Gpu: Mark areas as protected.
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@ -60,10 +60,12 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>&
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}
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}
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auto& gpu = Core::System::GetInstance().GPU();
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auto& gpu = Core::System::GetInstance().GPU();
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gpu.Guard(true);
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u32 current_syncpoint_value = gpu.GetSyncpointValue(params.syncpt_id);
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u32 current_syncpoint_value = gpu.GetSyncpointValue(params.syncpt_id);
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if (current_syncpoint_value >= params.threshold) {
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if (current_syncpoint_value >= params.threshold) {
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params.value = current_syncpoint_value;
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params.value = current_syncpoint_value;
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std::memcpy(output.data(), ¶ms, sizeof(params));
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std::memcpy(output.data(), ¶ms, sizeof(params));
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gpu.Guard(false);
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return NvResult::Success;
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return NvResult::Success;
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}
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}
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@ -73,6 +75,7 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>&
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if (params.timeout == 0) {
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if (params.timeout == 0) {
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std::memcpy(output.data(), ¶ms, sizeof(params));
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std::memcpy(output.data(), ¶ms, sizeof(params));
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gpu.Guard(false);
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return NvResult::Timeout;
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return NvResult::Timeout;
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}
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}
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@ -81,6 +84,7 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>&
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event_id = params.value & 0x00FF;
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event_id = params.value & 0x00FF;
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if (event_id >= 64) {
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if (event_id >= 64) {
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std::memcpy(output.data(), ¶ms, sizeof(params));
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std::memcpy(output.data(), ¶ms, sizeof(params));
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gpu.Guard(false);
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return NvResult::BadParameter;
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return NvResult::BadParameter;
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}
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}
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} else {
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} else {
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@ -100,9 +104,11 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>&
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params.value |= event_id;
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params.value |= event_id;
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gpu.RegisterEvent(event_id, params.syncpt_id, params.threshold);
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gpu.RegisterEvent(event_id, params.syncpt_id, params.threshold);
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std::memcpy(output.data(), ¶ms, sizeof(params));
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std::memcpy(output.data(), ¶ms, sizeof(params));
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gpu.Guard(false);
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return NvResult::Timeout;
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return NvResult::Timeout;
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}
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}
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std::memcpy(output.data(), ¶ms, sizeof(params));
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std::memcpy(output.data(), ¶ms, sizeof(params));
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gpu.Guard(false);
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return NvResult::BadParameter;
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return NvResult::BadParameter;
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}
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}
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@ -69,6 +69,7 @@ const DmaPusher& GPU::DmaPusher() const {
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void GPU::IncrementSyncPoint(const u32 syncpoint_id) {
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void GPU::IncrementSyncPoint(const u32 syncpoint_id) {
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syncpoints[syncpoint_id]++;
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syncpoints[syncpoint_id]++;
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sync_guard.lock();
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if (!events[syncpoint_id].empty()) {
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if (!events[syncpoint_id].empty()) {
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u32 value = syncpoints[syncpoint_id].load();
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u32 value = syncpoints[syncpoint_id].load();
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auto it = events[syncpoint_id].begin();
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auto it = events[syncpoint_id].begin();
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@ -81,6 +82,7 @@ void GPU::IncrementSyncPoint(const u32 syncpoint_id) {
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it++;
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it++;
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}
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}
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}
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}
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sync_guard.unlock();
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}
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}
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u32 GPU::GetSyncpointValue(const u32 syncpoint_id) const {
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u32 GPU::GetSyncpointValue(const u32 syncpoint_id) const {
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@ -12,6 +12,7 @@
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#include "core/hle/service/nvdrv/nvdata.h"
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#include "core/hle/service/nvdrv/nvdata.h"
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#include "core/hle/service/nvflinger/buffer_queue.h"
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#include "core/hle/service/nvflinger/buffer_queue.h"
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#include "video_core/dma_pusher.h"
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#include "video_core/dma_pusher.h"
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#include "common/spin_lock.h"
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using CacheAddr = std::uintptr_t;
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using CacheAddr = std::uintptr_t;
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inline CacheAddr ToCacheAddr(const void* host_ptr) {
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inline CacheAddr ToCacheAddr(const void* host_ptr) {
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@ -175,6 +176,14 @@ public:
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void CancelEvent(const u32 event_id, const u32 syncpoint_id, const u32 value);
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void CancelEvent(const u32 event_id, const u32 syncpoint_id, const u32 value);
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void Guard(bool guard_set) {
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if (guard_set) {
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sync_guard.lock();
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} else {
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sync_guard.unlock();
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}
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}
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/// Returns a const reference to the GPU DMA pusher.
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/// Returns a const reference to the GPU DMA pusher.
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const Tegra::DmaPusher& DmaPusher() const;
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const Tegra::DmaPusher& DmaPusher() const;
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@ -287,6 +296,8 @@ private:
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};
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};
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std::array<std::list<Event>, Service::Nvidia::MaxSyncPoints> events;
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std::array<std::list<Event>, Service::Nvidia::MaxSyncPoints> events;
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Common::SpinLock sync_guard{};
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};
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};
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#define ASSERT_REG_POSITION(field_name, position) \
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#define ASSERT_REG_POSITION(field_name, position) \
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