video_core/control_flow: Eliminate variable shadowing warnings
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@ -530,12 +530,12 @@ std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,
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state.manager->ShowCurrentState("Of Shader");
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state.manager->ShowCurrentState("Of Shader");
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state.manager->Clear();
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state.manager->Clear();
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} else {
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} else {
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auto result_out = std::make_unique<ShaderCharacteristics>();
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auto characteristics = std::make_unique<ShaderCharacteristics>();
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result_out->start = start_address;
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characteristics->start = start_address;
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result_out->settings.depth = settings.depth;
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characteristics->settings.depth = settings.depth;
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result_out->manager = std::move(manager);
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characteristics->manager = std::move(manager);
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result_out->end = state.block_info.back().end + 1;
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characteristics->end = state.block_info.back().end + 1;
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return result_out;
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return characteristics;
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}
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}
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}
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}
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