vk_device: Enable features when available and misc changes
Keeps track of native ASTC support, VK_EXT_scalar_block_layout availability and SSBO range. Check for independentBlend and vertexPipelineStorageAndAtomics as a required feature. Always enable it. Use vk::to_string format to log Vulkan enums. Style changes.
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@ -18,6 +18,7 @@ constexpr std::array<vk::Format, 3> Depth24UnormS8Uint = {
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vk::Format::eD32SfloatS8Uint, vk::Format::eD16UnormS8Uint, {}};
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constexpr std::array<vk::Format, 3> Depth16UnormS8Uint = {
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vk::Format::eD24UnormS8Uint, vk::Format::eD32SfloatS8Uint, {}};
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constexpr std::array<vk::Format, 2> Astc = {vk::Format::eA8B8G8R8UnormPack32, {}};
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} // namespace Alternatives
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@ -51,15 +52,19 @@ VKDevice::VKDevice(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice phy
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: physical{physical}, format_properties{GetFormatProperties(dldi, physical)} {
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SetupFamilies(dldi, surface);
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SetupProperties(dldi);
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SetupFeatures(dldi);
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}
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VKDevice::~VKDevice() = default;
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bool VKDevice::Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instance) {
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const auto queue_cis = GetDeviceQueueCreateInfos();
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vk::PhysicalDeviceFeatures device_features{};
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vk::PhysicalDeviceFeatures device_features;
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device_features.vertexPipelineStoresAndAtomics = true;
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device_features.independentBlend = true;
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device_features.textureCompressionASTC_LDR = is_optimal_astc_supported;
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const std::vector<const char*> extensions = {VK_KHR_SWAPCHAIN_EXTENSION_NAME};
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const auto queue_cis = GetDeviceQueueCreateInfos();
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const std::vector<const char*> extensions = LoadExtensions(dldi);
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const vk::DeviceCreateInfo device_ci({}, static_cast<u32>(queue_cis.size()), queue_cis.data(),
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0, nullptr, static_cast<u32>(extensions.size()),
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extensions.data(), &device_features);
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@ -90,7 +95,7 @@ vk::Format VKDevice::GetSupportedFormat(vk::Format wanted_format,
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LOG_CRITICAL(Render_Vulkan,
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"Format={} with usage={} and type={} has no defined alternatives and host "
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"hardware does not support it",
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static_cast<u32>(wanted_format), static_cast<u32>(wanted_usage),
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vk::to_string(wanted_format), vk::to_string(wanted_usage),
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static_cast<u32>(format_type));
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UNREACHABLE();
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return wanted_format;
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@ -118,6 +123,30 @@ vk::Format VKDevice::GetSupportedFormat(vk::Format wanted_format,
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return wanted_format;
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}
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bool VKDevice::IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features,
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const vk::DispatchLoaderDynamic& dldi) const {
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if (!features.textureCompressionASTC_LDR) {
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return false;
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}
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const auto format_feature_usage{
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vk::FormatFeatureFlagBits::eSampledImage | vk::FormatFeatureFlagBits::eBlitSrc |
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vk::FormatFeatureFlagBits::eBlitDst | vk::FormatFeatureFlagBits::eTransferSrc |
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vk::FormatFeatureFlagBits::eTransferDst};
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constexpr std::array<vk::Format, 9> astc_formats = {
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vk::Format::eAstc4x4UnormBlock, vk::Format::eAstc4x4SrgbBlock,
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vk::Format::eAstc8x8SrgbBlock, vk::Format::eAstc8x6SrgbBlock,
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vk::Format::eAstc5x4SrgbBlock, vk::Format::eAstc5x5UnormBlock,
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vk::Format::eAstc5x5SrgbBlock, vk::Format::eAstc10x8UnormBlock,
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vk::Format::eAstc10x8SrgbBlock};
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for (const auto format : astc_formats) {
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const auto format_properties{physical.getFormatProperties(format, dldi)};
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if (!(format_properties.optimalTilingFeatures & format_feature_usage)) {
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return false;
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}
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}
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return true;
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}
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bool VKDevice::IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlags wanted_usage,
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FormatType format_type) const {
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const auto it = format_properties.find(wanted_format);
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@ -132,11 +161,9 @@ bool VKDevice::IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlag
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bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical,
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vk::SurfaceKHR surface) {
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const std::string swapchain_extension = VK_KHR_SWAPCHAIN_EXTENSION_NAME;
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bool has_swapchain{};
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for (const auto& prop : physical.enumerateDeviceExtensionProperties(nullptr, dldi)) {
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has_swapchain |= prop.extensionName == swapchain_extension;
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has_swapchain |= prop.extensionName == std::string(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
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}
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if (!has_swapchain) {
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// The device doesn't support creating swapchains.
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@ -160,8 +187,14 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
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}
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// TODO(Rodrigo): Check if the device matches all requeriments.
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const vk::PhysicalDeviceProperties props = physical.getProperties(dldi);
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if (props.limits.maxUniformBufferRange < 65536) {
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const auto properties{physical.getProperties(dldi)};
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const auto limits{properties.limits};
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if (limits.maxUniformBufferRange < 65536) {
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return false;
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}
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const vk::PhysicalDeviceFeatures features{physical.getFeatures(dldi)};
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if (!features.vertexPipelineStoresAndAtomics || !features.independentBlend) {
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return false;
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}
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@ -169,6 +202,30 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
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return true;
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}
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std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynamic& dldi) {
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std::vector<const char*> extensions;
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extensions.reserve(2);
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extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
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const auto Test = [&](const vk::ExtensionProperties& extension,
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std::optional<std::reference_wrapper<bool>> status, const char* name,
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u32 revision) {
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if (extension.extensionName != std::string(name)) {
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return;
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}
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extensions.push_back(name);
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if (status) {
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status->get() = true;
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}
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};
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for (const auto& extension : physical.enumerateDeviceExtensionProperties(nullptr, dldi)) {
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Test(extension, ext_scalar_block_layout, VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME, 1);
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}
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return extensions;
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}
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void VKDevice::SetupFamilies(const vk::DispatchLoaderDynamic& dldi, vk::SurfaceKHR surface) {
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std::optional<u32> graphics_family_, present_family_;
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@ -196,10 +253,16 @@ void VKDevice::SetupProperties(const vk::DispatchLoaderDynamic& dldi) {
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const vk::PhysicalDeviceProperties props = physical.getProperties(dldi);
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device_type = props.deviceType;
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uniform_buffer_alignment = static_cast<u64>(props.limits.minUniformBufferOffsetAlignment);
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max_storage_buffer_range = static_cast<u64>(props.limits.maxStorageBufferRange);
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}
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void VKDevice::SetupFeatures(const vk::DispatchLoaderDynamic& dldi) {
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const auto supported_features{physical.getFeatures(dldi)};
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is_optimal_astc_supported = IsOptimalAstcSupported(supported_features, dldi);
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}
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std::vector<vk::DeviceQueueCreateInfo> VKDevice::GetDeviceQueueCreateInfos() const {
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static const float QUEUE_PRIORITY = 1.f;
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static const float QUEUE_PRIORITY = 1.0f;
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std::set<u32> unique_queue_families = {graphics_family, present_family};
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std::vector<vk::DeviceQueueCreateInfo> queue_cis;
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@ -212,26 +275,43 @@ std::vector<vk::DeviceQueueCreateInfo> VKDevice::GetDeviceQueueCreateInfos() con
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std::map<vk::Format, vk::FormatProperties> VKDevice::GetFormatProperties(
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const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical) {
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static constexpr std::array<vk::Format, 33> formats = {vk::Format::eA8B8G8R8UnormPack32,
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vk::Format::eB5G6R5UnormPack16,
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vk::Format::eA2B10G10R10UnormPack32,
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vk::Format::eR32G32B32A32Sfloat,
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vk::Format::eR16G16Unorm,
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vk::Format::eR16G16Snorm,
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vk::Format::eR8G8B8A8Srgb,
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vk::Format::eR8Unorm,
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vk::Format::eB10G11R11UfloatPack32,
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vk::Format::eR32Sfloat,
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vk::Format::eR16Sfloat,
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vk::Format::eR16G16B16A16Sfloat,
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vk::Format::eD32Sfloat,
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vk::Format::eD16Unorm,
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vk::Format::eD16UnormS8Uint,
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vk::Format::eD24UnormS8Uint,
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vk::Format::eD32SfloatS8Uint,
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vk::Format::eBc1RgbaUnormBlock,
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vk::Format::eBc2UnormBlock,
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vk::Format::eBc3UnormBlock,
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vk::Format::eBc4UnormBlock,
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vk::Format::eBc5UnormBlock,
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vk::Format::eBc5SnormBlock,
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vk::Format::eBc7UnormBlock,
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vk::Format::eAstc4x4UnormBlock,
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vk::Format::eAstc4x4SrgbBlock,
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vk::Format::eAstc8x8SrgbBlock,
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vk::Format::eAstc8x6SrgbBlock,
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vk::Format::eAstc5x4SrgbBlock,
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vk::Format::eAstc5x5UnormBlock,
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vk::Format::eAstc5x5SrgbBlock,
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vk::Format::eAstc10x8UnormBlock,
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vk::Format::eAstc10x8SrgbBlock};
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std::map<vk::Format, vk::FormatProperties> format_properties;
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const auto AddFormatQuery = [&format_properties, &dldi, physical](vk::Format format) {
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for (const auto format : formats) {
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format_properties.emplace(format, physical.getFormatProperties(format, dldi));
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};
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AddFormatQuery(vk::Format::eA8B8G8R8UnormPack32);
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AddFormatQuery(vk::Format::eB5G6R5UnormPack16);
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AddFormatQuery(vk::Format::eA2B10G10R10UnormPack32);
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AddFormatQuery(vk::Format::eR8G8B8A8Srgb);
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AddFormatQuery(vk::Format::eR8Unorm);
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AddFormatQuery(vk::Format::eD32Sfloat);
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AddFormatQuery(vk::Format::eD16Unorm);
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AddFormatQuery(vk::Format::eD16UnormS8Uint);
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AddFormatQuery(vk::Format::eD24UnormS8Uint);
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AddFormatQuery(vk::Format::eD32SfloatS8Uint);
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AddFormatQuery(vk::Format::eBc1RgbaUnormBlock);
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AddFormatQuery(vk::Format::eBc2UnormBlock);
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AddFormatQuery(vk::Format::eBc3UnormBlock);
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AddFormatQuery(vk::Format::eBc4UnormBlock);
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}
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return format_properties;
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}
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@ -11,7 +11,7 @@
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namespace Vulkan {
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/// Format usage descriptor
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/// Format usage descriptor.
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enum class FormatType { Linear, Optimal, Buffer };
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/// Handles data specific to a physical device.
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@ -34,12 +34,12 @@ public:
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vk::Format GetSupportedFormat(vk::Format wanted_format, vk::FormatFeatureFlags wanted_usage,
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FormatType format_type) const;
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/// Returns the dispatch loader with direct function pointers of the device
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/// Returns the dispatch loader with direct function pointers of the device.
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const vk::DispatchLoaderDynamic& GetDispatchLoader() const {
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return dld;
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}
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/// Returns the logical device
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/// Returns the logical device.
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vk::Device GetLogical() const {
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return logical.get();
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}
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@ -69,30 +69,55 @@ public:
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return present_family;
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}
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/// Returns if the device is integrated with the host CPU
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/// Returns if the device is integrated with the host CPU.
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bool IsIntegrated() const {
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return device_type == vk::PhysicalDeviceType::eIntegratedGpu;
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}
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/// Returns uniform buffer alignment requeriment
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/// Returns uniform buffer alignment requeriment.
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u64 GetUniformBufferAlignment() const {
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return uniform_buffer_alignment;
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}
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/// Returns the maximum range for storage buffers.
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u64 GetMaxStorageBufferRange() const {
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return max_storage_buffer_range;
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}
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/// Returns true if ASTC is natively supported.
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bool IsOptimalAstcSupported() const {
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return is_optimal_astc_supported;
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}
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/// Returns true if the device supports VK_EXT_scalar_block_layout.
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bool IsExtScalarBlockLayoutSupported() const {
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return ext_scalar_block_layout;
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}
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/// Checks if the physical device is suitable.
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static bool IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical,
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vk::SurfaceKHR surface);
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private:
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/// Loads extensions into a vector and stores available ones in this object.
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std::vector<const char*> LoadExtensions(const vk::DispatchLoaderDynamic& dldi);
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/// Sets up queue families.
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void SetupFamilies(const vk::DispatchLoaderDynamic& dldi, vk::SurfaceKHR surface);
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/// Sets up device properties.
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void SetupProperties(const vk::DispatchLoaderDynamic& dldi);
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/// Sets up device features.
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void SetupFeatures(const vk::DispatchLoaderDynamic& dldi);
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/// Returns a list of queue initialization descriptors.
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std::vector<vk::DeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const;
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/// Returns true if ASTC textures are natively supported.
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bool IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features,
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const vk::DispatchLoaderDynamic& dldi) const;
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/// Returns true if a format is supported.
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bool IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlags wanted_usage,
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FormatType format_type) const;
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@ -101,16 +126,19 @@ private:
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static std::map<vk::Format, vk::FormatProperties> GetFormatProperties(
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const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical);
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const vk::PhysicalDevice physical; ///< Physical device
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vk::DispatchLoaderDynamic dld; ///< Device function pointers
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UniqueDevice logical; ///< Logical device
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vk::Queue graphics_queue; ///< Main graphics queue
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vk::Queue present_queue; ///< Main present queue
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u32 graphics_family{}; ///< Main graphics queue family index
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u32 present_family{}; ///< Main present queue family index
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vk::PhysicalDeviceType device_type; ///< Physical device type
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u64 uniform_buffer_alignment{}; ///< Uniform buffer alignment requeriment
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std::map<vk::Format, vk::FormatProperties> format_properties; ///< Format properties dictionary
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const vk::PhysicalDevice physical; ///< Physical device.
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vk::DispatchLoaderDynamic dld; ///< Device function pointers.
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UniqueDevice logical; ///< Logical device.
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vk::Queue graphics_queue; ///< Main graphics queue.
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vk::Queue present_queue; ///< Main present queue.
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u32 graphics_family{}; ///< Main graphics queue family index.
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u32 present_family{}; ///< Main present queue family index.
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vk::PhysicalDeviceType device_type; ///< Physical device type.
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u64 uniform_buffer_alignment{}; ///< Uniform buffer alignment requeriment.
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u64 max_storage_buffer_range{}; ///< Max storage buffer size.
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bool is_optimal_astc_supported{}; ///< Support for native ASTC.
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bool ext_scalar_block_layout{}; ///< Support for VK_EXT_scalar_block_layout.
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std::map<vk::Format, vk::FormatProperties> format_properties; ///< Format properties dictionary.
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};
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} // namespace Vulkan
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