diff --git a/src/android/app/src/main/jni/native_input.cpp b/src/android/app/src/main/jni/native_input.cpp index 37a65f2b8..4935a4607 100644 --- a/src/android/app/src/main/jni/native_input.cpp +++ b/src/android/app/src/main/jni/native_input.cpp @@ -102,8 +102,50 @@ void ApplyControllerConfig(size_t player_index, } } +std::vector GetSupportedStyles(int player_index) { + auto& hid_core = EmulationSession::GetInstance().System().HIDCore(); + const auto npad_style_set = hid_core.GetSupportedStyleTag(); + std::vector supported_indexes; + if (npad_style_set.fullkey == 1) { + supported_indexes.push_back(static_cast(Core::HID::NpadStyleIndex::Fullkey)); + } + + if (npad_style_set.joycon_dual == 1) { + supported_indexes.push_back(static_cast(Core::HID::NpadStyleIndex::JoyconDual)); + } + + if (npad_style_set.joycon_left == 1) { + supported_indexes.push_back(static_cast(Core::HID::NpadStyleIndex::JoyconLeft)); + } + + if (npad_style_set.joycon_right == 1) { + supported_indexes.push_back(static_cast(Core::HID::NpadStyleIndex::JoyconRight)); + } + + if (player_index == 0 && npad_style_set.handheld == 1) { + supported_indexes.push_back(static_cast(Core::HID::NpadStyleIndex::Handheld)); + } + + if (npad_style_set.gamecube == 1) { + supported_indexes.push_back(static_cast(Core::HID::NpadStyleIndex::GameCube)); + } + + return supported_indexes; +} + void ConnectController(size_t player_index, bool connected) { auto& hid_core = EmulationSession::GetInstance().System().HIDCore(); + ApplyControllerConfig(player_index, [&](Core::HID::EmulatedController* controller) { + auto supported_styles = GetSupportedStyles(player_index); + auto controller_style = controller->GetNpadStyleIndex(true); + auto style = std::find(supported_styles.begin(), supported_styles.end(), + static_cast(controller_style)); + if (style == supported_styles.end() && !supported_styles.empty()) { + controller->SetNpadStyleIndex( + static_cast(supported_styles[0])); + } + }); + if (player_index == 0) { auto* handheld = hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); auto* player_one = hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); @@ -522,36 +564,10 @@ jint Java_org_yuzu_yuzu_1emu_features_input_NativeInput_getButtonNameImpl(JNIEnv jintArray Java_org_yuzu_yuzu_1emu_features_input_NativeInput_getSupportedStyleTagsImpl( JNIEnv* env, jobject j_obj, jint j_player_index) { - auto& hid_core = EmulationSession::GetInstance().System().HIDCore(); - const auto npad_style_set = hid_core.GetSupportedStyleTag(); - std::vector supported_indexes; - if (npad_style_set.fullkey == 1) { - supported_indexes.push_back(static_cast(Core::HID::NpadStyleIndex::Fullkey)); - } - - if (npad_style_set.joycon_dual == 1) { - supported_indexes.push_back(static_cast(Core::HID::NpadStyleIndex::JoyconDual)); - } - - if (npad_style_set.joycon_left == 1) { - supported_indexes.push_back(static_cast(Core::HID::NpadStyleIndex::JoyconLeft)); - } - - if (npad_style_set.joycon_right == 1) { - supported_indexes.push_back(static_cast(Core::HID::NpadStyleIndex::JoyconRight)); - } - - if (j_player_index == 0 && npad_style_set.handheld == 1) { - supported_indexes.push_back(static_cast(Core::HID::NpadStyleIndex::Handheld)); - } - - if (npad_style_set.gamecube == 1) { - supported_indexes.push_back(static_cast(Core::HID::NpadStyleIndex::GameCube)); - } - - jintArray j_supported_indexes = env->NewIntArray(supported_indexes.size()); - env->SetIntArrayRegion(j_supported_indexes, 0, supported_indexes.size(), - supported_indexes.data()); + auto supported_styles = GetSupportedStyles(j_player_index); + jintArray j_supported_indexes = env->NewIntArray(supported_styles.size()); + env->SetIntArrayRegion(j_supported_indexes, 0, supported_styles.size(), + supported_styles.data()); return j_supported_indexes; }