video_core/engine: Consistently initialize rasterizer pointers
Ensures all of the engines have consistent and deterministic initialization of the rasterizer pointers.
This commit is contained in:
parent
d6c799494c
commit
f8964dd89a
|
@ -299,7 +299,7 @@ public:
|
||||||
};
|
};
|
||||||
|
|
||||||
private:
|
private:
|
||||||
VideoCore::RasterizerInterface* rasterizer;
|
VideoCore::RasterizerInterface* rasterizer = nullptr;
|
||||||
|
|
||||||
/// Performs the copy from the source surface to the destination surface as configured in the
|
/// Performs the copy from the source surface to the destination surface as configured in the
|
||||||
/// registers.
|
/// registers.
|
||||||
|
|
|
@ -227,7 +227,7 @@ private:
|
||||||
Core::System& system;
|
Core::System& system;
|
||||||
|
|
||||||
MemoryManager& memory_manager;
|
MemoryManager& memory_manager;
|
||||||
VideoCore::RasterizerInterface* rasterizer;
|
VideoCore::RasterizerInterface* rasterizer = nullptr;
|
||||||
|
|
||||||
std::vector<u8> read_buffer;
|
std::vector<u8> read_buffer;
|
||||||
std::vector<u8> write_buffer;
|
std::vector<u8> write_buffer;
|
||||||
|
|
Loading…
Reference in New Issue