Merge pull request #2300 from FernandoS27/null-shader
shader_cache: Permit a Null Shader in case of a bad host_ptr.
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f14328bf0a
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@ -57,3 +57,21 @@ __declspec(noinline, noreturn)
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#define UNIMPLEMENTED_IF(cond) ASSERT_MSG(!(cond), "Unimplemented code!")
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#define UNIMPLEMENTED_IF_MSG(cond, ...) ASSERT_MSG(!(cond), __VA_ARGS__)
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// If the assert is ignored, execute _b_
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#define ASSERT_OR_EXECUTE(_a_, _b_) \
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do { \
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ASSERT(_a_); \
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if (!(_a_)) { \
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_b_ \
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} \
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} while (0)
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// If the assert is ignored, execute _b_
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#define ASSERT_OR_EXECUTE_MSG(_a_, _b_, ...) \
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do { \
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ASSERT_MSG(_a_, __VA_ARGS__); \
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if (!(_a_)) { \
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_b_ \
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} \
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} while (0)
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@ -39,6 +39,10 @@ GPUVAddr GetShaderAddress(Maxwell::ShaderProgram program) {
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/// Gets the shader program code from memory for the specified address
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ProgramCode GetShaderCode(const u8* host_ptr) {
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ProgramCode program_code(VideoCommon::Shader::MAX_PROGRAM_LENGTH);
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ASSERT_OR_EXECUTE(host_ptr != nullptr, {
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std::fill(program_code.begin(), program_code.end(), 0);
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return program_code;
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});
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std::memcpy(program_code.data(), host_ptr, program_code.size() * sizeof(u64));
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return program_code;
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}
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