time: Use custom RTC settings if applicable for game
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21f1b2889d
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@ -12,9 +12,17 @@
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/service/time/interface.h"
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#include "core/hle/service/time/time.h"
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#include "core/settings.h"
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namespace Service::Time {
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static s64 GetSecondsSinceEpoch() {
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return std::chrono::duration_cast<std::chrono::seconds>(
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std::chrono::system_clock::now().time_since_epoch())
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.count() +
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Settings::values.custom_rtc_differential;
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}
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static void PosixToCalendar(u64 posix_time, CalendarTime& calendar_time,
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CalendarAdditionalInfo& additional_info,
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[[maybe_unused]] const TimeZoneRule& /*rule*/) {
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@ -68,9 +76,7 @@ public:
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private:
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void GetCurrentTime(Kernel::HLERequestContext& ctx) {
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const s64 time_since_epoch{std::chrono::duration_cast<std::chrono::seconds>(
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std::chrono::system_clock::now().time_since_epoch())
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.count()};
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const s64 time_since_epoch{GetSecondsSinceEpoch()};
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LOG_DEBUG(Service_Time, "called");
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IPC::ResponseBuilder rb{ctx, 4};
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@ -266,9 +272,7 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto initial_type = rp.PopRaw<u8>();
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const s64 time_since_epoch{std::chrono::duration_cast<std::chrono::seconds>(
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std::chrono::system_clock::now().time_since_epoch())
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.count()};
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const s64 time_since_epoch{GetSecondsSinceEpoch()};
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const std::time_t time(time_since_epoch);
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const std::tm* tm = std::localtime(&time);
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@ -186,8 +186,8 @@ rng_seed =
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# Sets the current time (in seconds since 12:00 AM Jan 1, 1970) that will be used by the time service
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# This will auto-increment, with the time set being the time the game is started
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# This override will only occur if custom_rtc_enabled is true, otherwise the current time is used
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custom_rtc_enabled =
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custom_rtc =
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custom_rtc_enabled =
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custom_rtc =
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# Sets the account username, max length is 32 characters
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# yuzu (default)
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