fixed_pipeline_state: Remove unnecessary check for front faces flip
The check to flip faces when viewports are negative were a left over from the old OpenGL code. This is not required on Vulkan where we have negative viewports.
This commit is contained in:
parent
86345c126a
commit
efe7b7483b
|
@ -71,8 +71,7 @@ void FixedPipelineState::Rasterizer::Fill(const Maxwell& regs) noexcept {
|
|||
const u32 topology_index = static_cast<u32>(regs.draw.topology.Value());
|
||||
|
||||
u32 packed_front_face = PackFrontFace(regs.front_face);
|
||||
if (regs.screen_y_control.triangle_rast_flip != 0 &&
|
||||
regs.viewport_transform[0].scale_y > 0.0f) {
|
||||
if (regs.screen_y_control.triangle_rast_flip != 0) {
|
||||
// Flip front face
|
||||
packed_front_face = 1 - packed_front_face;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue