Merge pull request #12527 from DCNick3/log-more-sdl-errors

Report more SDL errors
This commit is contained in:
liamwhite 2023-12-30 14:58:58 -05:00 committed by GitHub
commit f6ee53af14
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2 changed files with 3 additions and 2 deletions

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@ -20,7 +20,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem_, Co
: input_subsystem{input_subsystem_}, system{system_} { : input_subsystem{input_subsystem_}, system{system_} {
input_subsystem->Initialize(); input_subsystem->Initialize();
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER) < 0) { if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER) < 0) {
LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting..."); LOG_CRITICAL(Frontend, "Failed to initialize SDL2: {}, Exiting...", SDL_GetError());
exit(1); exit(1);
} }
SDL_SetMainReady(); SDL_SetMainReady();

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@ -28,7 +28,8 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsyste
SDL_SysWMinfo wm; SDL_SysWMinfo wm;
SDL_VERSION(&wm.version); SDL_VERSION(&wm.version);
if (SDL_GetWindowWMInfo(render_window, &wm) == SDL_FALSE) { if (SDL_GetWindowWMInfo(render_window, &wm) == SDL_FALSE) {
LOG_CRITICAL(Frontend, "Failed to get information from the window manager"); LOG_CRITICAL(Frontend, "Failed to get information from the window manager: {}",
SDL_GetError());
std::exit(EXIT_FAILURE); std::exit(EXIT_FAILURE);
} }