memory: Clean up CopyBlock too
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4edfa6ad8f
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@ -176,7 +176,7 @@ struct Memory::Impl {
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return string;
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}
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void WalkBlock(const Kernel::KProcess& process, VAddr addr, const std::size_t size,
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void WalkBlock(const Kernel::KProcess& process, const VAddr addr, const std::size_t size,
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auto on_unmapped, auto on_memory, auto on_rasterizer, auto increment) {
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const auto& page_table = process.PageTable().PageTableImpl();
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std::size_t remaining_size = size;
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@ -211,7 +211,6 @@ struct Memory::Impl {
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page_index++;
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page_offset = 0;
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addr += static_cast<VAddr>(copy_amount);
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increment(copy_amount);
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remaining_size -= copy_amount;
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}
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@ -307,47 +306,27 @@ struct Memory::Impl {
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void CopyBlock(const Kernel::KProcess& process, VAddr dest_addr, VAddr src_addr,
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const std::size_t size) {
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const auto& page_table = process.PageTable().PageTableImpl();
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std::size_t remaining_size = size;
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std::size_t page_index = src_addr >> PAGE_BITS;
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std::size_t page_offset = src_addr & PAGE_MASK;
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while (remaining_size) {
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const std::size_t copy_amount =
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std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
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const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
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const auto [pointer, type] = page_table.pointers[page_index].PointerType();
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switch (type) {
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case Common::PageType::Unmapped: {
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WalkBlock(
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process, dest_addr, size,
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[this, &process, &dest_addr, &src_addr, size](const std::size_t copy_amount,
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const VAddr current_vaddr) {
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LOG_ERROR(HW_Memory,
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"Unmapped CopyBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
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current_vaddr, src_addr, size);
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ZeroBlock(process, dest_addr, copy_amount);
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break;
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}
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case Common::PageType::Memory: {
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DEBUG_ASSERT(pointer);
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const u8* src_ptr = pointer + page_offset + (page_index << PAGE_BITS);
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},
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[this, &process, &dest_addr](const std::size_t copy_amount, const u8* const src_ptr) {
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WriteBlockImpl<false>(process, dest_addr, src_ptr, copy_amount);
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break;
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}
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case Common::PageType::RasterizerCachedMemory: {
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const u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
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},
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[this, &system = system, &process, &dest_addr](
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const VAddr current_vaddr, const std::size_t copy_amount, u8* const host_ptr) {
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system.GPU().FlushRegion(current_vaddr, copy_amount);
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WriteBlockImpl<false>(process, dest_addr, host_ptr, copy_amount);
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break;
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}
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default:
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UNREACHABLE();
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}
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page_index++;
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page_offset = 0;
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},
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[&dest_addr, &src_addr](const std::size_t copy_amount) {
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dest_addr += static_cast<VAddr>(copy_amount);
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src_addr += static_cast<VAddr>(copy_amount);
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remaining_size -= copy_amount;
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}
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});
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}
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void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached) {
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