emit_spirv, vk_compute_pass: Resolve VS2022 compiler errors
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@ -22,7 +22,7 @@ constexpr u32 NUM_TEXTURE_AND_IMAGE_SCALING_WORDS =
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struct RescalingLayout {
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struct RescalingLayout {
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alignas(16) std::array<u32, NUM_TEXTURE_SCALING_WORDS> rescaling_textures;
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alignas(16) std::array<u32, NUM_TEXTURE_SCALING_WORDS> rescaling_textures;
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alignas(16) std::array<u32, NUM_IMAGE_SCALING_WORDS> rescaling_images;
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alignas(16) std::array<u32, NUM_IMAGE_SCALING_WORDS> rescaling_images;
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alignas(16) u32 down_factor;
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u32 down_factor;
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};
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};
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constexpr u32 RESCALING_LAYOUT_WORDS_OFFSET = offsetof(RescalingLayout, rescaling_textures);
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constexpr u32 RESCALING_LAYOUT_WORDS_OFFSET = offsetof(RescalingLayout, rescaling_textures);
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constexpr u32 RESCALING_LAYOUT_DOWN_FACTOR_OFFSET = offsetof(RescalingLayout, down_factor);
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constexpr u32 RESCALING_LAYOUT_DOWN_FACTOR_OFFSET = offsetof(RescalingLayout, down_factor);
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@ -2,6 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <array>
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#include <cstring>
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#include <cstring>
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#include <memory>
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#include <memory>
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#include <optional>
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#include <optional>
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@ -292,7 +293,7 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
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.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
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.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
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.dstAccessMask = VK_ACCESS_INDEX_READ_BIT,
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.dstAccessMask = VK_ACCESS_INDEX_READ_BIT,
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};
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};
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const std::array push_constants{base_vertex, index_shift};
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const std::array<u32, 2> push_constants{base_vertex, index_shift};
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const VkDescriptorSet set = descriptor_allocator.Commit();
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const VkDescriptorSet set = descriptor_allocator.Commit();
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device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
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device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
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