Implements touch, pan, pinch and rotation gestures
This commit is contained in:
parent
0896089092
commit
e895ab7d6f
|
@ -5,15 +5,25 @@
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "core/core_timing.h"
|
#include "core/core_timing.h"
|
||||||
|
#include "core/frontend/emu_window.h"
|
||||||
#include "core/hle/service/hid/controllers/gesture.h"
|
#include "core/hle/service/hid/controllers/gesture.h"
|
||||||
|
#include "core/settings.h"
|
||||||
|
|
||||||
namespace Service::HID {
|
namespace Service::HID {
|
||||||
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3BA00;
|
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3BA00;
|
||||||
|
constexpr f32 angle_threshold = 0.08f;
|
||||||
|
constexpr f32 pinch_threshold = 100.0f;
|
||||||
|
|
||||||
Controller_Gesture::Controller_Gesture(Core::System& system) : ControllerBase(system) {}
|
Controller_Gesture::Controller_Gesture(Core::System& system) : ControllerBase(system) {}
|
||||||
Controller_Gesture::~Controller_Gesture() = default;
|
Controller_Gesture::~Controller_Gesture() = default;
|
||||||
|
|
||||||
void Controller_Gesture::OnInit() {}
|
void Controller_Gesture::OnInit() {
|
||||||
|
for (std::size_t id = 0; id < MAX_FINGERS; ++id) {
|
||||||
|
mouse_finger_id[id] = MAX_FINGERS;
|
||||||
|
keyboard_finger_id[id] = MAX_FINGERS;
|
||||||
|
udp_finger_id[id] = MAX_FINGERS;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void Controller_Gesture::OnRelease() {}
|
void Controller_Gesture::OnRelease() {}
|
||||||
|
|
||||||
|
@ -35,10 +45,153 @@ void Controller_Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing, u
|
||||||
|
|
||||||
cur_entry.sampling_number = last_entry.sampling_number + 1;
|
cur_entry.sampling_number = last_entry.sampling_number + 1;
|
||||||
cur_entry.sampling_number2 = cur_entry.sampling_number;
|
cur_entry.sampling_number2 = cur_entry.sampling_number;
|
||||||
// TODO(ogniK): Update gesture states
|
|
||||||
|
// TODO(german77): Implement all gesture types
|
||||||
|
|
||||||
|
const Input::TouchStatus& mouse_status = touch_mouse_device->GetStatus();
|
||||||
|
const Input::TouchStatus& udp_status = touch_udp_device->GetStatus();
|
||||||
|
for (std::size_t id = 0; id < mouse_status.size(); ++id) {
|
||||||
|
mouse_finger_id[id] = UpdateTouchInputEvent(mouse_status[id], mouse_finger_id[id]);
|
||||||
|
udp_finger_id[id] = UpdateTouchInputEvent(udp_status[id], udp_finger_id[id]);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Settings::values.use_touch_from_button) {
|
||||||
|
const Input::TouchStatus& keyboard_status = touch_btn_device->GetStatus();
|
||||||
|
for (std::size_t id = 0; id < mouse_status.size(); ++id) {
|
||||||
|
keyboard_finger_id[id] =
|
||||||
|
UpdateTouchInputEvent(keyboard_status[id], keyboard_finger_id[id]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
TouchType type = TouchType::Idle;
|
||||||
|
Attribute attributes{};
|
||||||
|
GestureProperties gesture = GetGestureProperties();
|
||||||
|
if (last_gesture.active_points != gesture.active_points) {
|
||||||
|
++last_gesture.detection_count;
|
||||||
|
}
|
||||||
|
if (gesture.active_points > 0) {
|
||||||
|
if (last_gesture.active_points == 0) {
|
||||||
|
attributes.is_new_touch.Assign(true);
|
||||||
|
last_gesture.average_distance = gesture.average_distance;
|
||||||
|
last_gesture.angle = gesture.angle;
|
||||||
|
}
|
||||||
|
|
||||||
|
type = TouchType::Touch;
|
||||||
|
if (gesture.mid_point.x != last_entry.x || gesture.mid_point.y != last_entry.y) {
|
||||||
|
type = TouchType::Pan;
|
||||||
|
}
|
||||||
|
if (std::abs(gesture.average_distance - last_gesture.average_distance) > pinch_threshold) {
|
||||||
|
type = TouchType::Pinch;
|
||||||
|
}
|
||||||
|
if (std::abs(gesture.angle - last_gesture.angle) > angle_threshold) {
|
||||||
|
type = TouchType::Rotate;
|
||||||
|
}
|
||||||
|
|
||||||
|
cur_entry.delta_x = gesture.mid_point.x - last_entry.x;
|
||||||
|
cur_entry.delta_y = gesture.mid_point.y - last_entry.y;
|
||||||
|
// TODO: Find how velocities are calculated
|
||||||
|
cur_entry.vel_x = static_cast<float>(cur_entry.delta_x) * 150.1f;
|
||||||
|
cur_entry.vel_y = static_cast<float>(cur_entry.delta_y) * 150.1f;
|
||||||
|
|
||||||
|
// Slowdown the rate of change for less flapping
|
||||||
|
last_gesture.average_distance =
|
||||||
|
(last_gesture.average_distance * 0.9f) + (gesture.average_distance * 0.1f);
|
||||||
|
last_gesture.angle = (last_gesture.angle * 0.9f) + (gesture.angle * 0.1f);
|
||||||
|
|
||||||
|
} else {
|
||||||
|
cur_entry.delta_x = 0;
|
||||||
|
cur_entry.delta_y = 0;
|
||||||
|
cur_entry.vel_x = 0;
|
||||||
|
cur_entry.vel_y = 0;
|
||||||
|
}
|
||||||
|
last_gesture.active_points = gesture.active_points;
|
||||||
|
cur_entry.detection_count = last_gesture.detection_count;
|
||||||
|
cur_entry.type = type;
|
||||||
|
cur_entry.attributes = attributes;
|
||||||
|
cur_entry.x = gesture.mid_point.x;
|
||||||
|
cur_entry.y = gesture.mid_point.y;
|
||||||
|
cur_entry.point_count = static_cast<s32>(gesture.active_points);
|
||||||
|
for (size_t id = 0; id < MAX_POINTS; id++) {
|
||||||
|
cur_entry.points[id].x = gesture.points[id].x;
|
||||||
|
cur_entry.points[id].y = gesture.points[id].y;
|
||||||
|
}
|
||||||
|
cur_entry.rotation_angle = 0;
|
||||||
|
cur_entry.scale = 0;
|
||||||
|
|
||||||
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
|
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
|
||||||
}
|
}
|
||||||
|
|
||||||
void Controller_Gesture::OnLoadInputDevices() {}
|
void Controller_Gesture::OnLoadInputDevices() {
|
||||||
|
touch_mouse_device = Input::CreateDevice<Input::TouchDevice>("engine:emu_window");
|
||||||
|
touch_udp_device = Input::CreateDevice<Input::TouchDevice>("engine:cemuhookudp");
|
||||||
|
touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button");
|
||||||
|
}
|
||||||
|
|
||||||
|
std::optional<std::size_t> Controller_Gesture::GetUnusedFingerID() const {
|
||||||
|
std::size_t first_free_id = 0;
|
||||||
|
while (first_free_id < MAX_POINTS) {
|
||||||
|
if (!fingers[first_free_id].pressed) {
|
||||||
|
return first_free_id;
|
||||||
|
} else {
|
||||||
|
first_free_id++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return std::nullopt;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::size_t Controller_Gesture::UpdateTouchInputEvent(
|
||||||
|
const std::tuple<float, float, bool>& touch_input, std::size_t finger_id) {
|
||||||
|
const auto& [x, y, pressed] = touch_input;
|
||||||
|
if (pressed) {
|
||||||
|
if (finger_id == MAX_POINTS) {
|
||||||
|
const auto first_free_id = GetUnusedFingerID();
|
||||||
|
if (!first_free_id) {
|
||||||
|
// Invalid finger id do nothing
|
||||||
|
return MAX_POINTS;
|
||||||
|
}
|
||||||
|
finger_id = first_free_id.value();
|
||||||
|
fingers[finger_id].pressed = true;
|
||||||
|
}
|
||||||
|
fingers[finger_id].x = x;
|
||||||
|
fingers[finger_id].y = y;
|
||||||
|
return finger_id;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (finger_id != MAX_POINTS) {
|
||||||
|
fingers[finger_id].pressed = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return MAX_POINTS;
|
||||||
|
}
|
||||||
|
|
||||||
|
Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties() {
|
||||||
|
GestureProperties gesture;
|
||||||
|
std::array<Finger, MAX_POINTS> active_fingers;
|
||||||
|
const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(),
|
||||||
|
[](const auto& finger) { return finger.pressed; });
|
||||||
|
gesture.active_points =
|
||||||
|
static_cast<std::size_t>(std::distance(active_fingers.begin(), end_iter));
|
||||||
|
|
||||||
|
for (size_t id = 0; id < gesture.active_points; ++id) {
|
||||||
|
gesture.points[id].x =
|
||||||
|
static_cast<int>(active_fingers[id].x * Layout::ScreenUndocked::Width);
|
||||||
|
gesture.points[id].y =
|
||||||
|
static_cast<int>(active_fingers[id].y * Layout::ScreenUndocked::Height);
|
||||||
|
gesture.mid_point.x += static_cast<int>(gesture.points[id].x / gesture.active_points);
|
||||||
|
gesture.mid_point.y += static_cast<int>(gesture.points[id].y / gesture.active_points);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (size_t id = 0; id < gesture.active_points; ++id) {
|
||||||
|
const double distance =
|
||||||
|
std::pow(static_cast<float>(gesture.mid_point.x - gesture.points[id].x), 2) +
|
||||||
|
std::pow(static_cast<float>(gesture.mid_point.y - gesture.points[id].y), 2);
|
||||||
|
gesture.average_distance +=
|
||||||
|
static_cast<float>(distance) / static_cast<float>(gesture.active_points);
|
||||||
|
}
|
||||||
|
|
||||||
|
gesture.angle = std::atan2(static_cast<float>(gesture.mid_point.y - gesture.points[0].y),
|
||||||
|
static_cast<float>(gesture.mid_point.x - gesture.points[0].x));
|
||||||
|
return gesture;
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace Service::HID
|
} // namespace Service::HID
|
||||||
|
|
|
@ -5,8 +5,10 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <array>
|
#include <array>
|
||||||
|
#include "common/bit_field.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/swap.h"
|
#include "common/swap.h"
|
||||||
|
#include "core/frontend/input.h"
|
||||||
#include "core/hle/service/hid/controllers/controller_base.h"
|
#include "core/hle/service/hid/controllers/controller_base.h"
|
||||||
|
|
||||||
namespace Service::HID {
|
namespace Service::HID {
|
||||||
|
@ -28,29 +30,64 @@ public:
|
||||||
void OnLoadInputDevices() override;
|
void OnLoadInputDevices() override;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
struct Locations {
|
static constexpr size_t MAX_FINGERS = 16;
|
||||||
|
static constexpr size_t MAX_POINTS = 4;
|
||||||
|
|
||||||
|
enum class TouchType : u32 {
|
||||||
|
Idle, // Nothing touching the screen
|
||||||
|
Complete, // Unknown. End of touch?
|
||||||
|
Cancel, // Never triggered
|
||||||
|
Touch, // Pressing without movement
|
||||||
|
Press, // Never triggered
|
||||||
|
Tap, // Fast press then release
|
||||||
|
Pan, // All points moving together across the screen
|
||||||
|
Swipe, // Fast press movement and release of a single point
|
||||||
|
Pinch, // All points moving away/closer to the midpoint
|
||||||
|
Rotate, // All points rotating from the midpoint
|
||||||
|
};
|
||||||
|
|
||||||
|
enum class Direction : u32 {
|
||||||
|
None,
|
||||||
|
Left,
|
||||||
|
Up,
|
||||||
|
Right,
|
||||||
|
Down,
|
||||||
|
};
|
||||||
|
|
||||||
|
struct Attribute {
|
||||||
|
union {
|
||||||
|
u32_le raw{};
|
||||||
|
|
||||||
|
BitField<0, 1, u32> is_new_touch;
|
||||||
|
BitField<1, 1, u32> is_double_tap;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
static_assert(sizeof(Attribute) == 4, "Attribute is an invalid size");
|
||||||
|
|
||||||
|
struct Points {
|
||||||
s32_le x;
|
s32_le x;
|
||||||
s32_le y;
|
s32_le y;
|
||||||
};
|
};
|
||||||
|
static_assert(sizeof(Points) == 8, "Points is an invalid size");
|
||||||
|
|
||||||
struct GestureState {
|
struct GestureState {
|
||||||
s64_le sampling_number;
|
s64_le sampling_number;
|
||||||
s64_le sampling_number2;
|
s64_le sampling_number2;
|
||||||
|
|
||||||
s64_le detection_count;
|
s64_le detection_count;
|
||||||
s32_le type;
|
TouchType type;
|
||||||
s32_le dir;
|
Direction dir;
|
||||||
s32_le x;
|
s32_le x;
|
||||||
s32_le y;
|
s32_le y;
|
||||||
s32_le delta_x;
|
s32_le delta_x;
|
||||||
s32_le delta_y;
|
s32_le delta_y;
|
||||||
f32 vel_x;
|
f32 vel_x;
|
||||||
f32 vel_y;
|
f32 vel_y;
|
||||||
s32_le attributes;
|
Attribute attributes;
|
||||||
f32 scale;
|
u32 scale;
|
||||||
f32 rotation;
|
u32 rotation_angle;
|
||||||
s32_le location_count;
|
s32_le point_count;
|
||||||
std::array<Locations, 4> locations;
|
std::array<Points, 4> points;
|
||||||
};
|
};
|
||||||
static_assert(sizeof(GestureState) == 0x68, "GestureState is an invalid size");
|
static_assert(sizeof(GestureState) == 0x68, "GestureState is an invalid size");
|
||||||
|
|
||||||
|
@ -58,6 +95,45 @@ private:
|
||||||
CommonHeader header;
|
CommonHeader header;
|
||||||
std::array<GestureState, 17> gesture_states;
|
std::array<GestureState, 17> gesture_states;
|
||||||
};
|
};
|
||||||
|
static_assert(sizeof(SharedMemory) == 0x708, "SharedMemory is an invalid size");
|
||||||
|
|
||||||
|
struct Finger {
|
||||||
|
f32 x{};
|
||||||
|
f32 y{};
|
||||||
|
bool pressed{};
|
||||||
|
};
|
||||||
|
|
||||||
|
struct GestureProperties {
|
||||||
|
std::array<Points, MAX_POINTS> points{};
|
||||||
|
std::size_t active_points{};
|
||||||
|
Points mid_point{};
|
||||||
|
s64_le detection_count{};
|
||||||
|
u64_le delta_time{};
|
||||||
|
float average_distance{};
|
||||||
|
float angle{};
|
||||||
|
};
|
||||||
|
|
||||||
|
// Returns an unused finger id, if there is no fingers avaliable MAX_FINGERS will be returned
|
||||||
|
std::optional<size_t> GetUnusedFingerID() const;
|
||||||
|
|
||||||
|
/** If the touch is new it tries to assing a new finger id, if there is no fingers avaliable no
|
||||||
|
* changes will be made. Updates the coordinates if the finger id it's already set. If the touch
|
||||||
|
* ends delays the output by one frame to set the end_touch flag before finally freeing the
|
||||||
|
* finger id */
|
||||||
|
size_t UpdateTouchInputEvent(const std::tuple<float, float, bool>& touch_input,
|
||||||
|
size_t finger_id);
|
||||||
|
|
||||||
|
// Returns the average distance, angle and middle point of the active fingers
|
||||||
|
GestureProperties GetGestureProperties();
|
||||||
|
|
||||||
SharedMemory shared_memory{};
|
SharedMemory shared_memory{};
|
||||||
|
std::unique_ptr<Input::TouchDevice> touch_mouse_device;
|
||||||
|
std::unique_ptr<Input::TouchDevice> touch_udp_device;
|
||||||
|
std::unique_ptr<Input::TouchDevice> touch_btn_device;
|
||||||
|
std::array<size_t, MAX_FINGERS> mouse_finger_id;
|
||||||
|
std::array<size_t, MAX_FINGERS> keyboard_finger_id;
|
||||||
|
std::array<size_t, MAX_FINGERS> udp_finger_id;
|
||||||
|
std::array<Finger, MAX_POINTS> fingers;
|
||||||
|
GestureProperties last_gesture;
|
||||||
};
|
};
|
||||||
} // namespace Service::HID
|
} // namespace Service::HID
|
||||||
|
|
Loading…
Reference in New Issue