From dd9caf9aa02fb46dad4799055a85ce132ae20172 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sat, 13 Feb 2021 05:57:28 -0300 Subject: [PATCH] vk_master_semaphore: Mark gpu_tick atomic operations with relaxed order --- src/video_core/renderer_vulkan/vk_master_semaphore.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/video_core/renderer_vulkan/vk_master_semaphore.h b/src/video_core/renderer_vulkan/vk_master_semaphore.h index 33216d24a..2c7ed654d 100644 --- a/src/video_core/renderer_vulkan/vk_master_semaphore.h +++ b/src/video_core/renderer_vulkan/vk_master_semaphore.h @@ -21,12 +21,12 @@ public: /// Returns the current logical tick. [[nodiscard]] u64 CurrentTick() const noexcept { - return current_tick; + return current_tick.load(std::memory_order_relaxed); } /// Returns the last known GPU tick. [[nodiscard]] u64 KnownGpuTick() const noexcept { - return gpu_tick; + return gpu_tick.load(std::memory_order_relaxed); } /// Returns the timeline semaphore handle. @@ -36,7 +36,7 @@ public: /// Returns true when a tick has been hit by the GPU. [[nodiscard]] bool IsFree(u64 tick) { - return gpu_tick >= tick; + return gpu_tick.load(std::memory_order_relaxed) >= tick; } /// Advance to the logical tick. @@ -46,7 +46,7 @@ public: /// Refresh the known GPU tick void Refresh() { - gpu_tick = semaphore.GetCounter(); + gpu_tick.store(semaphore.GetCounter(), std::memory_order_relaxed); } /// Waits for a tick to be hit on the GPU