fix for gcc compilation

This commit is contained in:
Rodolfo Bogado 2018-11-14 14:34:02 -03:00
parent 53b4a1af0f
commit e69eb3c760
1 changed files with 61 additions and 60 deletions

View File

@ -480,33 +480,6 @@ public:
};
};
bool IsShaderConfigEnabled(std::size_t index) const {
// The VertexB is always enabled.
if (index == static_cast<std::size_t>(Regs::ShaderProgram::VertexB)) {
return true;
}
return shader_config[index].enable != 0;
}
union {
struct {
INSERT_PADDING_WORDS(0x45);
struct {
u32 upload_address;
u32 data;
u32 entry;
u32 bind;
} macros;
INSERT_PADDING_WORDS(0x188);
u32 tfb_enabled;
INSERT_PADDING_WORDS(0x2E);
std::array<RenderTargetConfig, NumRenderTargets> rt;
struct ViewportTransform {
f32 scale_x;
f32 scale_y;
@ -542,7 +515,18 @@ public:
}
};
std::array<ViewportTransform, NumViewports> viewport_transform;
struct ScissorTest {
u32 enable;
union {
BitField<0, 16, u32> min_x;
BitField<16, 16, u32> max_x;
};
union {
BitField<0, 16, u32> min_y;
BitField<16, 16, u32> max_y;
};
u32 fill;
};
struct ViewPort {
union {
@ -557,6 +541,35 @@ public:
float depth_range_far;
};
bool IsShaderConfigEnabled(std::size_t index) const {
// The VertexB is always enabled.
if (index == static_cast<std::size_t>(Regs::ShaderProgram::VertexB)) {
return true;
}
return shader_config[index].enable != 0;
}
union {
struct {
INSERT_PADDING_WORDS(0x45);
struct {
u32 upload_address;
u32 data;
u32 entry;
u32 bind;
} macros;
INSERT_PADDING_WORDS(0x188);
u32 tfb_enabled;
INSERT_PADDING_WORDS(0x2E);
std::array<RenderTargetConfig, NumRenderTargets> rt;
std::array<ViewportTransform, NumViewports> viewport_transform;
std::array<ViewPort, NumViewports> viewports;
INSERT_PADDING_WORDS(0x1D);
@ -575,18 +588,6 @@ public:
INSERT_PADDING_WORDS(0x17);
struct ScissorTest {
u32 enable;
union {
BitField<0, 16, u32> min_x;
BitField<16, 16, u32> max_x;
};
union {
BitField<0, 16, u32> min_y;
BitField<16, 16, u32> max_y;
};
u32 fill;
};
std::array<ScissorTest, NumViewports> scissor_test;
INSERT_PADDING_WORDS(0x15);