mini_dump: Check for debugger before spawning a child
mini_dump: Clean up mini_dump: Fix MSVC error mini_dump: Silence MSVC warning C4700 Zero initialize deb_ev. mini_dump: Add license info
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@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <cstdio>
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#include <cstring>
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#include <ctime>
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@ -16,28 +19,28 @@ void CreateMiniDump(HANDLE process_handle, DWORD process_id, MINIDUMP_EXCEPTION_
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std::strftime(file_name, 255, "yuzu-crash-%Y%m%d%H%M%S.dmp", std::localtime(&the_time));
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// Open the file
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HANDLE file_handle = CreateFile(file_name, GENERIC_READ | GENERIC_WRITE, 0, nullptr,
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HANDLE file_handle = CreateFileA(file_name, GENERIC_READ | GENERIC_WRITE, 0, nullptr,
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CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr);
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if ((file_handle != nullptr) && (file_handle != INVALID_HANDLE_VALUE)) {
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if (file_handle == nullptr || file_handle == INVALID_HANDLE_VALUE) {
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std::fprintf(stderr, "CreateFileA failed. Error: %d\n", GetLastError());
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return;
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}
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// Create the minidump
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const MINIDUMP_TYPE dump_type = MiniDumpNormal;
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const bool write_dump_status = MiniDumpWriteDump(process_handle, process_id, file_handle,
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dump_type, (pep != 0) ? info : 0, 0, 0);
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if (!write_dump_status) {
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std::fprintf(stderr, "MiniDumpWriteDump failed. Error: %d\n", GetLastError());
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} else {
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if (write_dump_status) {
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std::fprintf(stderr, "MiniDump created: %s\n", file_name);
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} else {
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std::fprintf(stderr, "MiniDumpWriteDump failed. Error: %d\n", GetLastError());
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}
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// Close the file
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CloseHandle(file_handle);
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} else {
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std::fprintf(stderr, "CreateFile failed. Error: %d\n", GetLastError());
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}
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}
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void DumpFromDebugEvent(DEBUG_EVENT& deb_ev, PROCESS_INFORMATION& pi) {
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@ -77,13 +80,13 @@ void DumpFromDebugEvent(DEBUG_EVENT& deb_ev, PROCESS_INFORMATION& pi) {
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bool SpawnDebuggee(const char* arg0, PROCESS_INFORMATION& pi) {
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std::memset(&pi, 0, sizeof(pi));
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if (!SpawnChild(arg0, &pi, 0)) {
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std::fprintf(stderr, "warning: continuing without crash dumps\n");
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// Don't debug if we are already being debugged
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if (IsDebuggerPresent()) {
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return false;
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}
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// Don't debug if we are already being debugged
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if (IsDebuggerPresent()) {
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if (!SpawnChild(arg0, &pi, 0)) {
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std::fprintf(stderr, "warning: continuing without crash dumps\n");
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return false;
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}
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@ -100,8 +103,7 @@ bool SpawnDebuggee(const char* arg0, PROCESS_INFORMATION& pi) {
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void DebugDebuggee(PROCESS_INFORMATION& pi) {
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DEBUG_EVENT deb_ev;
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const std::time_t start_time = std::time(nullptr);
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//~ bool seen_nonzero_thread_exit = false;
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std::memset(&deb_ev, 0, sizeof(deb_ev));
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while (deb_ev.dwDebugEventCode != EXIT_PROCESS_DEBUG_EVENT) {
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const bool wait_success = WaitForDebugEvent(&deb_ev, INFINITE);
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@ -119,60 +121,29 @@ void DebugDebuggee(PROCESS_INFORMATION& pi) {
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case LOAD_DLL_DEBUG_EVENT:
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case RIP_EVENT:
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case UNLOAD_DLL_DEBUG_EVENT:
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// Continue on all other debug events
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ContinueDebugEvent(deb_ev.dwProcessId, deb_ev.dwThreadId, DBG_CONTINUE);
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break;
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//~ case EXIT_THREAD_DEBUG_EVENT: {
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//~ const DWORD& exit_code = deb_ev.u.ExitThread.dwExitCode;
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//~ // Generate a crash dump on the first abnormal thread exit.
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//~ // We don't want to generate on every abnormal thread exit since ALL the other
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// threads ~ // in the application will follow by exiting with the same code. ~ if
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//(!seen_nonzero_thread_exit && exit_code != 0) { ~ seen_nonzero_thread_exit = true; ~
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// std::fprintf(stderr, ~ "Creating MiniDump on first non-zero thread exit: code
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// 0x%08x\n", ~ exit_code);
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//~ DumpFromDebugEvent(deb_ev, pi);
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//~ }
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//~ ContinueDebugEvent(deb_ev.dwProcessId, deb_ev.dwThreadId, DBG_CONTINUE);
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//~ break;
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//~ }
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case EXCEPTION_DEBUG_EVENT: {
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case EXCEPTION_DEBUG_EVENT:
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EXCEPTION_RECORD& record = deb_ev.u.Exception.ExceptionRecord;
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const std::time_t now = std::time(nullptr);
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const std::time_t delta = now - start_time;
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if (ExceptionName(record.ExceptionCode) == nullptr) {
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int record_count = 0;
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EXCEPTION_RECORD* next_record = &deb_ev.u.Exception.ExceptionRecord;
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while (next_record != nullptr) {
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std::fprintf(stderr,
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"[%d] code(%d): 0x%08x\n\tflags: %08x %s\n\taddress: "
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"0x%08x\n\tparameters: %d\n",
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delta, record_count, next_record->ExceptionCode,
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next_record->ExceptionFlags,
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next_record->ExceptionFlags == EXCEPTION_NONCONTINUABLE
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? "noncontinuable"
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: "",
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next_record->ExceptionAddress, next_record->NumberParameters);
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for (int i = 0; i < static_cast<int>(next_record->NumberParameters); i++) {
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std::fprintf(stderr, "\t\t%0d: 0x%08x\n", i,
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next_record->ExceptionInformation[i]);
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}
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record_count++;
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next_record = next_record->ExceptionRecord;
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}
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}
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// We want to generate a crash dump if we are seeing the same exception again.
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if (!deb_ev.u.Exception.dwFirstChance) {
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std::fprintf(stderr, "Creating MiniDump on ExceptionCode: 0x%08x %s\n",
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record.ExceptionCode, ExceptionName(record.ExceptionCode));
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DumpFromDebugEvent(deb_ev, pi);
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}
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// Continue without handling the exception.
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// Lets the debuggee use its own exception handler.
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// - If one does not exist, we will see the exception once more where we make a minidump
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// for. Then when it reaches here again, yuzu will probably crash.
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// - DBG_CONTINUE on an exception that the debuggee does not handle can set us up for an
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// infinite loop of exceptions.
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ContinueDebugEvent(deb_ev.dwProcessId, deb_ev.dwThreadId, DBG_EXCEPTION_NOT_HANDLED);
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break;
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}
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}
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}
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}
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const char* ExceptionName(DWORD exception) {
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@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <windows.h>
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