gl_shader_decompiler: Re-implement TLDS lod
This commit is contained in:
parent
444231a83d
commit
e60d4d70bc
|
@ -616,17 +616,8 @@ private:
|
|||
|
||||
std::string VisitOperand(Operation operation, std::size_t operand_index, Type type) {
|
||||
std::string value = VisitOperand(operation, operand_index);
|
||||
|
||||
switch (type) {
|
||||
case Type::Bool:
|
||||
case Type::Bool2:
|
||||
case Type::Float:
|
||||
return value;
|
||||
case Type::Int:
|
||||
return "ftoi(" + value + ')';
|
||||
case Type::Uint:
|
||||
return "ftou(" + value + ')';
|
||||
case Type::HalfFloat:
|
||||
case Type::HalfFloat: {
|
||||
const auto half_meta = std::get_if<MetaHalfArithmetic>(&operation.GetMeta());
|
||||
if (!half_meta) {
|
||||
value = "toHalf2(" + value + ')';
|
||||
|
@ -643,6 +634,26 @@ private:
|
|||
return "vec2(toHalf2(" + value + ")[1])";
|
||||
}
|
||||
}
|
||||
default:
|
||||
return CastOperand(value, type);
|
||||
}
|
||||
}
|
||||
|
||||
std::string CastOperand(const std::string& value, Type type) const {
|
||||
switch (type) {
|
||||
case Type::Bool:
|
||||
case Type::Bool2:
|
||||
case Type::Float:
|
||||
return value;
|
||||
case Type::Int:
|
||||
return "ftoi(" + value + ')';
|
||||
case Type::Uint:
|
||||
return "ftou(" + value + ')';
|
||||
case Type::HalfFloat:
|
||||
// Can't be handled as a stand-alone value
|
||||
UNREACHABLE();
|
||||
return value;
|
||||
}
|
||||
UNREACHABLE();
|
||||
return value;
|
||||
}
|
||||
|
@ -650,6 +661,7 @@ private:
|
|||
std::string BitwiseCastResult(std::string value, Type type, bool needs_parenthesis = false) {
|
||||
switch (type) {
|
||||
case Type::Bool:
|
||||
case Type::Bool2:
|
||||
case Type::Float:
|
||||
if (needs_parenthesis) {
|
||||
return '(' + value + ')';
|
||||
|
@ -721,7 +733,7 @@ private:
|
|||
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
|
||||
ASSERT(meta);
|
||||
|
||||
const auto count = static_cast<u32>(operation.GetOperandsCount());
|
||||
const std::size_t count = operation.GetOperandsCount();
|
||||
const bool has_array = meta->sampler.IsArray();
|
||||
const bool has_shadow = meta->sampler.IsShadow();
|
||||
|
||||
|
@ -732,10 +744,10 @@ private:
|
|||
|
||||
expr += coord_constructors.at(count + (has_array ? 1 : 0) + (has_shadow ? 1 : 0) - 1);
|
||||
expr += '(';
|
||||
for (u32 i = 0; i < count; ++i) {
|
||||
for (std::size_t i = 0; i < count; ++i) {
|
||||
expr += Visit(operation[i]);
|
||||
|
||||
const u32 next = i + 1;
|
||||
const std::size_t next = i + 1;
|
||||
if (next < count || has_array || has_shadow)
|
||||
expr += ", ";
|
||||
}
|
||||
|
@ -1206,25 +1218,26 @@ private:
|
|||
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
|
||||
ASSERT(meta);
|
||||
UNIMPLEMENTED_IF(meta->sampler.IsArray());
|
||||
UNIMPLEMENTED_IF(!meta->extras.empty());
|
||||
|
||||
const auto count = static_cast<u32>(operation.GetOperandsCount());
|
||||
const std::size_t count = operation.GetOperandsCount();
|
||||
|
||||
std::string expr = "texelFetch(";
|
||||
expr += GetSampler(meta->sampler);
|
||||
expr += ", ";
|
||||
|
||||
expr += constructors.at(count - 1);
|
||||
expr += constructors.at(operation.GetOperandsCount() - 1);
|
||||
expr += '(';
|
||||
for (u32 i = 0; i < count; ++i) {
|
||||
for (std::size_t i = 0; i < count; ++i) {
|
||||
expr += VisitOperand(operation, i, Type::Int);
|
||||
|
||||
const u32 next = i + 1;
|
||||
const std::size_t next = i + 1;
|
||||
if (next == count)
|
||||
expr += ')';
|
||||
if (next < count)
|
||||
else if (next < count)
|
||||
expr += ", ";
|
||||
}
|
||||
for (std::size_t i = 0; i < meta->extras.size(); ++i) {
|
||||
expr += ", ";
|
||||
expr += CastOperand(Visit(meta->extras.at(i)), Type::Int);
|
||||
}
|
||||
expr += ')';
|
||||
|
||||
return expr + GetSwizzle(meta->element);
|
||||
|
|
|
@ -429,7 +429,7 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
|
|||
UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(TextureMiscMode::MZ), "MZ is not implemented");
|
||||
|
||||
if (instr.tlds.UsesMiscMode(TextureMiscMode::NODEP)) {
|
||||
LOG_WARNING(HW_GPU, "TMML.NODEP implementation is incomplete");
|
||||
LOG_WARNING(HW_GPU, "TLDS.NODEP implementation is incomplete");
|
||||
}
|
||||
|
||||
WriteTexsInstructionFloat(bb, instr, GetTldsCode(instr, texture_type, is_array));
|
||||
|
|
Loading…
Reference in New Issue