Merge pull request #6971 from bunnei/buffer-queue-kevent
core: hle: service: buffer_queue: Improve management of KEvent.
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commit
eb1ba45c39
@ -9,17 +9,20 @@
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#include "core/core.h"
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#include "core/hle/kernel/k_writable_event.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/nvflinger/buffer_queue.h"
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namespace Service::NVFlinger {
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BufferQueue::BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_)
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: id(id_), layer_id(layer_id_), buffer_wait_event{kernel} {
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Kernel::KAutoObject::Create(std::addressof(buffer_wait_event));
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buffer_wait_event.Initialize("BufferQueue:WaitEvent");
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BufferQueue::BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_,
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KernelHelpers::ServiceContext& service_context_)
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: id(id_), layer_id(layer_id_), service_context{service_context_} {
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buffer_wait_event = service_context.CreateEvent("BufferQueue:WaitEvent");
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}
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BufferQueue::~BufferQueue() = default;
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BufferQueue::~BufferQueue() {
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service_context.CloseEvent(buffer_wait_event);
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}
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void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) {
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ASSERT(slot < buffer_slots);
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@ -41,7 +44,7 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
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.multi_fence = {},
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};
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buffer_wait_event.GetWritableEvent().Signal();
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buffer_wait_event->GetWritableEvent().Signal();
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}
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std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::DequeueBuffer(u32 width,
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@ -119,7 +122,7 @@ void BufferQueue::CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& mult
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}
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free_buffers_condition.notify_one();
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buffer_wait_event.GetWritableEvent().Signal();
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buffer_wait_event->GetWritableEvent().Signal();
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}
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std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() {
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@ -154,7 +157,7 @@ void BufferQueue::ReleaseBuffer(u32 slot) {
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}
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free_buffers_condition.notify_one();
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buffer_wait_event.GetWritableEvent().Signal();
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buffer_wait_event->GetWritableEvent().Signal();
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}
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void BufferQueue::Connect() {
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@ -169,7 +172,7 @@ void BufferQueue::Disconnect() {
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std::unique_lock lock{queue_sequence_mutex};
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queue_sequence.clear();
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}
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buffer_wait_event.GetWritableEvent().Signal();
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buffer_wait_event->GetWritableEvent().Signal();
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is_connect = false;
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free_buffers_condition.notify_one();
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}
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@ -189,11 +192,11 @@ u32 BufferQueue::Query(QueryType type) {
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}
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Kernel::KWritableEvent& BufferQueue::GetWritableBufferWaitEvent() {
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return buffer_wait_event.GetWritableEvent();
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return buffer_wait_event->GetWritableEvent();
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}
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Kernel::KReadableEvent& BufferQueue::GetBufferWaitEvent() {
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return buffer_wait_event.GetReadableEvent();
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return buffer_wait_event->GetReadableEvent();
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}
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} // namespace Service::NVFlinger
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@ -24,6 +24,10 @@ class KReadableEvent;
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class KWritableEvent;
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} // namespace Kernel
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namespace Service::KernelHelpers {
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class ServiceContext;
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} // namespace Service::KernelHelpers
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namespace Service::NVFlinger {
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constexpr u32 buffer_slots = 0x40;
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@ -54,7 +58,8 @@ public:
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NativeWindowFormat = 2,
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};
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explicit BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_);
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explicit BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_,
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KernelHelpers::ServiceContext& service_context_);
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~BufferQueue();
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enum class BufferTransformFlags : u32 {
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@ -130,12 +135,14 @@ private:
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std::list<u32> free_buffers;
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std::array<Buffer, buffer_slots> buffers;
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std::list<u32> queue_sequence;
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Kernel::KEvent buffer_wait_event;
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Kernel::KEvent* buffer_wait_event{};
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std::mutex free_buffers_mutex;
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std::condition_variable free_buffers_condition;
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std::mutex queue_sequence_mutex;
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KernelHelpers::ServiceContext& service_context;
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};
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} // namespace Service::NVFlinger
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@ -147,7 +147,7 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
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void NVFlinger::CreateLayerAtId(VI::Display& display, u64 layer_id) {
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const u32 buffer_queue_id = next_buffer_queue_id++;
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buffer_queues.emplace_back(
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std::make_unique<BufferQueue>(system.Kernel(), buffer_queue_id, layer_id));
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std::make_unique<BufferQueue>(system.Kernel(), buffer_queue_id, layer_id, service_context));
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display.CreateLayer(layer_id, *buffer_queues.back());
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}
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