String(std::u8string_view u8_string); +/** + * Converts a filesystem path to a UTF-8 encoded std::string. + * + * @param path Filesystem path + * + * @returns UTF-8 encoded std::string. + */ +[[nodiscard]] std::string PathToUTF8String(const std::filesystem::path& path); + } // namespace Common::FS diff --git a/src/common/fs/path_util.cpp b/src/common/fs/path_util.cpp index 8b732a21c..6cdd14f13 100644 --- a/src/common/fs/path_util.cpp +++ b/src/common/fs/path_util.cpp @@ -129,12 +129,6 @@ private: std::unordered_map yuzu_paths; }; -std::string PathToUTF8String(const fs::path& path) { - const auto utf8_string = path.u8string(); - - return std::string{utf8_string.begin(), utf8_string.end()}; -} - bool ValidatePath(const fs::path& path) { if (path.empty()) { LOG_ERROR(Common_Filesystem, "Input path is empty, path={}", PathToUTF8String(path)); diff --git a/src/common/fs/path_util.h b/src/common/fs/path_util.h index a9fadbceb..14e8c35d7 100644 --- a/src/common/fs/path_util.h +++ b/src/common/fs/path_util.h @@ -25,15 +25,6 @@ enum class YuzuPath { ShaderDir, // Where shaders are stored. }; -/** - * Converts a filesystem path to a UTF-8 encoded std::string. - * - * @param path Filesystem path - * - * @returns UTF-8 encoded std::string. - */ -[[nodiscard]] std::string PathToUTF8String(const std::filesystem::path& path); - /** * Validates a given path. *